Player Matchup

Discordia
Discordia
ApoloRising
Discordia
Level 105
God Stats
3W - 2L
1,439 SR
Queue Stats
81W - 91L
1,410 Elo+
Solo
Artemis
Artemis
Chaos29al
Artemis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,416 Elo+
Solo
Cliodhna
Cliodhna
DemonZagan
Cliodhna
Level 135
God Stats
16W - 14L
1,318 SR
Queue Stats
513W - 539L
1,539 Elo+
Solo
Artio
Artio
Karma2Nicee
Artio
Level 104
God Stats
23W - 16L
1,626 SR
Queue Stats
134W - 130L
1,463 Elo+
Solo
Anubis
Anubis
o DESTINED o
Anubis
Level 145
God Stats
10W - 6L
1,673 SR
Queue Stats
456W - 472L
1,474 Elo+
Solo
Team Averages
Level 123
1,511 SR
1,460 Elo+

VS

Team Averages
Level 111
1,562 SR
1,472 Elo+
Baron Samedi
Baron Samedi
DarkDragen7756
Baron Samedi
Level 124
God Stats
0W - 2L
1,582 SR
Queue Stats
96W - 75L
1,500 Elo+
Solo
Shiva
Shiva
Eliasbjrs
Shiva
Level 78
God Stats
49W - 43L
1,469 SR
Queue Stats
267W - 259L
1,431 Elo+
Solo
Achilles
Achilles
ItsChBoy
Achilles
Level 105
God Stats
3W - 10L
1,754 SR
Queue Stats
154W - 147L
1,466 Elo+
Party 1
Hera
Hera
MrPeace97
Hera
Level 108
God Stats
1W - 2L
1,483 SR
Queue Stats
323W - 323L
1,494 Elo+
Party 1
Bakasura
Bakasura
Thelthario
Bakasura
Level 142
God Stats
3W - 4L
1,523 SR
Queue Stats
254W - 282L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ApoloRising
Discordia
18
2 / 5 / 1
10,344
493
7,013
8,866
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
Chaos29al
Artemis
16
6 / 9 / 2
10,219
487
15,367
17,465
6,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cliodhna
DemonZagan
Cliodhna
18
5 / 2 / 4
11,059
527
8,154
11,764
4,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 2 / 9
10,718
510
12,067
21,936
21,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
17
1 / 6 / 1
10,647
507
7,837
13,755
7,346
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarkDragen7756
Baron Samedi
16
6 / 2 / 0
10,482
499
5,370
7,935
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
Eliasbjrs
Shiva
18
4 / 3 / 5
11,104
529
14,406
19,730
14,156
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
ItsChBoy
Achilles
15
0 / 6 / 10
8,631
411
10,167
21,346
25,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
17
7 / 7 / 2
10,871
518
16,751
16,192
6,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Thelthario
Bakasura
20
7 / 1 / 1
12,342
588
4,692
16,777
8,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
42
19
Kills
24
24
Deaths
19
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
ApoloRising
Discordia
2
5
1
0.5
W
Artemis
Chaos29al
Artemis
6
9
2
0.78
L
Baron Samedi
DarkDragen7756
Baron Samedi
6
2
0
3
W
Cliodhna
DemonZagan
Cliodhna
5
2
4
3.5
L
Shiva
Eliasbjrs
Shiva
4
3
5
2.17
L
Achilles
ItsChBoy
Achilles
0
6
10
0.83
W
5
2
9
4.75
L
Hera
7
7
2
1.14
L
Bakasura
Thelthario
Bakasura
7
1
1
7.5
W
Anubis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,438
Damage
51,386
73,786
Taken
81,980
42,682
Mitigated
58,270
21,464
Healing
28,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ApoloRising
Discordia
7,013
41
0
470
8,866
3,011
0
4,590
4,045
68,971
0
W
Artemis
Chaos29al
Artemis
15,367
6,134
233
3,212
17,465
6,361
2,227
8,482
8,983
0
80,744
L
Baron Samedi
DarkDragen7756
Baron Samedi
5,370
93
49
2,516
7,935
3,375
794
2,847
5,088
61,791
0
W
Cliodhna
DemonZagan
Cliodhna
8,154
544
451
4,143
11,764
4,786
1,340
2,734
8,940
0
77,131
L
Shiva
Eliasbjrs
Shiva
14,406
1,840
407
3,144
19,730
14,156
396
7,692
12,038
142
77,565
L
Achilles
ItsChBoy
Achilles
10,167
5,278
0
4,366
21,346
25,899
218
9,851
11,495
0
26,559
W
12,067
1,656
1,297
7,230
21,936
21,178
551
6,136
15,650
39,473
0
L
Hera
16,751
5,260
0
5,469
16,192
6,138
64
2,894
13,298
93,400
0
L
Bakasura
Thelthario
Bakasura
4,692
2,830
0
12,424
16,777
8,702
0
3,633
13,144
0
76,636
W
Anubis
7,837
88
0
4,428
13,755
7,346
78
0
13,755
73,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,987
Gold Earned
53,430
571
Minions Killed
597
0
Camps Cleared
0
1,832,743
Distance Traveled
1,792,330
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,344
493
128
6
0
389,339
5
W
Artemis
10,219
487
120
6
0
307,239
1
L
Baron Samedi
10,482
499
126
6
0
279,549
4
W
Cliodhna
11,059
527
137
7
0
461,856
0
L
Shiva
11,104
529
140
7
0
392,723
2
L
Achilles
8,631
411
41
2
0
355,644
2
W
Artio
10,718
510
61
3
0
391,382
4
L
Hera
10,871
518
129
6
0
326,008
5
L
Bakasura
12,342
588
161
8
0
438,406
7
W
Anubis
10,647
507
125
6
0
282,927
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role