Player Matchup

Vamana
Vamana
Gold III
 
Vamana
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
Grimmj0w91
Sobek
Bronze III
Level 156
God Stats
1W - 1L
1,736 SR
Queue Stats
15W - 17L
1,504 MMR
Solo
Cliodhna
Cliodhna
Gold I
Luk30
Cliodhna
Gold I
Level 129
God Stats
13W - 14L
1,539 SR
Queue Stats
464W - 471L
1,600 MMR
Solo
Ra
Ra
Gold I
Papilealis
Ra
Gold I
Level 114
God Stats
2W - 3L
1,705 SR
Queue Stats
281W - 281L
1,576 MMR
Solo
Heimdallr
Heimdallr
Silver I
WMWMWMWMWMWMWM37
Heimdallr
Silver I
Level 82
God Stats
4W - 1L
1,718 SR
Queue Stats
5W - 2L
1,592 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,640 SR
1,554 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,586 SR
1,540 MMR
Fenrir
Fenrir
Gold I
 
Fenrir
Gold I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold V
QsinsS
Skadi
Gold V
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 60L
1,481 MMR
Solo
Merlin
Merlin
Gold II
Wallaceinho
Merlin
Gold II
Level 126
God Stats
64W - 62L
1,613 SR
Queue Stats
297W - 301L
1,594 MMR
Solo
Geb
Geb
Gold III
squidosen
Geb
Gold III
Level 87
God Stats
35W - 39L
1,370 SR
Queue Stats
533W - 537L
1,568 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
whitetiger56
Baba Yaga
Gold III
Level 128
God Stats
6W - 1L
1,947 SR
Queue Stats
77W - 76L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
2 / 2 / 2
8,026
617
4,853
12,800
8,348
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sobek
12
3 / 0 / 3
7,435
572
3,389
9,925
7,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Luk30
Cliodhna
13
3 / 4 / 4
7,721
594
5,598
9,268
2,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 2 / 2
8,226
633
4,636
4,545
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
15
5 / 0 / 2
8,790
676
8,885
8,469
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AthenaThothCabrakanAchilles

VS

Bans
BastetAtlasShivaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 4 / 2
7,545
580
8,287
12,101
4,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
QsinsS
Skadi
10
0 / 5 / 0
6,144
473
4,353
7,541
828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
12
1 / 2 / 3
7,067
544
5,807
5,974
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 4
5,980
460
3,752
10,238
5,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
whitetiger56
Baba Yaga
13
1 / 3 / 3
7,674
590
6,512
7,574
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
17
Kills
7
8
Deaths
17
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
2
2
1.5
L
Fenrir
 
Fenrir
5
4
2
1.5
W
Sobek
3
0
3
4.5
W
Cliodhna
Luk30
Cliodhna
3
4
4
1.25
W
4
2
2
2.5
L
Skadi
QsinsS
Skadi
0
5
0
0
W
Heimdallr
5
0
2
6
L
Merlin
1
2
3
1.25
L
0
3
4
0.67
L
Baba Yaga
whitetiger56
Baba Yaga
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,361
Damage
28,711
45,007
Taken
43,428
24,150
Mitigated
14,986
18,165
Healing
9,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
4,853
2,402
0
4,642
12,800
8,348
0
5,461
7,339
0
44,579
L
Fenrir
 
Fenrir
8,287
1,879
0
4,200
12,101
4,370
0
2,639
9,462
0
48,123
W
Sobek
3,389
455
0
3,490
9,925
7,665
0
4,639
5,286
15,030
0
W
Cliodhna
Luk30
Cliodhna
5,598
643
0
3,140
9,268
2,693
0
3,096
6,172
0
41,918
W
4,636
144
598
635
4,545
2,167
0
1,253
3,292
56,789
0
L
Skadi
QsinsS
Skadi
4,353
1,945
0
1,439
7,541
828
0
1,164
6,374
0
36,317
W
Heimdallr
8,885
5,398
0
5,660
8,469
3,277
1,531
846
7,623
0
76,358
L
Merlin
5,807
374
0
522
5,974
1,499
0
704
5,270
46,475
0
L
3,752
508
0
621
10,238
5,442
0
2,387
7,851
9,944
7,555
L
Baba Yaga
whitetiger56
Baba Yaga
6,512
910
0
2,752
7,574
2,847
0
1,131
6,443
55,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,198
Gold Earned
34,410
456
Minions Killed
401
0
Camps Cleared
0
1,396,402
Distance Traveled
1,406,630
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,026
617
102
8
0
267,778
6
L
Fenrir
7,545
580
94
7
0
307,420
2
W
Sobek
7,435
572
16
1
0
266,981
4
W
Cliodhna
7,721
594
73
6
0
320,855
1
W
Ra
8,226
633
125
10
0
307,189
5
L
Skadi
6,144
473
83
6
0
274,544
3
W
Heimdallr
8,790
676
140
11
0
233,599
3
L
Merlin
7,067
544
100
8
0
258,890
6
L
Geb
5,980
460
18
1
0
292,188
5
L
Baba Yaga
7,674
590
106
8
0
273,588
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role