Player Matchup

Atlas
Atlas
Silver I
 
Atlas
Silver I
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold III
Oidordal95
Ra
Gold III
Level 148
God Stats
3W - 4L
1,335 SR
Queue Stats
302W - 308L
1,228 MMR
Solo
Cabrakan
Cabrakan
Silver I
Vglq
Cabrakan
Silver I
Level 124
God Stats
8W - 1L
1,500 SR
Queue Stats
365W - 368L
1,218 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
Xx-Jok3Rs
Ah Muzen Cab
Silver I
Level 122
God Stats
7W - 6L
1,306 SR
Queue Stats
140W - 147L
1,198 MMR
Solo
Mercury
Mercury
Gold V
weedstar72
Mercury
Gold V
Level 121
God Stats
72W - 58L
1,597 SR
Queue Stats
261W - 271L
1,199 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,448 SR
1,269 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,397 SR
1,209 MMR
Hachiman
Hachiman
Bronze IV
AviateX_21
Hachiman
Bronze IV
Level 59
God Stats
1W - 7L
1,320 SR
Queue Stats
3W - 15L
1,200 MMR
Party 1
Shiva
Shiva
Gold IV
Hzngry
Shiva
Gold IV
Level 109
God Stats
1W - 2L
1,194 SR
Queue Stats
134W - 144L
1,317 MMR
Solo
Thanatos
Thanatos
Bronze IV
Leny820
Thanatos
Bronze IV
Level 68
God Stats
0W - 2L
1,566 SR
Queue Stats
3W - 13L
1,292 MMR
Party 1
Zhong Kui
Zhong Kui
Silver II
darkmania_19
Zhong Kui
Silver II
Level 119
God Stats
7W - 8L
1,523 SR
Queue Stats
252W - 269L
1,166 MMR
Solo
Bacchus
Bacchus
Silver II
iKyuxbii-
Bacchus
Silver II
Level 66
God Stats
1W - 2L
1,382 SR
Queue Stats
120W - 131L
1,069 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
20
6 / 2 / 16
17,560
549
13,510
38,176
57,537
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
9 / 9 / 10
18,274
571
24,959
19,392
9,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cabrakan
Vglq
Cabrakan
20
3 / 6 / 15
15,534
485
20,721
30,101
52,945
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
Xx-Jok3Rs
Ah Muzen Cab
20
6 / 9 / 9
17,830
557
23,777
25,292
11,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
weedstar72
Mercury
20
19 / 6 / 13
21,624
676
35,784
24,884
15,457
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
KaliBastet

VS

Bans
MedusaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AviateX_21
Hachiman
20
4 / 9 / 9
14,507
453
18,126
30,075
13,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
Hzngry
Shiva
20
7 / 8 / 8
16,099
503
20,720
36,878
45,111
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
Leny820
Thanatos
20
9 / 10 / 10
15,028
470
13,962
29,846
15,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
darkmania_19
Zhong Kui
20
9 / 7 / 5
16,884
528
28,004
31,257
27,099
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
iKyuxbii-
Bacchus
19
3 / 9 / 14
13,546
423
16,573
36,763
68,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
78
43
Kills
32
32
Deaths
43
63
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
6
2
16
7
L
Hachiman
AviateX_21
Hachiman
4
9
9
0.94
L
Shiva
Hzngry
Shiva
7
8
8
1.38
L
Thanatos
Leny820
Thanatos
9
10
10
1.4
W
9
9
10
1.56
W
Cabrakan
Vglq
Cabrakan
3
6
15
1.75
W
Ah Muzen Cab
Xx-Jok3Rs
Ah Muzen Cab
6
9
9
1.17
L
Zhong Kui
darkmania_19
Zhong Kui
9
7
5
1.64
L
Bacchus
iKyuxbii-
Bacchus
3
9
14
1.11
W
Mercury
weedstar72
Mercury
19
6
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,751
Damage
97,385
137,845
Taken
164,819
146,880
Mitigated
168,708
47,000
Healing
44,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
13,510
5,018
3,700
12,360
38,176
57,537
123
12,933
24,743
65,941
7,013
L
Hachiman
AviateX_21
Hachiman
18,126
10,998
235
8,604
30,075
13,392
1,427
5,332
24,743
0
117,727
L
Shiva
Hzngry
Shiva
20,720
4,176
0
4,435
36,878
45,111
411
18,232
18,646
0
110,019
L
Thanatos
Leny820
Thanatos
13,962
3,890
302
19,687
29,846
15,043
262
8,187
21,659
0
93,208
W
24,959
1,860
3,889
9,756
19,392
9,885
2,845
10,972
8,420
147,803
0
W
Cabrakan
Vglq
Cabrakan
20,721
2,120
0
7,246
30,101
52,945
120
8,925
21,176
89,928
0
W
Ah Muzen Cab
Xx-Jok3Rs
Ah Muzen Cab
23,777
9,242
0
7,464
25,292
11,056
2,382
5,602
19,690
430
164,913
L
Zhong Kui
darkmania_19
Zhong Kui
28,004
1,880
0
9,750
31,257
27,099
0
10,587
20,670
153,687
0
L
Bacchus
iKyuxbii-
Bacchus
16,573
2,171
0
1,720
36,763
68,063
17
16,462
20,301
37,462
6,533
W
Mercury
weedstar72
Mercury
35,784
20,429
0
2,585
24,884
15,457
638
6,260
18,624
0
196,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,822
Gold Earned
76,064
877
Minions Killed
798
0
Camps Cleared
0
2,964,439
Distance Traveled
2,781,750
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
17,560
549
87
3
0
618,900
4
L
Hachiman
14,507
453
176
6
0
482,368
3
L
Shiva
16,099
503
193
6
0
571,039
7
L
Thanatos
15,028
470
144
5
0
600,698
2
W
Ra
18,274
571
218
7
0
571,938
1
W
Cabrakan
15,534
485
159
5
0
498,998
2
W
Ah Muzen Cab
17,830
557
218
7
0
556,868
7
L
Zhong Kui
16,884
528
243
8
0
539,724
8
L
Bacchus
13,546
423
42
1
0
587,921
1
W
Mercury
21,624
676
195
6
0
717,735
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role