Player Matchup

Hercules
Hercules
 
Hercules
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Asaelf
Scylla
Level 38
God Stats
9W - 8L
1,615 SR
Queue Stats
21W - 26L
1,373 Elo+
Party 2
Bastet
Bastet
EzikCan
Bastet
Level 13
God Stats
5W - 6L
1,390 SR
Queue Stats
10W - 11L
1,579 Elo+
Party 1
Hou Yi
Hou Yi
Rybokula2
Hou Yi
Level 12
God Stats
3W - 3L
1,303 SR
Queue Stats
58W - 47L
1,550 Elo+
Solo
Team Averages
Level 65
1,462 SR
1,500 Elo+

VS

Team Averages
Level 46
1,484 SR
1,499 Elo+
Vulcan
Vulcan
SatyrMarkus
Vulcan
Level 14
God Stats
2W - 10L
1,639 SR
Queue Stats
54W - 97L
1,506 Elo+
Solo
Chiron
Chiron
Wonkus
Chiron
Level 27
God Stats
7W - 12L
1,412 SR
Queue Stats
74W - 69L
1,528 Elo+
Solo
Kukulkan
Kukulkan
Xillias
Kukulkan
Level 63
God Stats
14W - 16L
1,489 SR
Queue Stats
222W - 225L
1,552 Elo+
Solo
Ymir
Ymir
corleone69590
Ymir
Level 101
God Stats
0W - 1L
1,383 SR
Queue Stats
10W - 9L
1,531 Elo+
Solo
King Arthur
King Arthur
鹤小凤99
King Arthur
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 61L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
4 / 2 / 5
7,574
842
8,152
11,842
6,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Geb
 
Geb
12
1 / 6 / 2
6,657
740
3,437
13,559
8,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Asaelf
Scylla
13
2 / 3 / 6
6,978
775
6,093
7,798
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
EzikCan
Bastet
11
2 / 5 / 0
6,223
691
3,069
8,272
2,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Rybokula2
Hou Yi
14
5 / 3 / 2
7,655
851
8,036
8,792
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
2 / 2 / 4
7,235
804
5,499
4,038
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Wonkus
Chiron
14
6 / 2 / 10
7,689
854
12,731
7,280
2,295
Kukulkan
Xillias
Kukulkan
15
5 / 2 / 3
7,609
845
12,284
4,140
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 3 / 4
6,509
723
2,492
8,614
5,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

King Arthur
鹤小凤99
King Arthur
13
4 / 5 / 5
7,245
805
4,250
10,295
8,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
14
Kills
19
19
Deaths
14
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
2
5
3.25
W
Geb
 
Geb
1
6
2
0.33
W
Scylla
Asaelf
Scylla
2
3
6
1.67
W
Bastet
EzikCan
Bastet
2
5
0
0.4
W
Hou Yi
Rybokula2
Hou Yi
5
3
2
2
L
Vulcan
2
2
4
2
L
Chiron
Wonkus
Chiron
6
2
10
5.5
L
Kukulkan
Xillias
Kukulkan
5
2
3
3.25
L
2
3
4
1.33
L
King Arthur
鹤小凤99
King Arthur
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,787
Damage
37,256
50,263
Taken
34,367
22,265
Mitigated
18,893
5,825
Healing
5,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,152
2,293
0
1,943
11,842
6,629
0
5,314
6,338
0
21,845
W
Geb
 
Geb
3,437
0
319
967
13,559
8,342
0
4,860
8,553
10,541
0
W
Scylla
Asaelf
Scylla
6,093
403
0
374
7,798
2,068
0
3,846
3,808
19,493
0
W
Bastet
EzikCan
Bastet
3,069
431
0
249
8,272
2,410
0
3,293
4,878
0
8,668
W
Hou Yi
Rybokula2
Hou Yi
8,036
3,161
0
1,973
8,792
2,816
1,992
2,587
6,012
0
29,021
L
Vulcan
5,499
2,450
0
130
4,038
1,308
329
950
2,980
24,828
0
L
Chiron
Wonkus
Chiron
12,731
5,569
493
1,307
7,280
2,295
910
1,893
5,304
0
23,636
L
Kukulkan
Xillias
Kukulkan
12,284
574
0
0
4,140
1,622
245
579
3,446
29,969
0
L
2,492
1,000
58
1,596
8,614
5,138
178
2,188
6,256
6,943
0
L
King Arthur
鹤小凤99
King Arthur
4,250
549
118
1,648
10,295
8,530
0
3,920
6,246
0
8,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,087
Gold Earned
36,287
132
Minions Killed
155
0
Camps Cleared
0
917,416
Distance Traveled
802,673
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,574
842
23
3
0
191,382
0
W
Geb
6,657
740
12
1
0
205,280
0
W
Scylla
6,978
775
32
4
0
173,622
1
W
Bastet
6,223
691
9
1
0
174,260
0
W
Hou Yi
7,655
851
56
6
0
172,872
0
L
Vulcan
7,235
804
51
6
0
192,283
4
L
Chiron
7,689
854
29
3
0
147,659
0
L
Kukulkan
7,609
845
52
6
0
182,636
3
L
Ymir
6,509
723
9
1
0
101,394
0
L
King Arthur
7,245
805
14
2
0
178,701
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role