Player Matchup

Zeus
Zeus
 
Zeus
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
EtcherSketcher
Awilix
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,451 Elo+
Solo
Merlin
Merlin
Winston02
Merlin
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,283 Elo+
Solo
Heimdallr
Heimdallr
ragnarok120
Heimdallr
Level 147
God Stats
1W - 2L
1,168 SR
Queue Stats
99W - 102L
1,511 Elo+
Solo
Team Averages
Level 110
1,434 SR
1,449 Elo+

VS

Team Averages
Level 86
1,514 SR
1,513 Elo+
Terra
Terra
Fab1San
Terra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,384 Elo+
Party 2
Hades
Hades
GiggsOtto
Hades
Level 124
God Stats
5W - 4L
1,500 SR
Queue Stats
177W - 189L
1,526 Elo+
Party 2
Izanami
Izanami
Hasiy
Izanami
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Cliodhna
Cliodhna
KillDemGuys
Cliodhna
Level 122
God Stats
5W - 2L
1,575 SR
Queue Stats
29W - 23L
1,581 Elo+
Party 1
Odin
Odin
corran123
Odin
Level 145
God Stats
5W - 1L
1,495 SR
Queue Stats
32W - 28L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 6 / 0
5,110
730
4,674
5,119
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
 
King Arthur
9
0 / 1 / 1
4,890
699
2,300
4,680
1,614
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 2 / 1
4,892
699
3,484
5,565
1,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Winston02
Merlin
11
1 / 4 / 0
5,343
763
3,690
4,868
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
ragnarok120
Heimdallr
11
1 / 4 / 1
5,470
781
4,579
5,473
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Fab1San
Terra
11
1 / 0 / 11
6,039
863
1,950
5,449
4,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
GiggsOtto
Hades
12
1 / 0 / 11
6,135
876
5,376
5,351
2,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Hasiy
Izanami
13
8 / 1 / 2
6,590
941
4,937
5,639
1,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
KillDemGuys
Cliodhna
14
7 / 0 / 5
6,903
986
5,847
5,301
2,397
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odin
12
0 / 1 / 12
6,207
887
3,737
8,121
6,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
58
2
Kills
17
17
Deaths
2
3
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
6
0
0
L
King Arthur
 
King Arthur
0
1
1
0.5
L
0
2
1
0.25
W
Terra
Fab1San
Terra
1
0
11
6.5
W
Hades
GiggsOtto
Hades
1
0
11
6.5
W
Izanami
Hasiy
Izanami
8
1
2
9
W
Cliodhna
KillDemGuys
Cliodhna
7
0
5
9.5
L
Merlin
Winston02
Merlin
1
4
0
0.25
W
Odin
0
1
12
6
L
Heimdallr
ragnarok120
Heimdallr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,727
Damage
21,847
25,705
Taken
29,861
7,920
Mitigated
18,445
1,842
Healing
8,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,674
719
0
50
5,119
1,256
0
701
4,418
14,832
0
L
King Arthur
 
King Arthur
2,300
284
0
500
4,680
1,614
0
1,845
2,835
0
5,902
L
3,484
783
0
420
5,565
1,736
0
1,535
4,030
0
7,855
W
Terra
Fab1San
Terra
1,950
171
1,106
1,396
5,449
4,877
254
1,571
3,814
4,202
0
W
Hades
GiggsOtto
Hades
5,376
526
604
2,816
5,351
2,364
100
1,668
3,601
17,748
0
W
Izanami
Hasiy
Izanami
4,937
3,171
0
1,462
5,639
1,865
1,852
1,675
3,912
0
19,499
W
Cliodhna
KillDemGuys
Cliodhna
5,847
432
0
1,044
5,301
2,397
125
1,642
3,519
0
26,746
L
Merlin
Winston02
Merlin
3,690
173
0
385
4,868
1,508
0
1,180
3,688
16,096
0
W
Odin
3,737
737
0
456
8,121
6,942
426
1,397
6,651
0
11,607
L
Heimdallr
ragnarok120
Heimdallr
4,579
2,693
0
487
5,473
1,806
0
2,065
3,408
0
16,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,705
Gold Earned
31,874
120
Minions Killed
144
0
Camps Cleared
0
655,652
Distance Traveled
834,405
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,110
730
30
4
0
118,413
2
L
King Arthur
4,890
699
13
2
0
106,103
1
L
Awilix
4,892
699
12
2
0
156,912
1
W
Terra
6,039
863
7
1
0
188,463
1
W
Hades
6,135
876
34
5
0
164,589
0
W
Izanami
6,590
941
33
5
0
141,250
0
W
Cliodhna
6,903
986
53
8
0
165,813
2
L
Merlin
5,343
763
29
4
0
145,137
2
W
Odin
6,207
887
17
2
0
174,290
4
L
Heimdallr
5,470
781
36
5
0
129,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role