Player Matchup

Jormungandr
Jormungandr
BlindAsian95
Jormungandr
Level 48
God Stats
1W - 4L
1,154 SR
Queue Stats
173W - 327L
1,172 Elo+
Solo
Scylla
Scylla
Itspianovibes
Scylla
Level 24
God Stats
1W - 4L
1,189 SR
Queue Stats
15W - 28L
1,171 Elo+
Party 1
Izanami
Izanami
joeshilabotnik2
Izanami
Level 68
God Stats
2W - 5L
1,458 SR
Queue Stats
57W - 72L
1,371 Elo+
Party 1
Team Averages
Level 47
1,267 SR
1,238 Elo+

VS

Team Averages
Level 94
1,500 SR
1,282 Elo+
Baba Yaga
Baba Yaga
MarcoPolo3535
Baba Yaga
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 41L
1,453 Elo+
Party 2
Izanami
Izanami
SupaMIcGnashty
Izanami
Level 98
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 110L
1,206 Elo+
Party 2
Nike
Nike
cryptkeeper1908
Nike
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 16L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlindAsian95
Jormungandr
12
0 / 6 / 1
7,448
573
10,852
14,379
7,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 2 / 1
7,236
557
3,377
5,998
1,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 4 / 0
8,975
690
6,255
10,334
3,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
MarcoPolo3535
Baba Yaga
14
6 / 0 / 6
9,831
756
10,902
6,244
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 2 / 5
9,799
754
6,790
9,738
3,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 2 / 11
8,810
678
7,109
11,352
7,693
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
12
12
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BlindAsian95
Jormungandr
0
6
1
0.08
L
0
2
1
0.25
W
Baba Yaga
MarcoPolo3535
Baba Yaga
6
0
6
9
W
5
2
5
3.75
W
1
2
11
3.25
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,484
Damage
24,801
30,711
Taken
27,334
12,621
Mitigated
13,965
2,822
Healing
4,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BlindAsian95
Jormungandr
10,852
3,010
0
1,964
14,379
7,649
0
4,915
9,464
30,519
0
L
3,377
128
0
0
5,998
1,465
0
1,218
4,780
8,496
0
W
Baba Yaga
MarcoPolo3535
Baba Yaga
10,902
891
338
1,580
6,244
2,719
572
2,833
3,411
33,985
0
W
6,790
4,480
416
1,022
9,738
3,553
1,983
5,589
4,149
0
39,585
W
7,109
902
653
738
11,352
7,693
141
6,310
5,042
0
17,072
L
6,255
4,561
0
858
10,334
3,507
0
4,984
5,350
0
37,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,659
Gold Earned
28,440
122
Minions Killed
143
4
Camps Cleared
6
577,544
Distance Traveled
747,560
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,448
573
28
2
0
201,294
2
L
Scylla
7,236
557
12
1
0
172,177
0
W
Baba Yaga
9,831
756
57
4
1
240,985
3
W
Izanami
9,799
754
70
5
5
229,449
1
W
Nike
8,810
678
16
1
0
277,126
1
L
Izanami
8,975
690
82
6
4
204,073
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role