Player Matchup

Janus
Janus
 
Janus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ErikoY
Achilles
Level 105
God Stats
0W - 2L
1,360 SR
Queue Stats
17W - 30L
1,370 Elo+
Party 1
Cthulhu
Cthulhu
Nexpresso
Cthulhu
Level 146
God Stats
2W - 2L
1,576 SR
Queue Stats
56W - 60L
1,424 Elo+
Solo
Atlas
Atlas
RollerMill
Atlas
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,588 Elo+
Party 1
Yemoja
Yemoja
Shioon69
Yemoja
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 73
1,487 SR
1,476 Elo+

VS

Team Averages
Level 68
1,588 SR
1,586 Elo+
Kukulkan
Kukulkan
AilavYu
Kukulkan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 215L
1,363 Elo+
Solo
Yemoja
Yemoja
Happiness9
Yemoja
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
168W - 152L
1,530 Elo+
Solo
Erlang Shen
Erlang Shen
OhlandoxIZI
Erlang Shen
Level 156
God Stats
1W - 4L
1,447 SR
Queue Stats
359W - 375L
1,523 Elo+
Solo
Thoth
Thoth
UwantSumBUK
Thoth
Level 27
God Stats
2W - 0L
1,693 SR
Queue Stats
73W - 15L
1,717 Elo+
Party 2
Sun Wukong
Sun Wukong
alluneedisjesus
Sun Wukong
Level 24
God Stats
4W - 0L
1,798 SR
Queue Stats
69W - 12L
1,797 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
1 / 6 / 7
9,558
637
17,299
13,077
5,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
ErikoY
Achilles
18
6 / 8 / 5
11,151
743
14,620
19,519
23,356
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Nexpresso
Cthulhu
19
6 / 4 / 7
11,275
752
19,691
21,135
22,445
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atlas
15
0 / 6 / 7
8,871
591
6,527
20,949
19,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
Shioon69
Yemoja
16
0 / 4 / 5
9,237
616
4,774
19,955
19,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AilavYu
Kukulkan
17
0 / 3 / 14
10,373
692
17,943
10,733
6,449
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Happiness9
Yemoja
16
0 / 1 / 15
10,504
700
3,785
15,104
16,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
OhlandoxIZI
Erlang Shen
16
1 / 5 / 13
9,908
661
5,586
21,630
22,487
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
20 / 4 / 5
13,140
876
39,634
12,742
7,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
alluneedisjesus
Sun Wukong
20
7 / 2 / 18
12,534
836
21,808
24,666
27,376
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
93
13
Kills
28
28
Deaths
15
31
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
6
7
0.75
W
Kukulkan
AilavYu
Kukulkan
0
3
14
2.33
L
Achilles
ErikoY
Achilles
6
8
5
1.06
W
Yemoja
Happiness9
Yemoja
0
1
15
7.5
L
Cthulhu
Nexpresso
Cthulhu
6
4
7
2.38
W
Erlang Shen
OhlandoxIZI
Erlang Shen
1
5
13
1.5
L
Atlas
0
6
7
0.58
L
Yemoja
Shioon69
Yemoja
0
4
5
0.63
W
20
4
5
5.63
W
Sun Wukong
alluneedisjesus
Sun Wukong
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,911
Damage
88,756
94,635
Taken
84,875
90,569
Mitigated
79,922
23,760
Healing
43,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
17,299
579
3,001
1,278
13,077
5,173
0
7,364
5,713
41,489
0
W
Kukulkan
AilavYu
Kukulkan
17,943
858
1,611
774
10,733
6,449
1,475
7,886
2,847
43,900
0
L
Achilles
ErikoY
Achilles
14,620
2,907
1,062
1,614
19,519
23,356
0
12,715
6,804
0
21,260
W
Yemoja
Happiness9
Yemoja
3,785
1,624
14,397
4,784
15,104
16,276
1,305
10,834
4,270
9,867
0
L
Cthulhu
Nexpresso
Cthulhu
19,691
747
1,781
3,743
21,135
22,445
0
11,782
9,353
40,457
0
W
Erlang Shen
OhlandoxIZI
Erlang Shen
5,586
2,653
2,285
6,066
21,630
22,487
784
11,552
10,078
0
11,173
L
Atlas
6,527
1,187
514
1,454
20,949
19,710
0
15,877
5,072
12,461
0
L
Yemoja
Shioon69
Yemoja
4,774
859
6,351
2,962
19,955
19,885
0
13,624
6,331
14,543
0
W
39,634
811
1,217
651
12,742
7,334
1,188
7,847
4,895
58,448
0
W
Sun Wukong
alluneedisjesus
Sun Wukong
21,808
3,256
1,918
9,320
24,666
27,376
91
10,172
14,494
0
44,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,092
Gold Earned
56,459
144
Minions Killed
164
0
Camps Cleared
0
1,262,493
Distance Traveled
1,369,859
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,558
637
57
4
0
269,541
0
W
Kukulkan
10,373
692
56
4
0
276,632
5
L
Achilles
11,151
743
13
1
0
253,664
0
W
Yemoja
10,504
700
10
1
0
252,862
0
L
Cthulhu
11,275
752
45
3
0
267,627
0
W
Erlang Shen
9,908
661
8
1
0
262,296
3
L
Atlas
8,871
591
8
1
0
230,587
0
L
Yemoja
9,237
616
21
1
0
241,074
0
W
Thoth
13,140
876
39
3
0
284,034
0
W
Sun Wukong
12,534
836
51
3
0
294,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role