Player Matchup

Kuzenbo
Kuzenbo
IdSimp4BabaYaga
Kuzenbo
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 48L
1,629 Elo+
Solo
Ra
Ra
Lord Kirby V
Ra
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
213W - 228L
1,468 Elo+
Solo
Susano
Susano
ThrowingBleuboy
Susano
Level 67
God Stats
2W - 3L
1,282 SR
Queue Stats
301W - 289L
1,510 Elo+
Solo
Ymir
Ymir
an375der
Ymir
Level 82
God Stats
4W - 1L
1,681 SR
Queue Stats
46W - 34L
1,521 Elo+
Solo
Athena
Athena
baldbag1na
Athena
Level 40
God Stats
2W - 2L
1,172 SR
Queue Stats
220W - 238L
1,484 Elo+
Solo
Team Averages
Level 84
1,427 SR
1,522 Elo+

VS

Team Averages
Level 104
1,452 SR
1,497 Elo+
Charybdis
Charybdis
Abnerkun
Charybdis
Level 157
God Stats
1W - 7L
1,578 SR
Queue Stats
216W - 208L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
BON3COLL3CTR
Sun Wukong
Level 46
God Stats
1W - 2L
1,688 SR
Queue Stats
84W - 96L
1,411 Elo+
Party 1
Bakasura
Bakasura
SilentxBama
Bakasura
Level 87
God Stats
0W - 2L
1,298 SR
Queue Stats
488W - 468L
1,563 Elo+
Party 1
Sylvanus
Sylvanus
SoroNasty
Sylvanus
Level 119
God Stats
0W - 1L
1,396 SR
Queue Stats
96W - 102L
1,504 Elo+
Solo
Izanami
Izanami
kjawesome5
Izanami
Level 109
God Stats
0W - 1L
1,301 SR
Queue Stats
9W - 8L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 16
10,574
881
10,272
20,780
35,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

18
8 / 2 / 18
11,029
919
20,213
11,475
9,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 2 / 16
10,061
838
15,993
12,303
7,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
16
7 / 3 / 13
10,612
884
8,684
19,114
27,388
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
baldbag1na
Athena
16
2 / 3 / 18
10,284
857
5,347
17,004
23,616
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Abnerkun
Charybdis
17
1 / 2 / 9
9,096
758
17,902
8,935
3,466
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
BON3COLL3CTR
Sun Wukong
16
1 / 7 / 8
8,953
746
7,834
17,249
16,469
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
SilentxBama
Bakasura
14
3 / 9 / 6
9,431
786
6,980
12,770
4,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
SoroNasty
Sylvanus
14
0 / 6 / 11
8,442
704
10,858
15,408
14,518
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
kjawesome5
Izanami
17
8 / 4 / 4
10,642
887
19,256
14,167
4,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
51
27
Kills
13
13
Deaths
28
81
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Abnerkun
Charybdis
1
2
9
2.75
L
Sun Wukong
BON3COLL3CTR
Sun Wukong
1
7
8
0.71
W
4
3
16
4
W
8
2
18
8.5
L
Bakasura
SilentxBama
Bakasura
3
9
6
0.67
L
Sylvanus
SoroNasty
Sylvanus
0
6
11
0.92
W
6
2
16
7
W
Ymir
7
3
13
4.5
W
Athena
baldbag1na
Athena
2
3
18
3.67
L
Izanami
kjawesome5
Izanami
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,509
Damage
62,830
80,676
Taken
68,529
103,503
Mitigated
43,926
33,209
Healing
23,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Abnerkun
Charybdis
17,902
6,608
394
1,730
8,935
3,466
1,013
6,224
2,599
0
32,985
L
Sun Wukong
BON3COLL3CTR
Sun Wukong
7,834
1,746
335
4,568
17,249
16,469
315
10,244
6,807
0
18,402
W
10,272
3,112
1,209
3,773
20,780
35,751
857
2,424
18,054
19,893
0
W
20,213
1,922
10,917
3,828
11,475
9,181
1,677
2,164
9,231
50,344
0
L
Bakasura
SilentxBama
Bakasura
6,980
3,340
458
1,525
12,770
4,477
783
9,338
3,234
0
10,212
L
Sylvanus
SoroNasty
Sylvanus
10,858
2,019
3,436
4,422
15,408
14,518
184
8,366
6,821
14,960
682
W
15,993
2,297
1,470
2,299
12,303
7,567
215
1,028
10,535
0
28,734
W
Ymir
8,684
560
967
4,031
19,114
27,388
685
2,051
16,925
17,696
0
W
Athena
baldbag1na
Athena
5,347
1,006
1,798
2,917
17,004
23,616
1,360
2,870
14,032
10,201
0
L
Izanami
kjawesome5
Izanami
19,256
11,837
1,449
5,666
14,167
4,996
1,649
10,344
3,646
0
37,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,560
Gold Earned
46,564
141
Minions Killed
123
0
Camps Cleared
0
1,098,191
Distance Traveled
941,583
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,096
758
36
3
0
190,497
1
L
Sun Wukong
8,953
746
27
2
0
198,747
1
W
Kuzenbo
10,574
881
18
2
0
229,344
2
W
Ra
11,029
919
71
6
0
191,999
2
L
Bakasura
9,431
786
11
1
0
196,343
1
L
Sylvanus
8,442
704
10
1
0
159,679
0
W
Susano
10,061
838
15
1
0
251,811
0
W
Ymir
10,612
884
30
3
0
208,452
3
W
Athena
10,284
857
7
1
0
216,585
0
L
Izanami
10,642
887
39
3
0
196,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role