Player Matchup

Nu Wa
Nu Wa
Gold II
Bultero
Nu Wa
Gold II
Level 127
God Stats
1W - 2L
1,173 SR
Queue Stats
356W - 375L
1,286 MMR
Solo
Charybdis
Charybdis
Silver I
DiNuBoBy
Charybdis
Silver I
Level 88
God Stats
12W - 12L
1,598 SR
Queue Stats
552W - 548L
1,233 MMR
Solo
Ymir
Ymir
Gold IV
Justin455238
Ymir
Gold IV
Level 89
God Stats
13W - 17L
1,144 SR
Queue Stats
643W - 648L
1,241 MMR
Solo
Cthulhu
Cthulhu
Bronze IV
NiFe Ganseki
Cthulhu
Bronze IV
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 48L
1,262 MMR
Solo
Hun Batz
Hun Batz
Gold V
XGN Ninjaa
Hun Batz
Gold V
Level 122
God Stats
6W - 3L
1,221 SR
Queue Stats
76W - 78L
1,296 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,327 SR
1,263 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,492 SR
1,263 MMR
Izanami
Izanami
Silver I
AFKLexx
Izanami
Silver I
Level 106
God Stats
57W - 45L
1,611 SR
Queue Stats
293W - 318L
1,252 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
DekiA1
Morgan Le Fay
Gold III
Level 126
God Stats
26W - 32L
1,517 SR
Queue Stats
608W - 603L
1,441 MMR
Party 1
Osiris
Osiris
Gold V
TezzyLeGoat
Osiris
Gold V
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 53L
1,292 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
YungExtendos
Cu Chulainn
Silver I
Level 128
God Stats
154W - 151L
1,473 SR
Queue Stats
688W - 696L
1,134 MMR
Party 1
Chaac
Chaac
Silver IV
im-supa-smexy
Chaac
Silver IV
Level 117
God Stats
3W - 5L
1,357 SR
Queue Stats
5W - 12L
1,197 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bultero
Nu Wa
12
1 / 3 / 5
7,107
592
6,216
5,080
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
DiNuBoBy
Charybdis
12
3 / 3 / 1
6,935
578
4,656
8,223
2,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 2 / 2
7,147
596
4,405
9,629
6,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
NiFe Ganseki
Cthulhu
11
1 / 1 / 3
6,019
502
5,359
7,128
7,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hun Batz
XGN Ninjaa
Hun Batz
15
6 / 0 / 1
8,448
704
4,941
6,209
2,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
ShivaAresAh Muzen CabAchilles

VS

Bans
ThothKumbhakarnaCabrakanCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AFKLexx
Izanami
12
3 / 2 / 1
6,961
580
4,247
7,274
1,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
DekiA1
Morgan Le Fay
11
2 / 2 / 0
6,535
545
5,568
7,343
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
11
2 / 3 / 1
6,391
533
1,948
9,009
3,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
YungExtendos
Cu Chulainn
12
2 / 4 / 0
6,872
573
7,033
11,005
6,723
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 2
5,421
452
3,640
8,365
5,783
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
13
Kills
9
9
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
AFKLexx
Izanami
3
2
1
1.75
W
Nu Wa
Bultero
Nu Wa
1
3
5
1.17
L
Morgan Le Fay
DekiA1
Morgan Le Fay
2
2
0
1
W
Charybdis
DiNuBoBy
Charybdis
3
3
1
1.17
W
2
2
2
1.5
W
Cthulhu
NiFe Ganseki
Cthulhu
1
1
3
2.5
L
Osiris
2
3
1
0.83
W
Hun Batz
XGN Ninjaa
Hun Batz
6
0
1
6.5
L
Cu Chulainn
YungExtendos
Cu Chulainn
2
4
0
0.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,577
Damage
22,436
36,269
Taken
42,996
19,211
Mitigated
20,078
10,585
Healing
8,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AFKLexx
Izanami
4,247
2,850
0
1,847
7,274
1,875
0
2,110
4,931
0
48,015
W
Nu Wa
Bultero
Nu Wa
6,216
2,509
0
1,000
5,080
1,367
598
3,590
1,164
37,507
0
L
Morgan Le Fay
DekiA1
Morgan Le Fay
5,568
914
0
1,679
7,343
1,805
324
3,617
3,726
43,695
0
W
Charybdis
DiNuBoBy
Charybdis
4,656
1,389
0
3,385
8,223
2,318
804
320
7,887
0
46,884
W
4,405
940
0
3,592
9,629
6,360
0
0
9,629
34,189
2,097
W
Cthulhu
NiFe Ganseki
Cthulhu
5,359
384
573
1,578
7,128
7,088
376
0
7,128
23,592
0
L
Osiris
1,948
641
1
749
9,009
3,892
0
2,709
6,209
0
36,865
W
Hun Batz
XGN Ninjaa
Hun Batz
4,941
773
0
457
6,209
2,078
0
1,198
4,893
0
59,964
L
Cu Chulainn
YungExtendos
Cu Chulainn
7,033
1,126
0
2,499
11,005
6,723
0
4,269
6,736
0
45,264
L
3,640
226
218
1,827
8,365
5,783
0
2,447
5,649
0
18,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,656
Gold Earned
32,180
367
Minions Killed
374
0
Camps Cleared
0
1,188,800
Distance Traveled
1,137,920
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,961
580
99
8
0
215,891
4
W
Nu Wa
7,107
592
72
6
0
216,476
3
L
Morgan Le Fay
6,535
545
91
8
0
225,285
0
W
Charybdis
6,935
578
95
8
0
223,936
4
W
Ymir
7,147
596
58
5
0
203,755
0
W
Cthulhu
6,019
502
42
4
0
252,191
2
L
Osiris
6,391
533
71
6
0
255,432
3
W
Hun Batz
8,448
704
100
8
0
292,442
3
L
Cu Chulainn
6,872
573
87
7
0
214,311
1
L
Chaac
5,421
452
26
2
0
227,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role