Player Matchup

Persephone
Persephone
 
Persephone
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
KrustyKrumpets
Nike
Level 41
God Stats
1W - 5L
1,326 SR
Queue Stats
2W - 11L
1,129 Elo+
Party 1
Fenrir
Fenrir
WilliShaw
Fenrir
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,130 Elo+
Party 1
Danzaburou
Danzaburou
miffy59
Danzaburou
Level 46
God Stats
0W - 3L
1,359 SR
Queue Stats
2W - 13L
1,106 Elo+
Party 1
Cthulhu
Cthulhu
thementoruk
Cthulhu
Level 48
God Stats
2W - 3L
1,602 SR
Queue Stats
25W - 29L
1,414 Elo+
Party 1
Team Averages
Level 47
1,457 SR
1,256 Elo+

VS

Team Averages
Level 99
1,499 SR
1,411 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Comet1
Danzaburou
Level 109
God Stats
4W - 3L
1,826 SR
Queue Stats
276W - 285L
1,476 Elo+
Solo
Loki
Loki
STROTEG
Loki
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 12L
1,372 Elo+
Solo
Hou Yi
Hou Yi
gagi82
Hou Yi
Level 39
God Stats
1W - 0L
1,171 SR
Queue Stats
99W - 120L
1,244 Elo+
Solo
Ymir
Ymir
хФорсабл
Ymir
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
177W - 172L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
1 / 4 / 2
6,182
562
5,088
5,707
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 5 / 0
5,580
507
4,262
9,329
6,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
WilliShaw
Fenrir
9
1 / 6 / 0
5,395
490
2,365
9,931
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
miffy59
Danzaburou
8
0 / 4 / 1
4,843
440
2,355
6,779
1,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
thementoruk
Cthulhu
8
0 / 1 / 1
5,170
470
3,176
7,743
3,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
1 / 0 / 4
5,631
512
2,692
5,503
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Comet1
Danzaburou
11
3 / 0 / 6
7,014
638
7,082
5,533
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
STROTEG
Loki
11
2 / 1 / 0
6,416
583
5,123
6,133
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
gagi82
Hou Yi
13
8 / 0 / 1
7,733
703
5,674
6,126
2,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
6 / 2 / 2
8,015
729
5,292
8,994
4,473
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
20
20
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
4
2
0.5
W
Aphrodite
 
Aphrodite
1
0
4
3
W
Danzaburou
Comet1
Danzaburou
3
0
6
6
L
1
5
0
0.2
W
Loki
STROTEG
Loki
2
1
0
2
L
Fenrir
WilliShaw
Fenrir
1
6
0
0.17
W
Hou Yi
gagi82
Hou Yi
8
0
1
8.5
L
Danzaburou
miffy59
Danzaburou
0
4
1
0.13
L
Cthulhu
thementoruk
Cthulhu
0
1
1
0.5
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,246
Damage
25,863
39,489
Taken
32,289
15,541
Mitigated
13,638
8,440
Healing
15,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
5,088
183
0
1,031
5,707
1,364
0
1,323
4,380
32,383
0
W
Aphrodite
 
Aphrodite
2,692
496
1,797
4,004
5,503
2,901
189
2,498
2,972
16,465
0
W
Danzaburou
Comet1
Danzaburou
7,082
3,004
0
3,067
5,533
1,773
405
714
4,819
0
37,349
L
4,262
1,925
0
777
9,329
6,598
0
4,230
5,099
0
19,306
W
Loki
STROTEG
Loki
5,123
1,206
0
1,621
6,133
1,902
0
2,520
3,613
0
38,342
L
Fenrir
WilliShaw
Fenrir
2,365
851
0
2,834
9,931
3,006
0
802
9,129
0
20,376
W
Hou Yi
gagi82
Hou Yi
5,674
3,094
0
2,223
6,126
2,589
2,301
667
5,362
0
41,243
L
Danzaburou
miffy59
Danzaburou
2,355
967
50
1,731
6,779
1,121
0
423
6,356
0
18,996
L
Cthulhu
thementoruk
Cthulhu
3,176
198
58
1,959
7,743
3,452
0
1,205
6,538
19,286
0
W
5,292
2,193
0
2,837
8,994
4,473
455
1,865
6,887
40,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,170
Gold Earned
34,809
203
Minions Killed
355
0
Camps Cleared
0
1,062,359
Distance Traveled
1,118,674
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,182
562
46
4
0
211,945
1
W
Aphrodite
5,631
512
33
3
0
235,742
6
W
Danzaburou
7,014
638
73
7
0
234,020
4
L
Nike
5,580
507
38
3
0
211,063
1
W
Loki
6,416
583
66
6
0
245,105
3
L
Fenrir
5,395
490
50
5
0
200,715
0
W
Hou Yi
7,733
703
82
7
0
213,477
4
L
Danzaburou
4,843
440
37
3
0
209,566
4
L
Cthulhu
5,170
470
32
3
0
229,070
5
W
Ymir
8,015
729
101
9
0
190,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role