Player Matchup

Artio
Artio
F-9olX
Artio
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,523 Elo+
Party 1
Thor
Thor
RAYANBEST1
Thor
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
156W - 160L
1,415 Elo+
Party 1
Tyr
Tyr
tyhgik
Tyr
Level 28
God Stats
4W - 2L
1,537 SR
Queue Stats
165W - 154L
1,421 Elo+
Party 1
Zhong Kui
Zhong Kui
white-sonic-00
Zhong Kui
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 16L
1,482 Elo+
Party 1
Gilgamesh
Gilgamesh
yasser-altaweel
Gilgamesh
Level 90
God Stats
9W - 10L
1,266 SR
Queue Stats
89W - 79L
1,343 Elo+
Party 1
Team Averages
Level 75
1,461 SR
1,437 Elo+

VS

Team Averages
Level 98
1,624 SR
1,612 Elo+
Sun Wukong
Sun Wukong
IKraxiK
Sun Wukong
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,711 Elo+
Party 3
Charybdis
Charybdis
KERSHAUN
Charybdis
Level 149
God Stats
3W - 0L
1,759 SR
Queue Stats
152W - 120L
1,570 Elo+
Party 2
Tsukuyomi
Tsukuyomi
StandupLeon 619
Tsukuyomi
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
196W - 167L
1,588 Elo+
Party 2
Ra
Ra
lKARLOSl9652
Ra
Level 39
God Stats
22W - 21L
1,445 SR
Queue Stats
75W - 51L
1,519 Elo+
Party 2
Sobek
Sobek
noscopem8te
Sobek
Level 153
God Stats
9W - 2L
1,918 SR
Queue Stats
164W - 76L
1,672 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
F-9olX
Artio
13
0 / 5 / 3
7,753
485
8,722
17,256
18,896
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 8 / 2
7,348
459
5,460
12,736
4,440
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tyr
tyhgik
Tyr
10
0 / 7 / 4
6,628
414
3,884
18,076
12,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
white-sonic-00
Zhong Kui
13
2 / 3 / 1
8,015
501
8,308
12,235
8,140
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
yasser-altaweel
Gilgamesh
14
7 / 6 / 1
8,901
556
12,531
14,682
6,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IKraxiK
Sun Wukong
16
4 / 1 / 0
9,623
601
10,774
15,506
11,004
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
KERSHAUN
Charybdis
17
10 / 0 / 8
10,395
650
19,947
12,731
4,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
StandupLeon 619
Tsukuyomi
15
7 / 7 / 6
9,054
566
9,025
13,701
5,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 2 / 6
8,376
524
5,328
6,847
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
7 / 0 / 15
9,566
598
9,014
10,008
10,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
64
10
Kills
29
29
Deaths
10
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Artio
F-9olX
Artio
0
5
3
0.3
W
Sun Wukong
IKraxiK
Sun Wukong
4
1
0
4
W
Charybdis
KERSHAUN
Charybdis
10
0
8
14
L
1
8
2
0.25
W
Tsukuyomi
StandupLeon 619
Tsukuyomi
7
7
6
1.43
W
1
2
6
2
W
7
0
15
14.5
L
Tyr
tyhgik
Tyr
0
7
4
0.29
L
Zhong Kui
white-sonic-00
Zhong Kui
2
3
1
0.83
L
Gilgamesh
yasser-altaweel
Gilgamesh
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,905
Damage
54,088
74,985
Taken
58,793
49,647
Mitigated
33,652
20,054
Healing
23,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
F-9olX
Artio
8,722
1,321
158
5,301
17,256
18,896
0
1,183
16,073
44,575
0
W
Sun Wukong
IKraxiK
Sun Wukong
10,774
2,939
0
6,340
15,506
11,004
370
7,536
7,970
0
67,556
W
Charybdis
KERSHAUN
Charybdis
19,947
9,336
0
7,295
12,731
4,250
0
1,941
10,790
0
91,547
L
5,460
1,634
0
2,237
12,736
4,440
652
2,333
10,403
0
45,145
W
Tsukuyomi
StandupLeon 619
Tsukuyomi
9,025
2,037
0
1,016
13,701
5,277
0
3,142
10,559
0
56,844
W
5,328
53
574
3,273
6,847
2,196
0
1,654
5,193
49,133
0
W
9,014
1,156
379
4,492
10,008
10,925
0
2,757
7,251
28,384
0
L
Tyr
tyhgik
Tyr
3,884
689
361
4,796
18,076
12,093
0
4,836
13,240
0
20,381
L
Zhong Kui
white-sonic-00
Zhong Kui
8,308
1,295
0
6,013
12,235
8,140
0
4,353
7,882
53,076
0
L
Gilgamesh
yasser-altaweel
Gilgamesh
12,531
2,680
0
1,188
14,682
6,078
0
1,637
13,045
0
49,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,645
Gold Earned
47,014
365
Minions Killed
520
0
Camps Cleared
0
1,567,356
Distance Traveled
1,586,580
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,753
485
86
5
0
330,824
5
W
Sun Wukong
9,623
601
141
9
0
283,304
2
W
Charybdis
10,395
650
144
9
0
307,416
4
L
Thor
7,348
459
72
5
0
297,979
3
W
Tsukuyomi
9,054
566
84
5
0
316,082
0
W
Ra
8,376
524
111
7
0
320,236
0
W
Sobek
9,566
598
40
3
0
359,542
6
L
Tyr
6,628
414
28
2
0
322,712
0
L
Zhong Kui
8,015
501
111
7
0
275,310
3
L
Gilgamesh
8,901
556
68
4
0
340,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role