Player Matchup

Agni
Agni
Platinum II
 
Agni
Platinum II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum V
 
Guan Yu
Platinum V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Gold I
BigStackPrime
Fenrir
Gold I
Level 160
God Stats
1W - 2L
1,309 SR
Queue Stats
50W - 34L
1,771 MMR
Solo
Cthulhu
Cthulhu
Gold III
Lukergo
Cthulhu
Gold III
Level 160
God Stats
4W - 2L
1,584 SR
Queue Stats
28W - 14L
1,771 MMR
Solo
Heimdallr
Heimdallr
Gold II
ShungLY15
Heimdallr
Gold II
Level 46
God Stats
2W - 0L
1,841 SR
Queue Stats
46W - 37L
1,872 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 120
1,547 SR
1,683 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,661 SR
1,642 MMR
Scylla
Scylla
Platinum I
 
Scylla
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Platinum I
 
Chiron
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold II
Kinetix07
Bacchus
Gold II
Level 69
God Stats
10W - 7L
1,658 SR
Queue Stats
123W - 121L
1,621 MMR
Party 3
Cliodhna
Cliodhna
Platinum III
LoveMeCurrwaa
Cliodhna
Platinum III
Level 149
God Stats
4W - 1L
1,921 SR
Queue Stats
244W - 229L
1,848 MMR
Party 3
Sun Wukong
Sun Wukong
Gold I
makіita
Sun Wukong
Gold I
Level 147
God Stats
5W - 3L
1,728 SR
Queue Stats
806W - 810L
1,740 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
8 / 2 / 12
14,122
672
22,750
10,795
3,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
 
Guan Yu
20
2 / 1 / 9
14,008
667
7,963
22,752
27,905
20
16 / 1 / 6
14,154
674
24,017
18,914
8,327
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Lukergo
Cthulhu
18
3 / 1 / 13
12,276
585
8,798
23,344
31,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
ShungLY15
Heimdallr
20
5 / 0 / 6
13,640
650
11,070
13,702
5,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
BastetMedusaAres

VS

Bans
GilgameshShivaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
2 / 7 / 1
11,246
536
12,084
16,579
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
 
Chiron
17
0 / 3 / 2
9,928
473
10,700
13,486
2,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Kinetix07
Bacchus
11
0 / 8 / 2
7,619
363
5,249
19,275
15,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
LoveMeCurrwaa
Cliodhna
16
1 / 6 / 0
9,738
464
10,662
18,557
10,563
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Sun Wukong
makіita
Sun Wukong
16
2 / 10 / 1
10,032
478
8,029
22,156
8,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
11
34
Kills
5
5
Deaths
34
46
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
8
2
12
7
W
Guan Yu
 
Guan Yu
2
1
9
6.5
L
Scylla
 
Scylla
2
7
1
0.36
L
Chiron
 
Chiron
0
3
2
0.33
W
16
1
6
19
L
Bacchus
Kinetix07
Bacchus
0
8
2
0.13
L
Cliodhna
LoveMeCurrwaa
Cliodhna
1
6
0
0.17
W
Cthulhu
Lukergo
Cthulhu
3
1
13
9.5
W
Heimdallr
ShungLY15
Heimdallr
5
0
6
8
L
Sun Wukong
makіita
Sun Wukong
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,598
Damage
46,724
89,507
Taken
90,053
77,196
Mitigated
41,304
51,696
Healing
15,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
22,750
2,002
611
4,547
10,795
3,574
1,299
4,956
5,699
124,015
0
W
Guan Yu
 
Guan Yu
7,963
1,724
2,066
12,720
22,752
27,905
576
3,917
18,783
0
106,579
L
Scylla
 
Scylla
12,084
1,819
0
1,212
16,579
3,609
0
7,023
9,214
92,560
0
L
Chiron
 
Chiron
10,700
2,868
664
3,218
13,486
2,888
0
2,058
11,333
0
89,627
W
24,017
7,043
0
9,939
18,914
8,327
0
3,333
15,555
0
107,416
L
Bacchus
Kinetix07
Bacchus
5,249
523
0
2,142
19,275
15,976
0
9,686
9,347
17,916
0
L
Cliodhna
LoveMeCurrwaa
Cliodhna
10,662
1,291
0
5,587
18,557
10,563
0
2,625
15,864
0
78,252
W
Cthulhu
Lukergo
Cthulhu
8,798
643
1,417
11,993
23,344
31,773
600
5,301
17,911
46,951
9,407
W
Heimdallr
ShungLY15
Heimdallr
11,070
4,402
0
8,403
13,702
5,617
8,477
3,160
10,472
0
125,052
L
Sun Wukong
makіita
Sun Wukong
8,029
2,164
0
2,590
22,156
8,268
0
8,653
13,205
0
69,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,200
Gold Earned
48,563
830
Minions Killed
671
0
Camps Cleared
0
2,158,656
Distance Traveled
1,998,623
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,122
672
209
10
0
405,280
2
W
Guan Yu
14,008
667
222
11
0
407,810
1
L
Scylla
11,246
536
191
9
0
384,903
4
L
Chiron
9,928
473
178
8
0
383,064
5
W
Fenrir
14,154
674
129
6
0
488,235
3
L
Bacchus
7,619
363
14
1
0
445,603
8
L
Cliodhna
9,738
464
163
8
0
374,632
3
W
Cthulhu
12,276
585
61
3
0
459,084
9
W
Heimdallr
13,640
650
209
10
0
398,247
6
L
Sun Wukong
10,032
478
125
6
0
410,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role