Player Matchup

Medusa
Medusa
Diamond III
 
Medusa
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vamana
Vamana
Diamond II
Bot674295226876
Vamana
Diamond II
Level 91
God Stats
6W - 8L
1,292 SR
Queue Stats
60W - 63L
2,324 MMR
Solo
Nu Wa
Nu Wa
Diamond I
IBelzee
Nu Wa
Diamond I
Level 160
God Stats
4W - 0L
1,999 SR
Queue Stats
342W - 331L
2,357 MMR
Party 3
Athena
Athena
Diamond V
Rοsey
Athena
Diamond V
Level 133
God Stats
12W - 5L
1,710 SR
Queue Stats
93W - 74L
2,184 MMR
Party 1
Susano
Susano
Diamond III
Zeldrιs
Susano
Diamond III
Level 157
God Stats
24W - 18L
1,724 SR
Queue Stats
481W - 465L
2,182 MMR
Party 3
Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,645 SR
2,110 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,603 SR
1,962 MMR
Khepri
Khepri
Diamond IV
 
Khepri
Diamond IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Diamond IV
 
Ne Zha
Diamond IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond III
AlternativE
Ra
Diamond III
Level 160
God Stats
32W - 37L
1,599 SR
Queue Stats
290W - 287L
2,234 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
CIocksmith
Hou Yi
Diamond IV
Level 100
God Stats
14W - 11L
1,542 SR
Queue Stats
331W - 336L
2,197 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
Nobobuu
Ah Muzen Cab
Diamond III
Level 96
God Stats
5W - 5L
1,874 SR
Queue Stats
56W - 60L
2,379 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
6 / 2 / 7
14,621
636
16,263
16,205
6,681
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
6 / 0 / 12
14,900
648
18,273
26,373
42,381
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
IBelzee
Nu Wa
20
3 / 3 / 11
14,277
621
20,504
11,763
4,232
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Rοsey
Athena
18
3 / 0 / 14
12,847
559
9,615
20,270
24,496
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
Zeldrιs
Susano
20
7 / 2 / 4
15,160
659
14,342
16,196
7,465
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
ShivaFenrirCliodhna

VS

Bans
ThothAgniBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
1 / 4 / 1
11,035
480
4,633
23,354
24,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
 
Ne Zha
17
1 / 6 / 3
10,923
475
9,752
19,340
12,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
2 / 5 / 1
11,523
501
10,716
17,842
7,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
CIocksmith
Hou Yi
19
1 / 5 / 1
12,030
523
8,759
17,170
5,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
Nobobuu
Ah Muzen Cab
20
1 / 5 / 0
13,076
569
11,638
17,096
10,777
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
12
25
Kills
6
7
Deaths
25
48
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
2
7
4.75
L
Khepri
 
Khepri
1
4
1
0.38
L
Ne Zha
 
Ne Zha
1
6
3
0.42
L
2
5
1
0.5
W
6
0
12
12
L
Hou Yi
CIocksmith
Hou Yi
1
5
1
0.3
W
Nu Wa
IBelzee
Nu Wa
3
3
11
2.83
L
Ah Muzen Cab
Nobobuu
Ah Muzen Cab
1
5
0
0.2
W
Athena
Rοsey
Athena
3
0
14
10
W
Susano
Zeldrιs
Susano
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,997
Damage
45,498
90,807
Taken
94,802
85,255
Mitigated
60,366
33,593
Healing
15,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,263
8,683
0
8,418
16,205
6,681
6,330
2,401
13,138
0
146,530
L
Khepri
 
Khepri
4,633
796
0
1,746
23,354
24,272
0
9,747
13,499
38,992
0
L
Ne Zha
 
Ne Zha
9,752
2,114
0
1,410
19,340
12,186
0
7,096
12,244
0
79,680
L
10,716
470
938
5,406
17,842
7,643
0
6,238
11,604
100,069
0
W
18,273
10,015
0
13,910
26,373
42,381
1,448
3,983
22,180
0
113,483
L
Hou Yi
CIocksmith
Hou Yi
8,759
4,115
0
3,590
17,170
5,488
2,436
3,373
13,797
0
100,662
W
Nu Wa
IBelzee
Nu Wa
20,504
3,929
0
1,991
11,763
4,232
416
3,819
7,765
151,296
0
L
Ah Muzen Cab
Nobobuu
Ah Muzen Cab
11,638
2,808
0
2,290
17,096
10,777
0
3,665
13,431
0
114,618
W
Athena
Rοsey
Athena
9,615
2,918
3,080
4,713
20,270
24,496
83
3,141
16,702
34,867
0
W
Susano
Zeldrιs
Susano
14,342
6,385
0
1,481
16,196
7,465
1,018
2,430
13,654
0
129,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,805
Gold Earned
58,587
905
Minions Killed
767
0
Camps Cleared
0
2,468,501
Distance Traveled
2,341,825
37
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,621
636
202
9
0
454,283
8
L
Khepri
11,035
480
32
1
0
502,388
5
L
Ne Zha
10,923
475
107
5
0
512,639
5
L
Ra
11,523
501
223
10
0
470,780
10
W
Vamana
14,900
648
214
9
0
515,334
5
L
Hou Yi
12,030
523
202
9
0
414,279
4
W
Nu Wa
14,277
621
219
10
0
450,224
5
L
Ah Muzen Cab
13,076
569
203
9
0
441,739
3
W
Athena
12,847
559
55
2
0
535,391
13
W
Susano
15,160
659
215
9
0
513,269
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role