Player Matchup

Nu Wa
Nu Wa
Dyschro
Nu Wa
Level 57
God Stats
0W - 1L
1,258 SR
Queue Stats
30W - 38L
1,468 Elo+
Party 1
Khepri
Khepri
HellSkrim
Khepri
Level 67
God Stats
16W - 8L
1,790 SR
Queue Stats
30W - 38L
1,468 Elo+
Party 1
Artemis
Artemis
JOANMA961
Artemis
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
231W - 250L
1,122 Elo+
Solo
Team Averages
Level 71
1,516 SR
1,353 Elo+

VS

Team Averages
Level 112
1,536 SR
1,386 Elo+
Merlin
Merlin
 
Merlin
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DyWayne
Tsukuyomi
Level 157
God Stats
2W - 3L
1,202 SR
Queue Stats
23W - 35L
1,291 Elo+
Solo
Horus
Horus
Romaun
Horus
Level 95
God Stats
6W - 4L
1,905 SR
Queue Stats
73W - 98L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dyschro
Nu Wa
13
0 / 4 / 1
8,695
543
12,886
9,356
3,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
HellSkrim
Khepri
12
0 / 3 / 1
9,376
586
4,585
20,875
19,562
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
JOANMA961
Artemis
14
1 / 4 / 0
9,351
584
11,302
14,597
5,892
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 0 / 6
11,114
695
16,876
10,748
3,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
DyWayne
Tsukuyomi
16
3 / 1 / 7
10,830
677
12,241
18,489
7,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Romaun
Horus
15
4 / 0 / 7
10,882
680
10,645
19,086
14,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
11
11
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
0
6
7
W
Tsukuyomi
DyWayne
Tsukuyomi
3
1
7
6.5
L
Nu Wa
Dyschro
Nu Wa
0
4
1
0.13
L
Khepri
HellSkrim
Khepri
0
3
1
0.17
L
Artemis
JOANMA961
Artemis
1
4
0
0.25
W
Horus
Romaun
Horus
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,773
Damage
39,762
44,828
Taken
48,323
29,207
Mitigated
25,396
3,192
Healing
30,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,876
1,071
250
3,197
10,748
3,805
1,034
5,125
5,623
69,526
0
W
Tsukuyomi
DyWayne
Tsukuyomi
12,241
3,093
0
7,563
18,489
7,408
360
6,943
11,546
0
61,065
L
Nu Wa
Dyschro
Nu Wa
12,886
6,571
0
139
9,356
3,753
0
3,800
5,125
24,985
0
L
Khepri
HellSkrim
Khepri
4,585
56
0
2,600
20,875
19,562
0
8,127
11,711
17,025
0
L
Artemis
JOANMA961
Artemis
11,302
2,710
0
453
14,597
5,892
0
4,063
9,953
0
48,440
W
Horus
Romaun
Horus
10,645
3,841
7,022
12,825
19,086
14,183
270
6,076
13,010
0
32,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,422
Gold Earned
32,826
141
Minions Killed
218
3
Camps Cleared
12
758,969
Distance Traveled
919,761
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,114
695
91
6
4
279,580
2
W
Tsukuyomi
10,830
677
89
6
7
345,115
5
L
Nu Wa
8,695
543
35
2
1
245,811
3
L
Khepri
9,376
586
18
1
0
251,031
2
L
Artemis
9,351
584
88
6
2
262,127
4
W
Horus
10,882
680
38
2
1
295,066
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role