Player Matchup

Shiva
Shiva
Fire-CZZ
Shiva
Level 69
God Stats
3W - 1L
1,676 SR
Queue Stats
71W - 117L
1,343 Elo+
Party 2
Bastet
Bastet
acgcoly
Bastet
Level 44
God Stats
0W - 5L
1,137 SR
Queue Stats
110W - 164L
1,352 Elo+
Party 1
Sol
Sol
ajgacoly
Sol
Level 56
God Stats
3W - 4L
1,515 SR
Queue Stats
52W - 65L
1,368 Elo+
Party 1
Skadi
Skadi
dainty-summary3
Skadi
Level 17
God Stats
11W - 14L
1,236 SR
Queue Stats
29W - 43L
1,261 Elo+
Party 2
Fenrir
Fenrir
petr2307PETR
Fenrir
Level 39
God Stats
1W - 3L
1,262 SR
Queue Stats
80W - 124L
1,311 Elo+
Party 2
Team Averages
Level 45
1,365 SR
1,327 Elo+

VS

Team Averages
Level 84
1,596 SR
1,552 Elo+
Hou Yi
Hou Yi
Kadeason
Hou Yi
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
MummyLick
Gilgamesh
Level 125
God Stats
2W - 0L
1,861 SR
Queue Stats
40W - 38L
1,555 Elo+
Party 3
Guan Yu
Guan Yu
OnlyHamsz
Guan Yu
Level 92
God Stats
4W - 4L
1,901 SR
Queue Stats
27W - 36L
1,503 Elo+
Party 3
Terra
Terra
pdutov
Terra
Level 48
God Stats
4W - 6L
1,217 SR
Queue Stats
142W - 134L
1,446 Elo+
Solo
Sol
Sol
yaguarete2601
Sol
Level 124
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 25L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Fire-CZZ
Shiva
10
1 / 7 / 2
7,041
414
9,443
13,838
4,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
acgcoly
Bastet
14
4 / 2 / 1
8,585
505
6,255
9,629
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 8 / 5
7,452
438
9,584
11,710
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 4 / 1
6,559
386
2,802
6,184
1,882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
11
1 / 4 / 1
6,854
403
2,366
10,546
3,327
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Kadeason
Hou Yi
16
8 / 1 / 6
10,123
595
9,822
8,686
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
MummyLick
Gilgamesh
15
5 / 1 / 10
9,302
547
8,180
15,458
8,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
OnlyHamsz
Guan Yu
15
5 / 1 / 2
9,820
578
5,123
9,648
8,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Terra
pdutov
Terra
13
4 / 1 / 12
8,911
524
4,690
14,128
13,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 2 / 5
9,087
535
4,022
5,931
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
6
Kills
25
25
Deaths
6
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Shiva
Fire-CZZ
Shiva
1
7
2
0.29
W
Hou Yi
Kadeason
Hou Yi
8
1
6
11
W
Gilgamesh
MummyLick
Gilgamesh
5
1
10
10
W
Guan Yu
OnlyHamsz
Guan Yu
5
1
2
6
L
Bastet
acgcoly
Bastet
4
2
1
2.25
L
0
8
5
0.31
L
0
4
1
0.13
W
Terra
pdutov
Terra
4
1
12
10
L
Fenrir
1
4
1
0.38
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,450
Damage
31,837
51,907
Taken
53,851
15,727
Mitigated
34,754
11,982
Healing
18,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Fire-CZZ
Shiva
9,443
2,026
194
1,773
13,838
4,817
0
2,075
11,560
0
35,428
W
Hou Yi
Kadeason
Hou Yi
9,822
3,275
496
2,623
8,686
2,877
2,310
2,064
6,388
0
71,291
W
Gilgamesh
MummyLick
Gilgamesh
8,180
1,224
352
1,695
15,458
8,252
0
2,598
12,194
0
57,729
W
Guan Yu
OnlyHamsz
Guan Yu
5,123
210
332
4,051
9,648
8,435
401
200
9,434
8,399
33,613
L
Bastet
acgcoly
Bastet
6,255
1,423
30
3,080
9,629
3,235
0
1,589
7,965
0
47,578
L
9,584
1,809
0
2,627
11,710
2,466
96
2,525
9,154
41,337
0
L
2,802
1,045
0
0
6,184
1,882
16
2,018
4,013
0
22,548
W
Terra
pdutov
Terra
4,690
651
2,030
5,940
14,128
13,458
330
2,563
11,342
15,759
2,617
L
Fenrir
2,366
370
204
4,074
10,546
3,327
0
1,217
9,329
0
33,902
W
4,022
1,201
0
1,429
5,931
1,732
394
1,420
4,415
44,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,491
Gold Earned
47,243
306
Minions Killed
413
0
Camps Cleared
0
1,633,946
Distance Traveled
1,721,618
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,041
414
52
3
0
339,278
1
W
Hou Yi
10,123
595
113
7
0
320,711
0
W
Gilgamesh
9,302
547
91
5
0
376,259
0
W
Guan Yu
9,820
578
96
6
0
371,730
7
L
Bastet
8,585
505
81
5
0
403,507
1
L
Sol
7,452
438
80
5
0
266,195
3
L
Skadi
6,559
386
48
3
0
251,146
2
W
Terra
8,911
524
28
2
0
334,461
4
L
Fenrir
6,854
403
45
3
0
373,820
2
W
Sol
9,087
535
85
5
0
318,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role