Player Matchup

Terra
Terra
Clunkycylinder
Terra
Level 129
God Stats
2W - 2L
1,341 SR
Queue Stats
114W - 101L
1,590 Elo+
Party 2
Amaterasu
Amaterasu
DSM090
Amaterasu
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 2L
1,799 Elo+
Party 2
He Bo
He Bo
Neilexx
He Bo
Level 155
God Stats
2W - 2L
1,774 SR
Queue Stats
91W - 87L
1,618 Elo+
Party 2
Neith
Neith
Thalden
Neith
Level 137
God Stats
45W - 38L
1,670 SR
Queue Stats
93W - 76L
1,596 Elo+
Party 2
Bastet
Bastet
sebastienR
Bastet
Level 153
God Stats
10W - 4L
1,774 SR
Queue Stats
114W - 100L
1,590 Elo+
Party 2
Team Averages
Level 120
1,612 SR
1,638 Elo+

VS

Team Averages
Level 53
1,508 SR
1,412 Elo+
Baron Samedi
Baron Samedi
Khtek_DZ_19
Baron Samedi
Level 67
God Stats
4W - 2L
1,710 SR
Queue Stats
74W - 102L
1,389 Elo+
Solo
Izanami
Izanami
Mikeytee15
Izanami
Level 126
God Stats
6W - 2L
1,668 SR
Queue Stats
30W - 33L
1,436 Elo+
Solo
Neith
Neith
ZXCdEAD3123123
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
bastien_ta_tuer
Nu Wa
Level 17
God Stats
1W - 3L
1,164 SR
Queue Stats
6W - 12L
1,371 Elo+
Solo
Ganesha
Ganesha
sadsdg
Ganesha
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 47L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 13
8,383
838
3,818
9,033
8,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
DSM090
Amaterasu
10
0 / 2 / 0
6,142
614
217
3,344
1,523
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
Neilexx
He Bo
17
9 / 2 / 11
9,356
936
8,592
6,324
2,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Thalden
Neith
16
14 / 1 / 10
9,747
975
17,748
9,780
4,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
sebastienR
Bastet
18
12 / 1 / 16
10,027
1,003
22,285
12,305
5,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Khtek_DZ_19
Baron Samedi
14
2 / 9 / 3
7,394
739
2,991
13,223
5,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Mikeytee15
Izanami
12
2 / 10 / 1
7,465
747
5,605
11,250
3,567
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 7 / 2
7,214
721
4,771
10,303
3,122
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 8 / 3
7,214
721
5,984
10,892
2,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ganesha
sadsdg
Ganesha
12
0 / 5 / 4
6,723
672
4,850
12,155
8,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
20
39
Kills
7
7
Deaths
39
50
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
1
13
10.5
W
Amaterasu
DSM090
Amaterasu
0
2
0
0
L
Baron Samedi
Khtek_DZ_19
Baron Samedi
2
9
3
0.39
L
Izanami
Mikeytee15
Izanami
2
10
1
0.25
W
He Bo
Neilexx
He Bo
9
2
11
7.25
W
Neith
Thalden
Neith
14
1
10
19
L
2
7
2
0.43
L
1
8
3
0.31
L
Ganesha
sadsdg
Ganesha
0
5
4
0.4
W
Bastet
sebastienR
Bastet
12
1
16
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,660
Damage
24,201
40,786
Taken
57,823
23,002
Mitigated
24,232
10,376
Healing
4,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,818
702
736
1,415
9,033
8,726
569
2,874
6,159
12,891
0
W
Amaterasu
DSM090
Amaterasu
217
217
0
178
3,344
1,523
0
844
2,500
0
750
L
Baron Samedi
Khtek_DZ_19
Baron Samedi
2,991
63
136
1,802
13,223
5,996
0
3,553
9,429
17,005
0
L
Izanami
Mikeytee15
Izanami
5,605
3,046
0
236
11,250
3,567
0
1,031
10,026
0
12,004
W
He Bo
Neilexx
He Bo
8,592
518
0
1,469
6,324
2,446
368
3,020
3,304
29,982
0
W
Neith
Thalden
Neith
17,748
6,658
0
3,094
9,780
4,982
4,157
3,825
5,955
0
33,254
L
4,771
1,723
0
798
10,303
3,122
0
2,119
8,078
0
9,403
L
5,984
1,507
0
331
10,892
2,975
0
2,811
7,997
18,552
0
L
Ganesha
sadsdg
Ganesha
4,850
671
56
914
12,155
8,572
0
2,896
9,081
8,394
0
W
Bastet
sebastienR
Bastet
22,285
6,319
0
3,484
12,305
5,325
1,511
3,262
9,043
0
51,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,655
Gold Earned
36,010
189
Minions Killed
108
0
Camps Cleared
0
915,438
Distance Traveled
802,880
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,383
838
21
2
0
214,583
0
W
Amaterasu
6,142
614
1
0
0
76,571
1
L
Baron Samedi
7,394
739
41
4
0
167,953
1
L
Izanami
7,465
747
27
3
0
160,700
1
W
He Bo
9,356
936
54
5
0
192,180
1
W
Neith
9,747
975
43
4
0
198,877
1
L
Neith
7,214
721
17
2
0
141,982
0
L
Nu Wa
7,214
721
23
2
0
152,287
2
L
Ganesha
6,723
672
0
0
0
179,958
1
W
Bastet
10,027
1,003
70
7
0
233,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role