Player Matchup

Gilgamesh
Gilgamesh
DarkSage6745
Gilgamesh
Level 132
God Stats
0W - 2L
1,616 SR
Queue Stats
56W - 54L
1,426 Elo+
Party 2
Zeus
Zeus
Monstar72
Zeus
Level 29
God Stats
29W - 22L
1,704 SR
Queue Stats
282W - 397L
1,482 Elo+
Party 2
Izanami
Izanami
chris5hk47
Izanami
Level 127
God Stats
8W - 6L
1,617 SR
Queue Stats
102W - 80L
1,581 Elo+
Party 2
Team Averages
Level 96
1,646 SR
1,496 Elo+

VS

Team Averages
Level 62
1,574 SR
1,579 Elo+
Kumbhakarna
Kumbhakarna
Otto K a i n e
Kumbhakarna
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,550 Elo+
Party 1
Amaterasu
Amaterasu
Yuziku
Amaterasu
Level 20
God Stats
5W - 0L
1,612 SR
Queue Stats
5W - 2L
1,598 Elo+
Party 1
Arachne
Arachne
akaSolstice
Arachne
Level 58
God Stats
4W - 3L
1,610 SR
Queue Stats
67W - 47L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkSage6745
Gilgamesh
12
2 / 6 / 8
9,265
662
12,546
18,507
17,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
13
3 / 10 / 3
9,547
682
6,284
10,438
3,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
chris5hk47
Izanami
13
6 / 9 / 2
9,709
694
10,369
13,619
4,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Otto K a i n e
Kumbhakarna
13
3 / 3 / 11
9,585
685
6,320
11,221
11,200
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Yuziku
Amaterasu
16
11 / 0 / 11
11,911
851
9,845
14,540
19,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
akaSolstice
Arachne
17
11 / 8 / 10
12,215
873
20,081
15,856
11,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
11
Kills
25
25
Deaths
11
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DarkSage6745
Gilgamesh
2
6
8
1
L
Zeus
3
10
3
0.45
W
Kumbhakarna
Otto K a i n e
Kumbhakarna
3
3
11
2.83
W
Amaterasu
Yuziku
Amaterasu
11
0
11
16.5
W
Arachne
akaSolstice
Arachne
11
8
10
2
L
Izanami
chris5hk47
Izanami
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,199
Damage
36,246
42,564
Taken
41,617
25,983
Mitigated
42,641
2,789
Healing
7,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DarkSage6745
Gilgamesh
12,546
3,832
0
1,196
18,507
17,883
0
3,733
14,304
0
27,912
L
Zeus
6,284
1,126
0
0
10,438
3,434
0
1,591
8,677
21,750
0
W
Kumbhakarna
Otto K a i n e
Kumbhakarna
6,320
1,375
239
781
11,221
11,200
71
2,144
8,396
26,818
0
W
Amaterasu
Yuziku
Amaterasu
9,845
4,281
0
2,349
14,540
19,670
1,251
1,945
12,152
0
23,861
W
Arachne
akaSolstice
Arachne
20,081
14,664
173
3,660
15,856
11,771
848
2,364
12,972
0
51,453
L
Izanami
chris5hk47
Izanami
10,369
6,853
0
1,593
13,619
4,666
561
1,980
11,489
0
37,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,521
Gold Earned
33,711
144
Minions Killed
107
3
Camps Cleared
9
520,340
Distance Traveled
727,538
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,265
662
37
3
2
217,380
4
L
Zeus
9,547
682
40
3
0
151,727
0
W
Kumbhakarna
9,585
685
32
2
2
202,758
0
W
Amaterasu
11,911
851
17
1
0
281,955
0
W
Arachne
12,215
873
58
4
7
242,825
2
L
Izanami
9,709
694
67
5
1
151,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role