Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
AnkkleBreaker2b
Bastet
Level 26
God Stats
2W - 6L
1,740 SR
Queue Stats
157W - 209L
1,240 Elo+
Party 2
Discordia
Discordia
NaTaN10GK
Discordia
Level 66
God Stats
23W - 33L
1,112 SR
Queue Stats
204W - 248L
1,412 Elo+
Party 2
Danzaburou
Danzaburou
iJ4n1_
Danzaburou
Level 22
God Stats
10W - 8L
1,668 SR
Queue Stats
35W - 29L
1,406 Elo+
Party 4
Kumbhakarna
Kumbhakarna
krumplxrd
Kumbhakarna
Level 84
God Stats
1W - 5L
1,335 SR
Queue Stats
57W - 42L
1,523 Elo+
Party 4
Team Averages
Level 72
1,471 SR
1,416 Elo+

VS

Team Averages
Level 48
1,496 SR
1,403 Elo+
Zeus
Zeus
DA_Lord_Azrael
Zeus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 32L
1,267 Elo+
Party 3
Cu Chulainn
Cu Chulainn
DarkMagician347
Cu Chulainn
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 132L
1,348 Elo+
Party 3
Izanami
Izanami
Gs Blizzard
Izanami
Level 45
God Stats
26W - 20L
1,565 SR
Queue Stats
145W - 154L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
Moha2zoo
Cthulhu
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 101L
1,461 Elo+
Party 1
Mercury
Mercury
Z1 GOKU EB
Mercury
Level 44
God Stats
3W - 3L
1,415 SR
Queue Stats
31W - 32L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
35 / 7 / 10
21,031
584
58,074
52,779
37,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 12 / 17
14,715
409
9,618
34,490
12,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
NaTaN10GK
Discordia
20
7 / 9 / 16
16,107
447
27,202
25,386
10,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
iJ4n1_
Danzaburou
20
9 / 6 / 10
18,993
528
24,292
30,015
14,021
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kumbhakarna
krumplxrd
Kumbhakarna
20
5 / 7 / 31
16,617
462
18,542
42,179
51,411
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 16 / 8
18,219
506
35,144
35,881
9,767
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
DarkMagician347
Cu Chulainn
20
5 / 23 / 9
17,625
490
26,815
49,180
19,728
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
Gs Blizzard
Izanami
20
8 / 5 / 11
21,758
604
24,649
25,566
9,506
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Moha2zoo
Cthulhu
20
5 / 11 / 22
17,453
485
26,467
36,389
46,355
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
Z1 GOKU EB
Mercury
20
14 / 7 / 10
21,629
601
29,609
33,436
15,440
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
101
62
Kills
41
41
Deaths
62
84
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
35
7
10
5.71
L
6
12
17
1.21
W
9
16
8
0.81
W
Cu Chulainn
DarkMagician347
Cu Chulainn
5
23
9
0.41
W
Izanami
Gs Blizzard
Izanami
8
5
11
2.7
W
Cthulhu
Moha2zoo
Cthulhu
5
11
22
1.45
L
Discordia
NaTaN10GK
Discordia
7
9
16
1.67
W
Mercury
Z1 GOKU EB
Mercury
14
7
10
2.71
L
Danzaburou
iJ4n1_
Danzaburou
9
6
10
2.33
L
Kumbhakarna
krumplxrd
Kumbhakarna
5
7
31
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,728
Damage
142,684
184,849
Taken
180,452
125,494
Mitigated
100,796
49,393
Healing
37,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
58,074
18,472
1,003
17,781
52,779
37,283
1,993
15,612
36,814
0
186,106
L
9,618
4,294
0
9,956
34,490
12,669
846
12,148
21,868
0
77,391
W
35,144
4,104
230
5,515
35,881
9,767
1,947
15,281
19,870
112,033
0
W
Cu Chulainn
DarkMagician347
Cu Chulainn
26,815
6,330
0
6,325
49,180
19,728
0
10,643
37,447
3,778
74,265
W
Izanami
Gs Blizzard
Izanami
24,649
16,928
0
10,046
25,566
9,506
8,116
2,053
23,485
0
220,392
W
Cthulhu
Moha2zoo
Cthulhu
26,467
442
543
5,980
36,389
46,355
0
12,548
23,339
54,445
0
L
Discordia
NaTaN10GK
Discordia
27,202
2,599
0
2,117
25,386
10,110
1,234
11,819
13,381
112,078
0
W
Mercury
Z1 GOKU EB
Mercury
29,609
14,126
0
9,178
33,436
15,440
8,686
6,348
26,962
0
197,720
L
Danzaburou
iJ4n1_
Danzaburou
24,292
16,130
0
8,811
30,015
14,021
2,008
6,869
22,675
0
145,395
L
Kumbhakarna
krumplxrd
Kumbhakarna
18,542
2,376
1,115
8,610
42,179
51,411
387
14,385
26,942
38,884
2,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,463
Gold Earned
96,684
711
Minions Killed
733
0
Camps Cleared
0
3,226,859
Distance Traveled
2,999,531
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
21,031
584
206
6
0
679,289
2
L
Bastet
14,715
409
102
3
0
616,128
0
W
Zeus
18,219
506
131
4
0
514,019
2
W
Cu Chulainn
17,625
490
76
2
0
491,724
1
W
Izanami
21,758
604
302
8
0
607,979
3
W
Cthulhu
17,453
485
37
1
0
594,258
2
L
Discordia
16,107
447
173
5
0
588,997
5
W
Mercury
21,629
601
187
5
0
791,551
0
L
Danzaburou
18,993
528
206
6
0
609,346
0
L
Kumbhakarna
16,617
462
24
1
0
733,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role