Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Chishleac
Ymir
Level 108
God Stats
8W - 4L
1,500 SR
Queue Stats
245W - 250L
1,655 Elo+
Party 3
Pele
Pele
Giveme1000gems
Pele
Level 124
God Stats
33W - 48L
1,691 SR
Queue Stats
368W - 376L
1,561 Elo+
Party 3
Ra
Ra
Lisendrell
Ra
Level 158
God Stats
11W - 5L
1,471 SR
Queue Stats
634W - 645L
1,492 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LuxuryHavock
Morgan Le Fay
Level 63
God Stats
5W - 3L
1,583 SR
Queue Stats
11W - 12L
1,488 Elo+
Party 2
Team Averages
Level 104
1,549 SR
1,539 Elo+

VS

Team Averages
Level 90
1,558 SR
1,500 Elo+
Izanami
Izanami
 
Izanami
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Otakuqq_-__-_
Zeus
Level 101
God Stats
4W - 3L
1,684 SR
Queue Stats
174W - 182L
1,425 Elo+
Party 1
Chaac
Chaac
Sertugu
Chaac
Level 107
God Stats
39W - 26L
1,536 SR
Queue Stats
120W - 134L
1,495 Elo+
Party 1
Ymir
Ymir
SpeedyCR
Ymir
Level 69
God Stats
5W - 5L
1,569 SR
Queue Stats
298W - 326L
1,553 Elo+
Solo
Set
Set
Squirrelsooo
Set
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
351W - 370L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
2 / 1 / 2
5,426
603
3,290
5,174
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
9
1 / 0 / 7
5,419
602
3,097
6,451
4,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
6 / 0 / 4
6,817
757
5,188
4,737
1,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
4 / 2 / 2
5,949
661
4,248
4,708
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
LuxuryHavock
Morgan Le Fay
10
1 / 2 / 0
5,516
613
3,282
4,819
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
1
0 / 0 / 0
3,213
357
0
0
0
9
2 / 4 / 0
5,402
600
2,547
5,177
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Sertugu
Chaac
11
2 / 1 / 0
5,952
661
4,622
8,740
4,999
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
9
1 / 2 / 0
4,883
543
3,011
6,185
4,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 7 / 0
4,854
539
3,401
7,944
3,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
14
Kills
5
5
Deaths
14
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
1
2
3
L
Izanami
 
Izanami
0
0
0
0
W
Ymir
1
0
7
4.5
W
6
0
4
8
W
4
2
2
2.5
W
Morgan Le Fay
LuxuryHavock
Morgan Le Fay
1
2
0
0.5
L
2
4
0
0.5
L
Chaac
Sertugu
Chaac
2
1
0
2
L
Ymir
1
2
0
0.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,105
Damage
13,581
25,889
Taken
28,046
10,717
Mitigated
13,584
6,953
Healing
6,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
3,290
1,536
0
2,728
5,174
1,634
0
907
4,267
0
30,915
L
Izanami
 
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
3,097
1,330
138
1,310
6,451
4,945
0
2,104
4,347
15,809
0
W
5,188
1,434
0
428
4,737
1,346
600
200
4,537
0
37,729
W
4,248
460
143
1,099
4,708
1,411
0
2,347
2,361
29,826
0
W
Morgan Le Fay
LuxuryHavock
Morgan Le Fay
3,282
618
0
1,107
4,819
1,381
0
0
4,819
31,376
0
L
2,547
350
0
1,389
5,177
1,474
0
2,540
2,637
25,889
0
L
Chaac
Sertugu
Chaac
4,622
730
0
2,422
8,740
4,999
0
3,768
4,972
0
37,299
L
Ymir
3,011
976
0
1,776
6,185
4,086
0
1,900
4,285
20,206
0
L
3,401
1,877
0
1,322
7,944
3,025
0
2,419
5,525
0
29,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,127
Gold Earned
24,304
279
Minions Killed
245
0
Camps Cleared
0
930,622
Distance Traveled
653,022
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,426
603
58
6
0
162,400
1
L
Izanami
3,213
357
0
0
0
0
0
W
Ymir
5,419
602
21
2
0
177,624
7
W
Pele
6,817
757
73
8
0
215,095
2
W
Ra
5,949
661
55
6
0
187,645
0
W
Morgan Le Fay
5,516
613
72
8
0
187,858
6
L
Zeus
5,402
600
60
7
0
149,685
3
L
Chaac
5,952
661
86
10
0
178,242
0
L
Ymir
4,883
543
39
4
0
150,567
3
L
Set
4,854
539
60
7
0
174,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role