Player Matchup

Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Silver II
Alfight
Hou Yi
Silver II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 58L
1,384 MMR
Solo
Poseidon
Poseidon
Silver I
BARTSlMPSON
Poseidon
Silver I
Level 155
God Stats
5W - 1L
1,689 SR
Queue Stats
26W - 15L
1,592 MMR
Party 2
Cerberus
Cerberus
Bronze III
Lord_mirikitto
Cerberus
Bronze III
Level 47
God Stats
0W - 1L
1,605 SR
Queue Stats
0W - 7L
1,354 MMR
Party 1
Nike
Nike
Silver I
yDashGoD_
Nike
Silver I
Level 74
God Stats
2W - 3L
1,682 SR
Queue Stats
2W - 8L
1,428 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,595 SR
1,451 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 92
1,663 SR
1,414 MMR
Ratatoskr
Ratatoskr
Gold III
DrColo
Ratatoskr
Gold III
Level 128
God Stats
43W - 35L
1,550 SR
Queue Stats
146W - 140L
1,455 MMR
Solo
Tiamat
Tiamat
Gold V
MªLady
Tiamat
Gold V
Level 129
God Stats
6W - 7L
1,510 SR
Queue Stats
8W - 11L
1,412 MMR
Solo
Artio
Artio
Bronze III
Navefuh
Artio
Bronze III
Level 41
God Stats
11W - 6L
1,500 SR
Queue Stats
57W - 50L
1,361 MMR
Solo
Izanami
Izanami
Gold IV
PrincessDelze
Izanami
Gold IV
Level 96
God Stats
7W - 4L
1,904 SR
Queue Stats
436W - 427L
1,443 MMR
Solo
Ymir
Ymir
Silver IV
UPLOADV2
Ymir
Silver IV
Level 65
God Stats
1W - 0L
1,851 SR
Queue Stats
12W - 11L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
11 / 5 / 1
12,105
576
20,182
21,894
14,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Alfight
Hou Yi
15
1 / 11 / 1
9,132
435
7,385
17,237
4,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
BARTSlMPSON
Poseidon
20
4 / 2 / 3
12,852
612
16,509
10,743
3,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
12
0 / 5 / 2
8,467
403
4,587
23,010
22,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nike
15
0 / 4 / 4
9,717
463
10,352
15,420
13,324
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
KaliShivaAresAthena

VS

Bans
Ah Muzen CabSolThothBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DrColo
Ratatoskr
19
10 / 5 / 8
12,612
601
15,949
15,905
7,473
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
MªLady
Tiamat
20
7 / 3 / 2
13,215
629
9,646
13,909
6,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
Navefuh
Artio
16
0 / 5 / 6
10,212
486
10,790
27,896
30,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Izanami
20
7 / 1 / 10
12,835
611
20,520
11,622
4,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
16
3 / 3 / 14
10,935
521
10,229
18,435
15,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
67
16
Kills
27
27
Deaths
17
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
11
5
1
2.3
L
Hou Yi
Alfight
Hou Yi
1
11
1
0.14
L
Poseidon
BARTSlMPSON
Poseidon
4
2
3
2.75
W
Ratatoskr
DrColo
Ratatoskr
10
5
8
2.8
L
Cerberus
0
5
2
0.2
W
Tiamat
MªLady
Tiamat
7
3
2
2.67
W
Artio
Navefuh
Artio
0
5
6
0.6
W
Izanami
7
1
10
12
W
Ymir
3
3
14
3.33
L
Nike
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,015
Damage
67,134
88,304
Taken
87,767
58,961
Mitigated
65,057
17,914
Healing
31,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
20,182
15,160
0
6,056
21,894
14,546
167
7,053
14,498
0
90,125
L
Hou Yi
Alfight
Hou Yi
7,385
2,197
0
2,084
17,237
4,354
0
3,830
13,315
0
54,116
L
Poseidon
BARTSlMPSON
Poseidon
16,509
1,675
0
2,968
10,743
3,992
0
3,368
7,216
134,933
0
W
Ratatoskr
DrColo
Ratatoskr
15,949
7,015
0
1,982
15,905
7,473
0
3,851
11,946
0
90,798
L
Cerberus
4,587
500
204
5,852
23,010
22,745
0
6,528
16,292
25,461
4,584
W
Tiamat
MªLady
Tiamat
9,646
1,553
252
4,766
13,909
6,663
80
3,516
10,223
93,458
0
W
Artio
Navefuh
Artio
10,790
1,330
312
12,281
27,896
30,300
0
3,411
24,403
53,159
0
W
Izanami
20,520
15,875
0
6,797
11,622
4,753
908
2,064
9,548
0
124,366
W
Ymir
10,229
2,429
434
4,301
18,435
15,868
0
7,968
10,244
48,540
0
L
Nike
10,352
1,188
0
750
15,420
13,324
81
8,466
6,038
0
52,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,273
Gold Earned
59,809
653
Minions Killed
654
0
Camps Cleared
0
2,033,527
Distance Traveled
2,083,944
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,105
576
138
7
0
434,589
6
L
Hou Yi
9,132
435
100
5
0
378,364
10
L
Poseidon
12,852
612
238
11
0
439,369
8
W
Ratatoskr
12,612
601
123
6
0
483,565
5
L
Cerberus
8,467
403
72
3
0
386,704
2
W
Tiamat
13,215
629
172
8
0
423,172
8
W
Artio
10,212
486
90
4
0
376,557
0
W
Izanami
12,835
611
206
10
0
374,253
4
W
Ymir
10,935
521
63
3
0
426,397
9
L
Nike
9,717
463
105
5
0
394,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role