Player Matchup

Ganesha
Ganesha
AndyMar161
Ganesha
Level 31
God Stats
26W - 21L
1,800 SR
Queue Stats
486W - 507L
1,394 Elo+
Party 2
Neith
Neith
TheSquareHed
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,653 Elo+
Party 1
Mulan
Mulan
Zilo GNF
Mulan
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 7L
1,334 Elo+
Party 1
Nemesis
Nemesis
kratos-tame146
Nemesis
Level 66
God Stats
4W - 2L
1,500 SR
Queue Stats
590W - 627L
1,423 Elo+
Party 2
Baron Samedi
Baron Samedi
powox_06
Baron Samedi
Level 31
God Stats
0W - 2L
1,265 SR
Queue Stats
1W - 8L
1,070 Elo+
Solo
Team Averages
Level 35
1,513 SR
1,375 Elo+

VS

Team Averages
Level 51
1,544 SR
1,402 Elo+
Bastet
Bastet
Avency_MeRCuR
Bastet
Level 74
God Stats
4W - 10L
1,239 SR
Queue Stats
159W - 183L
1,495 Elo+
Party 3
Bellona
Bellona
Celest_02
Bellona
Level 43
God Stats
15W - 8L
1,800 SR
Queue Stats
402W - 444L
1,309 Elo+
Solo
Nu Wa
Nu Wa
KingNext23
Nu Wa
Level 36
God Stats
1W - 5L
1,500 SR
Queue Stats
71W - 97L
1,221 Elo+
Solo
Ymir
Ymir
TERPI_LE_REQUIN_
Ymir
Level 43
God Stats
3W - 1L
1,681 SR
Queue Stats
120W - 115L
1,472 Elo+
Party 3
Izanami
Izanami
josko91
Izanami
Level 57
God Stats
5W - 1L
1,500 SR
Queue Stats
75W - 70L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AndyMar161
Ganesha
10
1 / 8 / 5
6,515
434
2,942
16,801
8,070
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 8 / 0
6,656
444
4,355
9,123
2,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Zilo GNF
Mulan
12
2 / 5 / 1
7,316
488
8,809
10,204
9,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 9 / 1
7,718
515
7,589
15,727
5,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
powox_06
Baron Samedi
11
2 / 9 / 1
7,250
483
6,767
12,536
3,566
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 2 / 8
9,617
641
12,703
12,802
4,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
Celest_02
Bellona
13
1 / 2 / 3
7,351
490
4,841
11,184
8,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
14
8 / 3 / 11
8,546
570
9,000
4,660
1,153
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 1 / 17
9,074
605
7,355
13,341
14,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
josko91
Izanami
14
12 / 3 / 11
9,363
624
16,998
10,531
4,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
89
11
Kills
39
39
Deaths
11
8
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AndyMar161
Ganesha
1
8
5
0.44
W
11
2
8
7.5
W
Bellona
Celest_02
Bellona
1
2
3
1.25
W
Nu Wa
8
3
11
4.5
W
7
1
17
15.5
L
2
8
0
0.25
L
Mulan
Zilo GNF
Mulan
2
5
1
0.5
W
Izanami
josko91
Izanami
12
3
11
5.83
L
4
9
1
0.5
L
Baron Samedi
powox_06
Baron Samedi
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,462
Damage
50,897
64,391
Taken
52,518
29,046
Mitigated
31,863
10,052
Healing
15,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AndyMar161
Ganesha
2,942
88
0
3,019
16,801
8,070
0
5,067
11,734
11,857
0
W
12,703
4,269
0
5,485
12,802
4,209
0
3,222
9,552
0
53,101
W
Bellona
Celest_02
Bellona
4,841
1,815
0
3,751
11,184
8,085
564
623
10,136
0
33,305
W
Nu Wa
9,000
3,966
0
309
4,660
1,153
60
3,478
1,182
33,514
0
W
7,355
2,263
0
1,551
13,341
14,410
30
1,941
11,367
16,998
2,218
L
4,355
1,730
0
1,003
9,123
2,140
0
2,489
6,634
0
26,461
L
Mulan
Zilo GNF
Mulan
8,809
1,950
0
1,563
10,204
9,428
95
815
9,389
388
36,018
W
Izanami
josko91
Izanami
16,998
11,531
0
3,909
10,531
4,006
1,928
833
9,629
0
70,590
L
7,589
2,768
0
2,500
15,727
5,842
0
3,150
12,577
0
42,826
L
Baron Samedi
powox_06
Baron Samedi
6,767
170
141
1,826
12,536
3,566
410
4,409
8,127
37,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,455
Gold Earned
43,951
260
Minions Killed
342
0
Camps Cleared
0
1,336,756
Distance Traveled
1,433,302
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,515
434
10
1
0
284,535
0
W
Bastet
9,617
641
79
5
0
334,861
2
W
Bellona
7,351
490
66
4
0
295,331
4
W
Nu Wa
8,546
570
54
4
0
252,166
2
W
Ymir
9,074
605
26
2
0
291,527
4
L
Neith
6,656
444
34
2
0
257,092
2
L
Mulan
7,316
488
76
5
0
274,495
3
W
Izanami
9,363
624
117
8
0
259,417
0
L
Nemesis
7,718
515
76
5
0
296,204
0
L
Baron Samedi
7,250
483
64
4
0
224,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role