Player Matchup

Zhong Kui
Zhong Kui
Ge1mane
Zhong Kui
Level 148
God Stats
6W - 3L
1,311 SR
Queue Stats
389W - 413L
1,463 Elo+
Solo
Geb
Geb
Loose Buns8171
Geb
Level 109
God Stats
3W - 1L
1,267 SR
Queue Stats
318W - 338L
1,523 Elo+
Party 2
Danzaburou
Danzaburou
NotAG2306
Danzaburou
Level 45
God Stats
3W - 2L
1,500 SR
Queue Stats
80W - 90L
1,427 Elo+
Party 2
Achilles
Achilles
m-lantern
Achilles
Level 127
God Stats
4W - 3L
1,495 SR
Queue Stats
324W - 332L
1,438 Elo+
Solo
Bellona
Bellona
roykordero
Bellona
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 118L
1,501 Elo+
Solo
Team Averages
Level 108
1,414 SR
1,470 Elo+

VS

Team Averages
Level 101
1,435 SR
1,472 Elo+
Jing Wei
Jing Wei
Digital Dragonz
Jing Wei
Level 138
God Stats
1W - 5L
1,385 SR
Queue Stats
137W - 148L
1,472 Elo+
Party 1
Sol
Sol
MettlePhobia
Sol
Level 148
God Stats
3W - 3L
1,585 SR
Queue Stats
140W - 149L
1,446 Elo+
Party 1
Hachiman
Hachiman
Sawdreak
Hachiman
Level 43
God Stats
1W - 2L
1,204 SR
Queue Stats
261W - 302L
1,407 Elo+
Solo
Gilgamesh
Gilgamesh
TPBiGlOCkXXV
Gilgamesh
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,538 Elo+
Party 1
Raijin
Raijin
TheMiniTaker
Raijin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ge1mane
Zhong Kui
16
6 / 3 / 9
9,840
984
10,205
9,091
5,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 5 / 13
9,517
952
10,526
12,628
14,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
NotAG2306
Danzaburou
16
2 / 1 / 14
9,249
925
6,422
7,281
3,190
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
m-lantern
Achilles
16
8 / 3 / 11
9,928
993
8,956
12,403
12,312
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
roykordero
Bellona
13
3 / 4 / 14
8,197
820
6,349
10,908
13,296
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
5 / 7 / 4
8,402
840
6,758
9,765
3,779
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 4 / 7
7,658
766
14,781
11,420
4,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Sawdreak
Hachiman
1
0 / 0 / 0
2,520
252
0
0
0
Gilgamesh
TPBiGlOCkXXV
Gilgamesh
15
5 / 6 / 5
8,150
815
7,360
15,945
12,602
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Raijin
14
2 / 8 / 8
7,929
793
5,014
9,229
3,303
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
38
25
Kills
14
16
Deaths
25
61
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
5
7
4
1
W
Zhong Kui
Ge1mane
Zhong Kui
6
3
9
3.5
W
6
5
13
2.5
L
2
4
7
1.38
W
Danzaburou
NotAG2306
Danzaburou
2
1
14
9
L
Hachiman
Sawdreak
Hachiman
0
0
0
0
L
Gilgamesh
TPBiGlOCkXXV
Gilgamesh
5
6
5
1.25
L
Raijin
2
8
8
0.75
W
Achilles
m-lantern
Achilles
8
3
11
4.5
W
Bellona
roykordero
Bellona
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,458
Damage
33,913
52,311
Taken
46,359
48,661
Mitigated
24,203
17,962
Healing
9,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
6,758
5,573
452
357
9,765
3,779
0
5,532
4,233
0
15,016
W
Zhong Kui
Ge1mane
Zhong Kui
10,205
289
654
3,427
9,091
5,502
563
4,594
4,497
22,710
0
W
10,526
1,261
771
784
12,628
14,361
672
4,641
7,987
24,085
0
L
14,781
5,437
74
4,803
11,420
4,519
0
4,738
6,682
29,807
0
W
Danzaburou
NotAG2306
Danzaburou
6,422
1,946
1,003
3,817
7,281
3,190
3,203
3,485
3,796
0
17,845
L
Hachiman
Sawdreak
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
TPBiGlOCkXXV
Gilgamesh
7,360
1,711
220
3,071
15,945
12,602
0
6,110
9,835
0
11,513
L
Raijin
5,014
1,155
646
55
9,229
3,303
0
4,351
4,878
9,387
0
W
Achilles
m-lantern
Achilles
8,956
1,605
1,583
3,063
12,403
12,312
387
3,067
9,336
0
20,965
W
Bellona
roykordero
Bellona
6,349
1,474
792
2,068
10,908
13,296
151
4,008
6,900
0
9,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,731
Gold Earned
34,659
110
Minions Killed
72
0
Camps Cleared
0
966,645
Distance Traveled
545,624
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,402
840
20
2
0
123,053
0
W
Zhong Kui
9,840
984
31
3
0
181,983
4
W
Geb
9,517
952
35
4
0
179,462
0
L
Sol
7,658
766
31
3
0
151,297
0
W
Danzaburou
9,249
925
18
2
0
209,553
0
L
Hachiman
2,520
252
0
0
0
0
0
L
Gilgamesh
8,150
815
11
1
0
166,933
0
L
Raijin
7,929
793
10
1
0
104,341
0
W
Achilles
9,928
993
22
2
0
201,031
0
W
Bellona
8,197
820
4
0
0
194,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role