Player Matchup

Xing Tian
Xing Tian
Diamond II
II Thief ll
Xing Tian
Diamond II
Level 160
God Stats
68W - 48L
1,922 SR
Queue Stats
783W - 736L
2,502 MMR
Solo
Ne Zha
Ne Zha
Masters
Menjà
Ne Zha
Masters
Level 146
God Stats
2W - 2L
1,622 SR
Queue Stats
182W - 170L
2,683 MMR
Solo
Hou Yi
Hou Yi
Diamond I
The Symb0l
Hou Yi
Diamond I
Level 157
God Stats
14W - 8L
2,071 SR
Queue Stats
217W - 197L
2,525 MMR
Solo
Zhong Kui
Zhong Kui
Masters
Trxntz
Zhong Kui
Masters
Level 139
God Stats
93W - 50L
1,817 SR
Queue Stats
193W - 153L
2,672 MMR
Solo
Cthulhu
Cthulhu
Masters
XileyQins
Cthulhu
Masters
Level 160
God Stats
29W - 15L
1,824 SR
Queue Stats
459W - 388L
2,714 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,851 SR
2,619 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 156
1,583 SR
2,086 MMR
Kali
Kali
Grandmaster
 
Kali
Grandmaster
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Persephone
Persephone
Grandmaster
 
Persephone
Grandmaster
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond I
CharpN
Sun Wukong
Diamond I
Level 160
God Stats
26W - 23L
1,732 SR
Queue Stats
468W - 396L
2,445 MMR
Solo
Sobek
Sobek
Diamond I
GunnarT44
Sobek
Diamond I
Level 160
God Stats
5W - 13L
1,398 SR
Queue Stats
572W - 555L
2,530 MMR
Party 1
Izanami
Izanami
Diamond I
Siluuux
Izanami
Diamond I
Level 144
God Stats
14W - 9L
1,784 SR
Queue Stats
145W - 128L
2,455 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
II Thief ll
Xing Tian
17
5 / 3 / 4
11,148
465
9,023
22,977
26,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
Menjà
Ne Zha
17
4 / 8 / 10
11,471
478
14,537
26,944
9,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
The Symb0l
Hou Yi
20
1 / 4 / 3
12,313
513
11,078
21,154
7,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
Trxntz
Zhong Kui
19
5 / 9 / 5
13,110
546
14,056
19,799
10,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
XileyQins
Cthulhu
17
2 / 8 / 3
11,650
485
18,511
24,668
27,389
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BastetThothKhepriGeb

VS

Bans
AmaterasuShivaCliodhnaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
20
17 / 6 / 6
16,912
705
35,177
33,515
15,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
 
Persephone
20
8 / 3 / 13
14,761
615
24,898
11,523
3,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
CharpN
Sun Wukong
20
3 / 2 / 14
14,956
623
16,882
24,309
22,828
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
GunnarT44
Sobek
19
2 / 2 / 12
13,798
575
8,177
28,068
45,733
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Siluuux
Izanami
20
2 / 4 / 4
14,356
598
6,520
19,084
8,727
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
81
17
Kills
32
32
Deaths
17
25
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
17
6
6
3.33
W
Persephone
 
Persephone
8
3
13
4.83
W
Sun Wukong
CharpN
Sun Wukong
3
2
14
5
W
Sobek
GunnarT44
Sobek
2
2
12
4
L
Xing Tian
II Thief ll
Xing Tian
5
3
4
2.33
L
Ne Zha
Menjà
Ne Zha
4
8
10
1.13
W
Izanami
Siluuux
Izanami
2
4
4
1
L
Hou Yi
The Symb0l
Hou Yi
1
4
3
0.63
L
Zhong Kui
Trxntz
Zhong Kui
5
9
5
0.83
L
Cthulhu
XileyQins
Cthulhu
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,205
Damage
91,654
115,542
Taken
116,499
81,249
Mitigated
95,682
26,358
Healing
49,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
35,177
20,019
0
14,142
33,515
15,130
3,968
10,750
22,128
0
121,966
W
Persephone
 
Persephone
24,898
781
0
4,149
11,523
3,264
1,801
4,645
6,875
95,616
0
W
Sun Wukong
CharpN
Sun Wukong
16,882
3,065
0
12,375
24,309
22,828
591
13,012
10,787
0
96,027
W
Sobek
GunnarT44
Sobek
8,177
345
0
11,390
28,068
45,733
448
8,966
18,612
34,890
0
L
Xing Tian
II Thief ll
Xing Tian
9,023
706
0
2,063
22,977
26,636
0
7,993
14,708
44,843
0
L
Ne Zha
Menjà
Ne Zha
14,537
3,264
0
6,478
26,944
9,222
0
4,454
22,288
0
85,174
W
Izanami
Siluuux
Izanami
6,520
3,868
0
7,629
19,084
8,727
8,854
5,599
13,485
0
145,344
L
Hou Yi
The Symb0l
Hou Yi
11,078
5,351
0
7,684
21,154
7,462
0
4,107
17,019
0
116,304
L
Zhong Kui
Trxntz
Zhong Kui
14,056
834
0
3,238
19,799
10,540
798
8,978
10,567
87,320
0
L
Cthulhu
XileyQins
Cthulhu
18,511
940
920
5,975
24,668
27,389
0
6,655
17,885
82,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,692
Gold Earned
74,783
680
Minions Killed
697
0
Camps Cleared
0
2,119,903
Distance Traveled
2,403,425
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
16,912
705
124
5
0
508,612
3
W
Persephone
14,761
615
140
6
0
474,384
2
W
Sun Wukong
14,956
623
190
8
0
512,889
4
W
Sobek
13,798
575
39
2
0
473,187
5
L
Xing Tian
11,148
465
52
2
0
467,147
9
L
Ne Zha
11,471
478
124
5
0
470,189
3
W
Izanami
14,356
598
204
9
0
434,353
7
L
Hou Yi
12,313
513
197
8
0
403,307
3
L
Zhong Kui
13,110
546
157
7
0
363,507
4
L
Cthulhu
11,650
485
150
6
0
415,753
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role