Player Matchup

Ullr
Ullr
Lavalele
Ullr
Level 65
God Stats
1W - 2L
1,247 SR
Queue Stats
78W - 76L
1,553 Elo+
Solo
Cu Chulainn
Cu Chulainn
SapereX
Cu Chulainn
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 75L
1,567 Elo+
Party 1
Gilgamesh
Gilgamesh
Szamuro
Gilgamesh
Level 27
God Stats
3W - 0L
1,778 SR
Queue Stats
65W - 61L
1,552 Elo+
Party 1
Medusa
Medusa
ZloyKarabas
Medusa
Level 136
God Stats
8W - 1L
1,756 SR
Queue Stats
179W - 163L
1,541 Elo+
Solo
Zhong Kui
Zhong Kui
trayel
Zhong Kui
Level 92
God Stats
3W - 0L
1,333 SR
Queue Stats
82W - 97L
1,494 Elo+
Solo
Team Averages
Level 70
1,523 SR
1,541 Elo+

VS

Team Averages
Level 77
1,498 SR
1,493 Elo+
Hachiman
Hachiman
 
Hachiman
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Cracker1818
Cthulhu
Level 79
God Stats
12W - 13L
1,490 SR
Queue Stats
212W - 234L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
1 / 0 / 6
7,488
832
2,966
5,210
1,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
SapereX
Cu Chulainn
12
1 / 1 / 6
6,727
747
4,577
5,805
4,591
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
Szamuro
Gilgamesh
13
1 / 1 / 10
6,817
757
2,870
7,199
3,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
13
4 / 1 / 7
7,323
814
9,144
5,609
1,896
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
trayel
Zhong Kui
14
5 / 1 / 6
7,642
849
8,069
7,301
4,794
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
3 / 4 / 1
7,235
804
6,433
7,372
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
 
Loki
13
0 / 0 / 4
6,546
727
4,217
2,510
869
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Shiva
 
Shiva
12
1 / 2 / 3
6,424
714
4,675
7,151
5,651
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
 
Nu Wa
11
0 / 3 / 2
6,057
673
3,582
4,603
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Cracker1818
Cthulhu
12
0 / 3 / 4
6,231
692
6,061
10,806
5,368
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
12
Kills
4
4
Deaths
12
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
4
1
0.88
L
Loki
 
Loki
0
0
4
2
L
Shiva
 
Shiva
1
2
3
1.25
L
Nu Wa
 
Nu Wa
0
3
2
0.33
L
Cthulhu
Cracker1818
Cthulhu
0
3
4
0.67
W
Ullr
1
0
6
4
W
Cu Chulainn
SapereX
Cu Chulainn
1
1
6
4
W
Gilgamesh
Szamuro
Gilgamesh
1
1
10
6
W
Medusa
4
1
7
7.5
W
Zhong Kui
trayel
Zhong Kui
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,626
Damage
24,968
31,124
Taken
32,442
16,834
Mitigated
15,344
8,641
Healing
5,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,433
2,888
0
711
7,372
2,249
0
1,668
5,704
0
20,209
L
Loki
 
Loki
4,217
501
0
0
2,510
869
300
253
2,257
0
23,265
L
Shiva
 
Shiva
4,675
81
343
908
7,151
5,651
0
2,378
4,773
0
15,121
L
Nu Wa
 
Nu Wa
3,582
1,139
0
0
4,603
1,207
0
805
3,798
10,846
0
L
Cthulhu
Cracker1818
Cthulhu
6,061
136
257
2,838
10,806
5,368
0
2,965
7,841
16,167
0
W
Ullr
2,966
864
0
2,641
5,210
1,920
506
2,130
2,968
0
28,020
W
Cu Chulainn
SapereX
Cu Chulainn
4,577
445
301
384
5,805
4,591
0
2,038
3,707
0
14,280
W
Gilgamesh
Szamuro
Gilgamesh
2,870
458
464
473
7,199
3,633
0
1,682
5,431
0
15,042
W
Medusa
9,144
3,003
0
1,379
5,609
1,896
2,121
1,230
4,283
0
26,210
W
Zhong Kui
trayel
Zhong Kui
8,069
1,057
0
2,999
7,301
4,794
726
1,981
5,092
25,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,997
Gold Earned
32,493
205
Minions Killed
149
0
Camps Cleared
0
967,041
Distance Traveled
857,527
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,235
804
36
4
0
141,127
3
L
Loki
6,546
727
43
5
0
191,127
0
L
Shiva
6,424
714
29
3
0
189,908
1
L
Nu Wa
6,057
673
23
3
0
141,834
1
L
Cthulhu
6,231
692
18
2
0
193,531
0
W
Ullr
7,488
832
64
7
0
187,559
2
W
Cu Chulainn
6,727
747
28
3
0
186,713
3
W
Gilgamesh
6,817
757
23
3
0
200,684
3
W
Medusa
7,323
814
48
5
0
196,832
1
W
Zhong Kui
7,642
849
42
5
0
195,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role