Player Matchup

Hercules
Hercules
Anima95x
Hercules
Level 128
God Stats
18W - 20L
1,390 SR
Queue Stats
102W - 147L
1,356 Elo+
Party 1
Aphrodite
Aphrodite
OpWinston
Aphrodite
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 50L
1,446 Elo+
Solo
Bellona
Bellona
koraidoo
Bellona
Level 119
God Stats
15W - 18L
1,341 SR
Queue Stats
190W - 231L
1,359 Elo+
Party 1
Team Averages
Level 117
1,410 SR
1,387 Elo+

VS

Team Averages
Level 104
1,458 SR
1,370 Elo+
Kukulkan
Kukulkan
BlazingPanther96
Kukulkan
Level 101
God Stats
3W - 3L
1,464 SR
Queue Stats
5W - 10L
1,328 Elo+
Solo
Shiva
Shiva
dark-senj
Shiva
Level 123
God Stats
5W - 6L
1,433 SR
Queue Stats
151W - 210L
1,391 Elo+
Party 2
Medusa
Medusa
gioiel28_
Medusa
Level 89
God Stats
15W - 21L
1,477 SR
Queue Stats
161W - 221L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Anima95x
Hercules
15
4 / 1 / 7
9,931
662
8,842
15,629
10,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Aphrodite
OpWinston
Aphrodite
15
0 / 2 / 11
9,444
630
9,664
16,585
7,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
koraidoo
Bellona
16
8 / 4 / 4
10,863
724
16,723
22,245
24,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 5
9,149
610
10,593
7,994
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shiva
dark-senj
Shiva
15
5 / 1 / 2
10,010
667
24,938
17,394
20,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
gioiel28_
Medusa
13
1 / 8 / 6
8,979
599
8,996
13,134
5,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
12
Kills
7
7
Deaths
12
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
Anima95x
Hercules
4
1
7
7.5
L
1
3
5
1.17
W
Aphrodite
OpWinston
Aphrodite
0
2
11
2.75
L
Shiva
dark-senj
Shiva
5
1
2
6
L
Medusa
gioiel28_
Medusa
1
8
6
0.5
W
Bellona
koraidoo
Bellona
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,229
Damage
44,527
54,459
Taken
38,522
43,108
Mitigated
28,913
33,039
Healing
4,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Anima95x
Hercules
8,842
1,790
0
3,727
15,629
10,997
770
4,438
10,996
2,380
16,052
L
10,593
224
0
320
7,994
3,310
0
2,084
5,815
31,562
0
W
Aphrodite
OpWinston
Aphrodite
9,664
1,459
12,618
12,312
16,585
7,518
403
4,535
11,613
39,246
0
L
Shiva
dark-senj
Shiva
24,938
4,237
556
2,172
17,394
20,506
168
6,856
10,154
5,359
39,986
L
Medusa
gioiel28_
Medusa
8,996
3,374
632
383
13,134
5,097
650
1,881
11,058
0
22,366
W
Bellona
koraidoo
Bellona
16,723
7,882
428
3,954
22,245
24,593
308
6,068
15,449
0
54,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,238
Gold Earned
28,138
160
Minions Killed
147
8
Camps Cleared
6
897,900
Distance Traveled
811,945
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,931
662
24
2
1
298,840
4
L
Kukulkan
9,149
610
62
4
3
260,918
4
W
Aphrodite
9,444
630
73
5
2
302,492
2
L
Shiva
10,010
667
52
3
3
313,035
1
L
Medusa
8,979
599
33
2
0
237,992
0
W
Bellona
10,863
724
63
4
5
296,568
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role