Player Matchup

Hades
Hades
 
Hades
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
IIBIG-ZII
Hou Yi
Level 85
God Stats
21W - 27L
1,376 SR
Queue Stats
364W - 456L
1,362 Elo+
Party 1
Arachne
Arachne
KimaDaGee
Arachne
Level 159
God Stats
6W - 8L
1,409 SR
Queue Stats
860W - 949L
1,393 Elo+
Solo
Loki
Loki
Progamer091509
Loki
Level 67
God Stats
6W - 2L
1,500 SR
Queue Stats
110W - 101L
1,419 Elo+
Solo
Fafnir
Fafnir
storm02819
Fafnir
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 38L
1,389 Elo+
Solo
Team Averages
Level 83
1,457 SR
1,413 Elo+

VS

Team Averages
Level 74
1,480 SR
1,372 Elo+
Janus
Janus
 
Janus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
IllliRubenIllllI
Fenrir
Level 62
God Stats
2W - 2L
1,612 SR
Queue Stats
27W - 35L
1,394 Elo+
Solo
Chiron
Chiron
MB_KingBarbecue
Chiron
Level 35
God Stats
1W - 4L
1,302 SR
Queue Stats
126W - 203L
1,243 Elo+
Party 2
Arachne
Arachne
Rach649138
Arachne
Level 25
God Stats
10W - 13L
1,333 SR
Queue Stats
39W - 55L
1,323 Elo+
Party 2
Khepri
Khepri
XxGangsTer-ZaixX
Khepri
Level 127
God Stats
12W - 8L
1,653 SR
Queue Stats
443W - 446L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
5 / 3 / 3
9,359
551
7,257
11,077
4,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
IIBIG-ZII
Hou Yi
12
2 / 2 / 0
7,390
435
6,498
10,063
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
KimaDaGee
Arachne
15
5 / 3 / 1
9,153
538
5,963
11,797
10,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 2 / 4
9,322
548
7,243
12,832
4,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
storm02819
Fafnir
11
0 / 0 / 1
7,463
439
1,955
9,936
8,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
4 / 3 / 0
9,222
542
7,500
8,717
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 7 / 0
6,726
396
4,848
12,713
13,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
2 / 2 / 1
6,924
407
6,231
7,745
1,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
Rach649138
Arachne
7
0 / 1 / 1
5,800
341
128
4,771
1,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 2 / 2
7,362
433
5,234
10,714
10,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
15
Kills
8
10
Deaths
15
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
3
3
2.17
L
Janus
 
Janus
4
3
0
1.33
W
Hou Yi
IIBIG-ZII
Hou Yi
2
2
0
1
L
1
7
0
0.14
W
Arachne
KimaDaGee
Arachne
5
3
1
1.83
L
2
2
1
1.25
W
3
2
4
2.5
L
Arachne
Rach649138
Arachne
0
1
1
0.5
L
1
2
2
1
W
Fafnir
storm02819
Fafnir
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,916
Damage
23,941
55,705
Taken
44,660
30,089
Mitigated
29,691
21,578
Healing
8,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,257
563
294
4,101
11,077
4,591
557
5,830
5,211
47,835
0
L
Janus
 
Janus
7,500
497
0
634
8,717
2,672
0
3,772
4,945
66,068
0
W
Hou Yi
IIBIG-ZII
Hou Yi
6,498
2,886
0
3,222
10,063
2,631
1,322
2,652
7,411
0
48,354
L
4,848
816
146
2,380
12,713
13,543
0
744
11,969
0
35,437
W
Arachne
KimaDaGee
Arachne
5,963
4,770
0
3,497
11,797
10,045
1,881
604
10,706
0
42,450
L
6,231
1,872
607
2,419
7,745
1,751
615
1,078
6,634
0
27,963
W
7,243
3,143
82
5,893
12,832
4,306
286
2,345
10,397
0
53,061
L
Arachne
Rach649138
Arachne
128
128
0
483
4,771
1,137
0
558
4,213
0
20,310
L
5,234
714
224
2,068
10,714
10,588
158
3,060
7,654
25,296
0
W
Fafnir
storm02819
Fafnir
1,955
335
720
3,769
9,936
8,516
613
1,303
8,633
16,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,687
Gold Earned
36,034
378
Minions Killed
320
0
Camps Cleared
0
1,702,329
Distance Traveled
1,417,690
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,359
551
102
6
0
316,187
0
L
Janus
9,222
542
137
8
0
374,184
0
W
Hou Yi
7,390
435
74
4
0
316,923
3
L
Fenrir
6,726
396
58
3
0
300,029
0
W
Arachne
9,153
538
87
5
0
329,563
6
L
Chiron
6,924
407
52
3
0
237,883
0
W
Loki
9,322
548
92
5
0
397,799
0
L
Arachne
5,800
341
37
2
0
180,452
0
L
Khepri
7,362
433
36
2
0
325,142
7
W
Fafnir
7,463
439
23
1
0
341,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role