Player Matchup

Hera
Hera
ChillOutNeiRo
Hera
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,402 Elo+
Solo
Bastet
Bastet
Nemowuay
Bastet
Level 106
God Stats
20W - 16L
1,536 SR
Queue Stats
178W - 220L
1,386 Elo+
Solo
Izanami
Izanami
Vahlok396
Izanami
Level 66
God Stats
11W - 36L
1,447 SR
Queue Stats
62W - 127L
1,339 Elo+
Solo
Team Averages
Level 94
1,494 SR
1,375 Elo+

VS

Team Averages
Level 109
1,570 SR
1,399 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
amateratsune
Ullr
Level 121
God Stats
2W - 2L
1,709 SR
Queue Stats
123W - 227L
1,375 Elo+
Party 1
Cthulhu
Cthulhu
hayashi83
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 182L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 9
6,697
670
6,499
4,845
1,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
Nemowuay
Bastet
12
5 / 1 / 5
7,715
772
10,959
5,430
1,734
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Vahlok396
Izanami
12
5 / 1 / 5
7,965
797
4,994
5,413
1,860
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 4 / 1
6,457
646
4,897
6,477
2,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 3 / 1
6,529
653
2,872
8,282
2,637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
hayashi83
Cthulhu
11
1 / 3 / 0
6,837
684
2,595
10,997
10,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
10
Kills
3
3
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
1
0.38
W
0
1
9
4.5
W
Bastet
Nemowuay
Bastet
5
1
5
7.5
W
Izanami
Vahlok396
Izanami
5
1
5
7.5
L
1
3
1
0.5
L
Cthulhu
hayashi83
Cthulhu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,452
Damage
10,364
15,688
Taken
25,756
5,054
Mitigated
15,041
5,336
Healing
4,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,897
2,870
0
1,659
6,477
2,352
0
1,628
4,849
22,584
3,848
W
6,499
1,783
577
1,360
4,845
1,460
403
2,625
2,220
21,164
0
W
Bastet
Nemowuay
Bastet
10,959
1,760
561
917
5,430
1,734
0
2,910
2,520
0
24,953
W
Izanami
Vahlok396
Izanami
4,994
1,976
0
1,921
5,413
1,860
1,175
2,046
3,367
0
26,874
L
2,872
281
0
537
8,282
2,637
0
1,163
7,119
0
11,977
L
Cthulhu
hayashi83
Cthulhu
2,595
112
242
2,510
10,997
10,052
0
3,708
7,289
14,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,377
Gold Earned
19,823
115
Minions Killed
111
2
Camps Cleared
5
570,667
Distance Traveled
517,730
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,457
646
47
5
5
153,715
3
W
Hera
6,697
670
24
2
0
177,423
0
W
Bastet
7,715
772
32
3
0
225,395
4
W
Izanami
7,965
797
59
6
2
167,849
2
L
Ullr
6,529
653
35
4
0
177,435
0
L
Cthulhu
6,837
684
29
3
0
186,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role