Player Matchup

Arachne
Arachne
Leria6
Arachne
Level 102
God Stats
29W - 31L
1,554 SR
Queue Stats
166W - 231L
1,440 Elo+
Party 2
Bacchus
Bacchus
Rascapikilan
Bacchus
Level 89
God Stats
6W - 8L
1,507 SR
Queue Stats
127W - 182L
1,374 Elo+
Party 2
Neith
Neith
TTV IQ1987
Neith
Level 18
God Stats
10W - 18L
1,378 SR
Queue Stats
696W - 797L
1,358 Elo+
Party 2
He Bo
He Bo
bbsabix91
He Bo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,264 Elo+
Solo
Sun Wukong
Sun Wukong
soltasoize
Sun Wukong
Level 28
God Stats
44W - 54L
1,513 SR
Queue Stats
102W - 133L
1,392 Elo+
Party 2
Team Averages
Level 59
1,490 SR
1,366 Elo+

VS

Team Averages
Level 76
1,583 SR
1,467 Elo+
Medusa
Medusa
Aaron-Terremoto
Medusa
Level 108
God Stats
1W - 3L
1,259 SR
Queue Stats
140W - 134L
1,421 Elo+
Party 3
Gilgamesh
Gilgamesh
iKnowULikeitHard
Gilgamesh
Level 18
God Stats
6W - 7L
1,806 SR
Queue Stats
67W - 64L
1,522 Elo+
Party 1
Cthulhu
Cthulhu
rey-MIDAS2010
Cthulhu
Level 28
God Stats
2W - 4L
1,505 SR
Queue Stats
19W - 21L
1,323 Elo+
Party 3
Baron Samedi
Baron Samedi
valdemar_volodya
Baron Samedi
Level 108
God Stats
21W - 5L
1,691 SR
Queue Stats
211W - 206L
1,446 Elo+
Solo
Shiva
Shiva
yael-3004
Shiva
Level 117
God Stats
9W - 7L
1,652 SR
Queue Stats
107W - 86L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Leria6
Arachne
20
16 / 13 / 8
19,362
496
39,985
52,669
38,282
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
Rascapikilan
Bacchus
20
4 / 5 / 19
16,615
426
22,451
49,932
86,954
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
20
3 / 9 / 13
15,429
396
16,956
24,574
12,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
bbsabix91
He Bo
20
8 / 15 / 11
16,225
416
18,130
25,553
9,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
soltasoize
Sun Wukong
20
4 / 10 / 11
16,318
418
18,232
52,800
53,369
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 11 / 7
18,422
472
33,475
37,520
20,772
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
13
0 / 3 / 4
13,003
333
6,579
9,802
9,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
20
3 / 6 / 26
16,482
423
22,369
32,742
44,418
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
valdemar_volodya
Baron Samedi
20
11 / 14 / 13
19,871
510
45,850
40,243
26,088
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shiva
yael-3004
Shiva
20
23 / 2 / 9
23,722
608
67,527
44,497
57,480
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
110
35
Kills
51
52
Deaths
36
62
Assists
59
Player
Kills
Deaths
Assists
KDA
W
14
11
7
1.59
L
Arachne
Leria6
Arachne
16
13
8
1.54
L
Bacchus
Rascapikilan
Bacchus
4
5
19
2.7
L
Neith
3
9
13
1.06
L
He Bo
bbsabix91
He Bo
8
15
11
0.9
W
Gilgamesh
0
3
4
0.67
W
Cthulhu
3
6
26
2.67
L
Sun Wukong
soltasoize
Sun Wukong
4
10
11
0.95
W
Baron Samedi
valdemar_volodya
Baron Samedi
11
14
13
1.25
W
Shiva
yael-3004
Shiva
23
2
9
13.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,754
Damage
175,800
205,528
Taken
164,804
200,622
Mitigated
158,099
46,120
Healing
57,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,475
16,825
0
10,179
37,520
20,772
7,025
11,905
25,615
556
137,582
L
Arachne
Leria6
Arachne
39,985
29,485
0
13,168
52,669
38,282
12
13,622
38,211
0
151,444
L
Bacchus
Rascapikilan
Bacchus
22,451
1,787
2,620
6,730
49,932
86,954
479
21,561
27,734
72,802
0
L
Neith
16,956
4,382
0
5,451
24,574
12,424
1,371
5,830
18,632
0
96,532
L
He Bo
bbsabix91
He Bo
18,130
352
486
3,479
25,553
9,593
2,038
10,537
14,542
91,792
0
W
Gilgamesh
6,579
1,828
90
2,247
9,802
9,341
1,104
40
9,762
0
34,108
W
Cthulhu
22,369
1,282
2,211
1,159
32,742
44,418
565
6,762
25,980
52,217
0
L
Sun Wukong
soltasoize
Sun Wukong
18,232
2,493
0
14,186
52,800
53,369
493
16,575
35,804
0
102,927
W
Baron Samedi
valdemar_volodya
Baron Samedi
45,850
4,403
5,141
13,904
40,243
26,088
545
14,652
25,591
161,360
0
W
Shiva
yael-3004
Shiva
67,527
9,346
1,715
21,021
44,497
57,480
579
7,738
36,759
1,874
285,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,949
Gold Earned
91,500
703
Minions Killed
765
0
Camps Cleared
0
3,476,655
Distance Traveled
2,930,909
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
18,422
472
144
4
0
530,708
2
L
Arachne
19,362
496
176
5
0
745,189
1
L
Bacchus
16,615
426
65
2
0
797,165
5
L
Neith
15,429
396
151
4
0
685,487
1
L
He Bo
16,225
416
143
4
0
520,165
2
W
Gilgamesh
13,003
333
65
2
0
309,455
5
W
Cthulhu
16,482
423
64
2
0
673,576
0
L
Sun Wukong
16,318
418
168
4
0
728,649
3
W
Baron Samedi
19,871
510
187
5
0
553,699
4
W
Shiva
23,722
608
305
8
0
863,471
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role