Player Matchup

Achilles
Achilles
MrSealio34
Achilles
Level 88
God Stats
5W - 2L
1,509 SR
Queue Stats
58W - 46L
1,630 Elo+
Party 1
Hou Yi
Hou Yi
Popeyes_Veltzer
Hou Yi
Level 105
God Stats
6W - 4L
1,607 SR
Queue Stats
35W - 31L
1,450 Elo+
Party 1
Shiva
Shiva
Tantolus
Shiva
Level 118
God Stats
14W - 2L
1,787 SR
Queue Stats
95W - 82L
1,498 Elo+
Party 1
Horus
Horus
ggforlife608
Horus
Level 49
God Stats
9W - 13L
1,513 SR
Queue Stats
51W - 74L
1,483 Elo+
Party 1
Hera
Hera
iclickheadz
Hera
Level 126
God Stats
3W - 3L
1,533 SR
Queue Stats
157W - 152L
1,583 Elo+
Party 1
Team Averages
Level 97
1,590 SR
1,529 Elo+

VS

Team Averages
Level 46
1,411 SR
1,307 Elo+
Yemoja
Yemoja
 
Yemoja
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Lilbubba887841
Poseidon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 79L
1,096 Elo+
Party 2
Neith
Neith
Maverick Mikey
Neith
Level 61
God Stats
4W - 9L
1,270 SR
Queue Stats
78W - 147L
1,248 Elo+
Party 2
Chaac
Chaac
Tqrujq
Chaac
Level 33
God Stats
3W - 6L
1,285 SR
Queue Stats
67W - 93L
1,285 Elo+
Solo
Loki
Loki
mata_vncoz
Loki
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 41L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MrSealio34
Achilles
9
3 / 0 / 3
5,669
567
5,387
6,494
3,468
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 0 / 3
5,803
580
3,995
4,569
1,201
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
Tantolus
Shiva
10
5 / 1 / 2
6,336
634
4,693
6,045
2,077
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 1 / 1
5,551
555
1,631
6,701
2,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
8 / 0 / 0
7,649
765
5,267
2,748
835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
0 / 2 / 0
4,484
448
1,497
6,369
2,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Poseidon
7
0 / 6 / 0
4,448
445
928
4,990
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 4 / 0
4,255
426
2,343
4,914
1,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
Tqrujq
Chaac
7
0 / 5 / 0
4,533
453
3,402
7,042
4,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
2 / 3 / 0
5,585
559
3,503
7,596
1,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
20
Kills
2
2
Deaths
20
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
0
0
L
Poseidon
0
6
0
0
L
0
4
0
0
W
Achilles
MrSealio34
Achilles
3
0
3
4.5
W
2
0
3
3.5
W
Shiva
Tantolus
Shiva
5
1
2
6
L
Chaac
Tqrujq
Chaac
0
5
0
0
W
2
1
1
2.5
W
8
0
0
8
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,973
Damage
11,673
26,557
Taken
30,911
10,570
Mitigated
11,356
7,094
Healing
6,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,497
459
406
1,243
6,369
2,613
0
0
6,369
10,143
0
L
Poseidon
928
292
0
250
4,990
1,465
0
2,717
2,135
17,090
0
L
2,343
1,069
0
1,064
4,914
1,338
0
771
4,103
0
17,187
W
Achilles
MrSealio34
Achilles
5,387
2,260
203
1,236
6,494
3,468
492
163
6,331
0
22,174
W
3,995
1,773
0
246
4,569
1,201
980
575
3,994
0
35,799
W
Shiva
Tantolus
Shiva
4,693
2,207
310
495
6,045
2,077
1,065
291
5,754
0
33,569
L
Chaac
Tqrujq
Chaac
3,402
1,282
0
2,105
7,042
4,267
0
0
7,042
0
17,321
W
1,631
1,022
1,154
2,834
6,701
2,989
454
531
6,170
0
15,301
W
5,267
650
0
616
2,748
835
0
865
1,883
45,447
0
L
3,503
638
0
1,397
7,596
1,673
0
1,531
5,995
0
23,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,008
Gold Earned
23,305
307
Minions Killed
169
0
Camps Cleared
0
919,608
Distance Traveled
826,658
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,484
448
13
1
0
136,787
0
L
Poseidon
4,448
445
31
3
0
179,912
0
L
Neith
4,255
426
36
4
0
116,589
0
W
Achilles
5,669
567
37
4
0
170,360
1
W
Hou Yi
5,803
580
70
7
0
163,912
1
W
Shiva
6,336
634
69
7
0
200,568
0
L
Chaac
4,533
453
43
4
0
173,738
0
W
Horus
5,551
555
24
2
0
185,311
0
W
Hera
7,649
765
107
11
0
199,457
3
L
Loki
5,585
559
46
5
0
219,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role