Player Matchup

Cu Chulainn
Cu Chulainn
AHAR-M
Cu Chulainn
Level 28
God Stats
3W - 3L
1,620 SR
Queue Stats
120W - 107L
1,595 Elo+
Solo
Thor
Thor
Gahard
Thor
Level 148
God Stats
2W - 1L
1,850 SR
Queue Stats
16W - 12L
1,416 Elo+
Solo
Vamana
Vamana
JzzminJen
Vamana
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,876 Elo+
Party 2
Olorun
Olorun
MrAnthropie
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,900 Elo+
Party 2
Kukulkan
Kukulkan
Thurky
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,595 Elo+
Solo
Team Averages
Level 54
1,594 SR
1,677 Elo+

VS

Team Averages
Level 70
1,580 SR
1,636 Elo+
Izanami
Izanami
 
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
UwantSumBUK
Anhur
Level 27
God Stats
2W - 0L
1,900 SR
Queue Stats
73W - 15L
1,724 Elo+
Party 3
Cthulhu
Cthulhu
Zederian
Cthulhu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,605 Elo+
Party 1
Cupid
Cupid
alluneedisjesus
Cupid
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 12L
1,807 Elo+
Party 3
Khepri
Khepri
ilikebidoof
Khepri
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AHAR-M
Cu Chulainn
17
7 / 5 / 11
10,999
786
13,033
26,190
26,048
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thor
Gahard
Thor
16
5 / 6 / 13
10,525
752
14,729
17,579
7,004
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
JzzminJen
Vamana
18
1 / 5 / 19
10,987
785
10,474
30,890
37,372
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
19
8 / 6 / 12
11,553
825
17,827
20,796
10,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Thurky
Kukulkan
16
3 / 5 / 12
10,083
720
17,248
14,287
5,653
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
6 / 6 / 10
10,783
770
17,495
13,751
7,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
10 / 6 / 11
12,536
895
25,232
14,470
6,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Zederian
Cthulhu
19
5 / 3 / 17
12,305
879
20,511
20,708
28,345
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 5 / 16
11,473
820
28,540
17,899
9,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
16
2 / 4 / 9
10,423
745
4,768
15,940
21,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
90
24
Kills
27
27
Deaths
24
67
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
6
10
1.83
L
Cu Chulainn
AHAR-M
Cu Chulainn
7
5
11
2.5
L
Thor
Gahard
Thor
5
6
13
1.92
L
Vamana
JzzminJen
Vamana
1
5
19
2.1
L
Olorun
8
6
12
2.33
L
Kukulkan
Thurky
Kukulkan
3
5
12
1.8
W
10
6
11
2.58
W
Cthulhu
Zederian
Cthulhu
5
3
17
4.5
W
4
5
16
2.4
W
Khepri
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,311
Damage
96,546
109,742
Taken
82,768
86,731
Mitigated
74,140
37,806
Healing
26,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
17,495
6,783
356
1,415
13,751
7,919
1,931
7,273
6,478
0
35,195
L
Cu Chulainn
AHAR-M
Cu Chulainn
13,033
1,299
546
6,677
26,190
26,048
132
4,505
21,685
3,510
21,781
L
Thor
Gahard
Thor
14,729
2,457
770
879
17,579
7,004
714
4,775
12,804
0
20,073
L
Vamana
JzzminJen
Vamana
10,474
3,732
3,383
8,821
30,890
37,372
280
6,003
24,887
732
19,789
L
Olorun
17,827
11,819
6,341
7,119
20,796
10,654
3,299
5,376
15,420
36,086
0
L
Kukulkan
Thurky
Kukulkan
17,248
1,746
1,071
2,199
14,287
5,653
1,157
4,620
9,667
31,825
0
W
25,232
12,709
318
2,979
14,470
6,901
2,028
6,159
8,311
0
42,091
W
Cthulhu
Zederian
Cthulhu
20,511
593
3,150
4,915
20,708
28,345
332
7,796
12,912
38,157
0
W
28,540
15,126
3,222
8,151
17,899
9,695
1,365
6,622
11,277
0
51,344
W
Khepri
4,768
747
657
1,107
15,940
21,280
25
9,377
6,563
10,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,147
Gold Earned
57,520
142
Minions Killed
153
0
Camps Cleared
0
1,088,005
Distance Traveled
1,185,569
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,783
770
26
2
0
217,105
1
L
Cu Chulainn
10,999
786
34
2
0
211,043
0
L
Thor
10,525
752
5
0
0
203,615
0
L
Vamana
10,987
785
9
1
0
233,886
0
L
Olorun
11,553
825
37
3
0
214,037
4
L
Kukulkan
10,083
720
57
4
0
225,424
1
W
Anhur
12,536
895
46
3
0
202,758
0
W
Cthulhu
12,305
879
35
3
0
280,917
0
W
Cupid
11,473
820
38
3
0
239,251
1
W
Khepri
10,423
745
8
1
0
245,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role