Player Matchup

Baron Samedi
Baron Samedi
Direwolf40312
Baron Samedi
Level 159
God Stats
4W - 12L
1,503 SR
Queue Stats
806W - 871L
1,406 Elo+
Solo
Ares
Ares
JRyanOSO
Ares
Level 6
God Stats
1W - 6L
1,138 SR
Queue Stats
2W - 7L
1,211 Elo+
Party 1
Charybdis
Charybdis
Meicroft
Charybdis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheTrumpster
Tsukuyomi
Level 100
God Stats
0W - 3L
1,250 SR
Queue Stats
2W - 7L
1,382 Elo+
Party 1
Mercury
Mercury
V3ryShifty
Mercury
Level 4
God Stats
0W - 1L
1,682 SR
Queue Stats
15W - 15L
1,106 Elo+
Party 1
Team Averages
Level 71
1,415 SR
1,321 Elo+

VS

Team Averages
Level 89
1,478 SR
1,438 Elo+
Ra
Ra
Han1709
Ra
Level 86
God Stats
5W - 0L
1,706 SR
Queue Stats
116W - 180L
1,384 Elo+
Party 2
Izanami
Izanami
KarnageG01
Izanami
Level 105
God Stats
2W - 3L
1,321 SR
Queue Stats
66W - 62L
1,443 Elo+
Solo
Thanatos
Thanatos
MatyG05
Thanatos
Level 89
God Stats
3W - 4L
1,358 SR
Queue Stats
53W - 87L
1,358 Elo+
Party 2
Sun Wukong
Sun Wukong
MrrrMonkeyman
Sun Wukong
Level 85
God Stats
182W - 145L
1,589 SR
Queue Stats
230W - 211L
1,542 Elo+
Solo
Geb
Geb
xNaniNanix
Geb
Level 82
God Stats
5W - 2L
1,416 SR
Queue Stats
21W - 20L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Direwolf40312
Baron Samedi
8
1 / 5 / 1
5,036
504
2,059
6,096
3,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ares
6
0 / 5 / 0
3,909
391
2,760
7,109
3,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Meicroft
Charybdis
7
0 / 5 / 0
4,525
453
3,767
7,292
1,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
TheTrumpster
Tsukuyomi
8
0 / 2 / 0
4,340
434
4,565
5,199
2,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
V3ryShifty
Mercury
8
1 / 1 / 0
4,911
491
1,399
3,919
985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
6,389
639
2,587
2,904
931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
KarnageG01
Izanami
11
9 / 0 / 1
6,527
653
7,281
4,352
1,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
MatyG05
Thanatos
11
3 / 0 / 7
6,242
624
3,740
7,776
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
MrrrMonkeyman
Sun Wukong
13
3 / 0 / 1
7,106
711
3,626
6,064
2,615
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 0 / 5
5,898
590
1,326
6,352
3,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
17
18
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Direwolf40312
Baron Samedi
1
5
1
0.3
W
2
2
2
1.5
L
Ares
0
5
0
0
W
Izanami
KarnageG01
Izanami
9
0
1
9.5
W
Thanatos
MatyG05
Thanatos
3
0
7
6.5
L
Charybdis
Meicroft
Charybdis
0
5
0
0
W
Sun Wukong
MrrrMonkeyman
Sun Wukong
3
0
1
3.5
L
Tsukuyomi
TheTrumpster
Tsukuyomi
0
2
0
0
L
Mercury
V3ryShifty
Mercury
1
1
0
1
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,550
Damage
18,560
29,615
Taken
27,448
12,736
Mitigated
10,226
3,560
Healing
16,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Direwolf40312
Baron Samedi
2,059
86
0
505
6,096
3,768
0
2,133
3,963
22,741
0
W
2,587
223
338
605
2,904
931
0
1,424
1,356
36,116
0
L
Ares
2,760
210
0
191
7,109
3,980
0
860
6,249
10,206
0
W
Izanami
KarnageG01
Izanami
7,281
5,247
0
2,056
4,352
1,213
649
1,160
3,192
0
37,963
W
Thanatos
MatyG05
Thanatos
3,740
1,062
0
8,125
7,776
2,435
215
1,008
6,711
0
28,754
L
Charybdis
Meicroft
Charybdis
3,767
2,166
0
2,031
7,292
1,166
0
466
6,826
0
27,055
W
Sun Wukong
MrrrMonkeyman
Sun Wukong
3,626
944
185
2,616
6,064
2,615
140
200
5,525
0
45,696
L
Tsukuyomi
TheTrumpster
Tsukuyomi
4,565
955
0
833
5,199
2,837
0
0
5,199
0
18,863
L
Mercury
V3ryShifty
Mercury
1,399
932
0
0
3,919
985
0
454
3,465
0
19,295
W
1,326
186
242
1,923
6,352
3,032
0
859
5,493
13,820
5,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,721
Gold Earned
32,162
201
Minions Killed
343
0
Camps Cleared
0
958,261
Distance Traveled
966,098
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,036
504
40
4
0
169,242
3
W
Ra
6,389
639
76
8
0
202,446
2
L
Ares
3,909
391
15
2
0
198,560
0
W
Izanami
6,527
653
62
6
0
199,810
1
W
Thanatos
6,242
624
63
6
0
201,811
3
L
Charybdis
4,525
453
62
6
0
170,833
4
W
Sun Wukong
7,106
711
103
10
0
179,601
3
L
Tsukuyomi
4,340
434
36
4
0
186,723
0
L
Mercury
4,911
491
48
5
0
232,903
0
W
Geb
5,898
590
39
4
0
182,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role