Player Matchup

Discordia
Discordia
 
Discordia
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Aroz01
Izanami
Level 159
God Stats
70W - 67L
1,521 SR
Queue Stats
857W - 863L
1,537 Elo+
Party 1
Guan Yu
Guan Yu
DanyalLion
Guan Yu
Level 48
God Stats
136W - 97L
1,619 SR
Queue Stats
246W - 188L
1,521 Elo+
Party 1
Apollo
Apollo
Phandamonium
Apollo
Level 35
God Stats
13W - 13L
1,543 SR
Queue Stats
68W - 29L
1,733 Elo+
Solo
Mercury
Mercury
coletrain493
Mercury
Level 33
God Stats
2W - 0L
1,752 SR
Queue Stats
20W - 16L
1,631 Elo+
Party 1
Team Averages
Level 69
1,587 SR
1,584 Elo+

VS

Team Averages
Level 49
1,595 SR
1,422 Elo+
Merlin
Merlin
COOKIERANDOM
Merlin
Level 17
God Stats
3W - 7L
1,434 SR
Queue Stats
71W - 85L
1,520 Elo+
Party 2
Sobek
Sobek
SuperSniper2002
Sobek
Level 45
God Stats
17W - 19L
1,551 SR
Queue Stats
143W - 157L
1,435 Elo+
Solo
Amaterasu
Amaterasu
ZEDISTY FUMOFFU
Amaterasu
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 235L
1,355 Elo+
Solo
Fenrir
Fenrir
escorpion3199
Fenrir
Level 45
God Stats
0W - 1L
1,725 SR
Queue Stats
6W - 10L
1,292 Elo+
Solo
Da Ji
Da Ji
malbc03
Da Ji
Level 106
God Stats
14W - 14L
1,765 SR
Queue Stats
207W - 230L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
5 / 3 / 12
11,467
1,147
16,934
6,084
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Aroz01
Izanami
17
1 / 4 / 17
11,419
1,142
8,740
13,005
10,439
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Guan Yu
DanyalLion
Guan Yu
17
3 / 4 / 14
11,509
1,151
8,595
20,450
10,593
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
18
18 / 3 / 4
14,461
1,446
32,611
14,856
4,962
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
coletrain493
Mercury
16
1 / 5 / 10
10,374
1,037
5,757
13,618
6,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

229

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
7 / 8 / 12
12,585
1,259
25,644
14,261
5,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 3 / 11
9,961
996
9,514
19,504
24,864
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
ZEDISTY FUMOFFU
Amaterasu
16
2 / 7 / 12
10,400
1,040
8,378
19,102
16,791
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 5 / 4
9,841
984
4,546
11,931
6,208
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
malbc03
Da Ji
16
7 / 5 / 10
11,237
1,124
12,932
14,417
5,861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
68
28
Kills
19
19
Deaths
28
57
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
3
12
3.67
W
Izanami
Aroz01
Izanami
1
4
17
2.38
L
Merlin
7
8
12
1.63
W
Guan Yu
DanyalLion
Guan Yu
3
4
14
2.5
W
Apollo
18
3
4
6.67
L
1
3
11
2.17
L
Amaterasu
ZEDISTY FUMOFFU
Amaterasu
2
7
12
1.14
W
Mercury
coletrain493
Mercury
1
5
10
1.2
L
2
5
4
0.8
L
Da Ji
malbc03
Da Ji
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,637
Damage
61,014
68,013
Taken
79,215
34,191
Mitigated
59,240
18,699
Healing
5,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
16,934
584
0
0
6,084
1,825
0
1,631
4,453
29,381
0
W
Izanami
Aroz01
Izanami
8,740
5,589
1,336
622
13,005
10,439
0
5,572
7,433
0
30,663
L
Merlin
25,644
1,468
489
630
14,261
5,516
0
2,940
11,321
53,828
0
W
Guan Yu
DanyalLion
Guan Yu
8,595
4,509
3,657
4,128
20,450
10,593
0
12,617
7,833
0
27,747
W
Apollo
32,611
28,245
0
7,248
14,856
4,962
0
8,664
6,192
0
48,858
L
9,514
554
0
2,100
19,504
24,864
0
2,328
17,176
29,903
0
L
Amaterasu
ZEDISTY FUMOFFU
Amaterasu
8,378
2,980
0
2,144
19,102
16,791
0
4,720
14,382
0
23,893
W
Mercury
coletrain493
Mercury
5,757
2,924
53
1,655
13,618
6,372
0
6,674
6,944
0
22,319
L
4,546
1,379
0
332
11,931
6,208
0
2,510
9,421
0
10,102
L
Da Ji
malbc03
Da Ji
12,932
2,324
0
225
14,417
5,861
0
4,436
9,981
0
20,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,230
Gold Earned
54,024
188
Minions Killed
150
12
Camps Cleared
5
929,498
Distance Traveled
863,630
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,467
1,147
27
3
4
192,980
1
W
Izanami
11,419
1,142
38
4
0
152,570
0
L
Merlin
12,585
1,259
69
7
0
169,339
2
W
Guan Yu
11,509
1,151
42
4
1
190,799
0
W
Apollo
14,461
1,446
33
3
6
192,661
0
L
Sobek
9,961
996
35
4
0
172,955
0
L
Amaterasu
10,400
1,040
21
2
1
214,059
0
W
Mercury
10,374
1,037
48
5
1
200,488
0
L
Fenrir
9,841
984
7
1
3
112,323
1
L
Da Ji
11,237
1,124
18
2
1
194,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role