Player Matchup

Ne Zha
Ne Zha
Isroukhu
Ne Zha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,573 Elo+
Party 1
Horus
Horus
Loyal-Leon
Horus
Level 43
God Stats
0W - 2L
1,310 SR
Queue Stats
38W - 45L
1,484 Elo+
Party 1
Fenrir
Fenrir
SkullCape
Fenrir
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 118L
1,554 Elo+
Solo
Hera
Hera
XRPUSDT
Hera
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 152L
1,553 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
oscarzepam
Ah Muzen Cab
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,513 Elo+
Solo
Team Averages
Level 23
1,462 SR
1,535 Elo+

VS

Team Averages
Level 63
1,510 SR
1,513 Elo+
Apollo
Apollo
AESilentSniper
Apollo
Level 28
God Stats
5W - 6L
1,500 SR
Queue Stats
514W - 475L
1,469 Elo+
Solo
Arachne
Arachne
BdotWasTaken
Arachne
Level 24
God Stats
1W - 1L
1,317 SR
Queue Stats
76W - 59L
1,618 Elo+
Solo
Nox
Nox
GDI Wizer
Nox
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
328W - 321L
1,467 Elo+
Solo
Ymir
Ymir
Gfunk80s
Ymir
Level 25
God Stats
7W - 7L
1,509 SR
Queue Stats
186W - 202L
1,523 Elo+
Solo
Terra
Terra
SrFonseca
Terra
Level 157
God Stats
6W - 4L
1,724 SR
Queue Stats
508W - 549L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Isroukhu
Ne Zha
12
0 / 8 / 5
7,320
610
3,979
10,540
4,792
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
16
2 / 4 / 8
8,683
724
4,163
14,062
15,108
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
SkullCape
Fenrir
16
4 / 6 / 7
9,497
791
8,079
16,525
21,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
XRPUSDT
Hera
15
4 / 6 / 8
9,545
795
23,324
9,513
4,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
oscarzepam
Ah Muzen Cab
17
4 / 3 / 8
9,476
790
13,973
9,139
4,350
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 15
11,067
922
17,283
13,142
6,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
BdotWasTaken
Arachne
17
10 / 3 / 13
10,337
861
13,391
12,570
10,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 3 / 23
9,467
789
11,888
7,091
3,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
16
4 / 1 / 19
9,410
784
5,741
11,880
12,518
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Terra
SrFonseca
Terra
15
1 / 4 / 17
9,300
775
3,201
18,224
22,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
113
14
Kills
26
27
Deaths
14
36
Assists
87
Player
Kills
Deaths
Assists
KDA
W
9
3
15
5.5
W
Arachne
BdotWasTaken
Arachne
10
3
13
5.5
W
2
3
23
4.5
W
Ymir
4
1
19
13.5
L
Ne Zha
Isroukhu
Ne Zha
0
8
5
0.31
L
Horus
2
4
8
1.5
L
Fenrir
SkullCape
Fenrir
4
6
7
1.25
W
Terra
SrFonseca
Terra
1
4
17
2.38
L
Hera
XRPUSDT
Hera
4
6
8
1.33
L
Ah Muzen Cab
oscarzepam
Ah Muzen Cab
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,518
Damage
51,504
59,779
Taken
62,907
49,793
Mitigated
55,463
16,516
Healing
32,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,283
11,684
1,185
4,484
13,142
6,472
2,260
4,864
8,169
0
41,185
W
Arachne
BdotWasTaken
Arachne
13,391
10,047
1,736
3,842
12,570
10,415
1,097
5,737
6,793
0
19,315
W
11,888
820
1,903
538
7,091
3,306
725
2,253
4,771
22,407
0
W
Ymir
5,741
776
702
2,590
11,880
12,518
710
4,975
6,692
23,090
0
L
Ne Zha
Isroukhu
Ne Zha
3,979
1,391
388
611
10,540
4,792
0
4,703
5,837
0
6,825
L
Horus
4,163
1,892
3,701
4,019
14,062
15,108
168
4,732
9,330
0
10,965
L
Fenrir
SkullCape
Fenrir
8,079
1,058
1,212
2,010
16,525
21,269
0
5,294
11,231
1,515
12,874
W
Terra
SrFonseca
Terra
3,201
633
8,814
6,773
18,224
22,752
212
6,086
11,934
8,771
0
L
Hera
XRPUSDT
Hera
23,324
5,391
576
964
9,513
4,274
876
2,470
7,043
42,468
0
L
Ah Muzen Cab
oscarzepam
Ah Muzen Cab
13,973
2,198
447
2,588
9,139
4,350
804
3,631
5,508
0
40,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,521
Gold Earned
49,581
147
Minions Killed
148
0
Camps Cleared
0
1,071,181
Distance Traveled
1,081,532
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,067
922
63
5
0
222,938
1
W
Arachne
10,337
861
25
2
0
218,659
1
W
Nox
9,467
789
15
1
0
207,181
1
W
Ymir
9,410
784
35
3
0
222,857
0
L
Ne Zha
7,320
610
5
0
0
197,487
0
L
Horus
8,683
724
13
1
0
237,651
1
L
Fenrir
9,497
791
16
1
0
184,912
2
W
Terra
9,300
775
10
1
0
209,897
4
L
Hera
9,545
795
62
5
0
193,882
3
L
Ah Muzen Cab
9,476
790
51
4
0
257,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role