Player Matchup

Danzaburou
Danzaburou
Silver I
CDJason520
Danzaburou
Silver I
Level 160
God Stats
29W - 29L
1,567 SR
Queue Stats
478W - 515L
1,250 MMR
Solo
Charybdis
Charybdis
Silver I
DiNuBoBy
Charybdis
Silver I
Level 88
God Stats
12W - 12L
1,835 SR
Queue Stats
552W - 548L
1,279 MMR
Solo
Kukulkan
Kukulkan
Silver I
EDS0952
Kukulkan
Silver I
Level 160
God Stats
18W - 15L
1,762 SR
Queue Stats
607W - 619L
1,248 MMR
Solo
Sol
Sol
Gold V
ThatBlackGai
Sol
Gold V
Level 119
God Stats
10W - 11L
1,459 SR
Queue Stats
201W - 199L
1,293 MMR
Solo
Chaac
Chaac
Silver IV
im-supa-smexy
Chaac
Silver IV
Level 117
God Stats
3W - 5L
1,377 SR
Queue Stats
5W - 12L
1,243 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,600 SR
1,263 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,551 SR
1,263 MMR
Thoth
Thoth
Gold III
DekiA1
Thoth
Gold III
Level 126
God Stats
28W - 21L
1,456 SR
Queue Stats
608W - 603L
1,395 MMR
Party 1
Vamana
Vamana
Gold V
KkarmaClass
Vamana
Gold V
Level 109
God Stats
2W - 5L
1,531 SR
Queue Stats
139W - 151L
1,296 MMR
Solo
Freya
Freya
Gold V
TezzyLeGoat
Freya
Gold V
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 53L
1,246 MMR
Solo
Jormungandr
Jormungandr
Silver I
YungExtendos
Jormungandr
Silver I
Level 128
God Stats
34W - 28L
1,672 SR
Queue Stats
688W - 696L
1,088 MMR
Party 1
Bastet
Bastet
Gold V
keywon13
Bastet
Gold V
Level 158
God Stats
5W - 3L
1,598 SR
Queue Stats
237W - 244L
1,288 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CDJason520
Danzaburou
8
1 / 1 / 2
5,240
476
2,421
3,711
973
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
DiNuBoBy
Charybdis
10
2 / 4 / 1
5,790
526
3,008
7,936
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
EDS0952
Kukulkan
10
1 / 6 / 2
5,798
527
3,447
6,534
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 3 / 1
6,442
586
3,694
7,532
1,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 6 / 0
5,270
479
3,035
10,999
5,951
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
MulanCliodhnaKumbhakarna

VS

Bans
ArachneVulcanShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DekiA1
Thoth
10
5 / 3 / 1
6,389
581
5,875
5,478
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
14
9 / 0 / 1
8,274
752
9,328
7,873
7,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 0 / 3
5,974
543
3,709
6,366
2,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
YungExtendos
Jormungandr
11
3 / 2 / 3
6,540
595
4,389
5,501
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
keywon13
Bastet
11
2 / 0 / 4
6,420
584
1,565
6,340
1,744
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
20
20
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CDJason520
Danzaburou
1
1
2
2
W
Thoth
DekiA1
Thoth
5
3
1
1.83
L
Charybdis
DiNuBoBy
Charybdis
2
4
1
0.63
L
Kukulkan
EDS0952
Kukulkan
1
6
2
0.33
W
Vamana
9
0
1
9.5
W
1
0
3
2.5
L
1
3
1
0.5
W
Jormungandr
YungExtendos
Jormungandr
3
2
3
2.25
L
0
6
0
0
W
Bastet
keywon13
Bastet
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,605
Damage
24,866
36,712
Taken
31,558
12,936
Mitigated
16,574
9,153
Healing
9,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CDJason520
Danzaburou
2,421
472
0
1,129
3,711
973
0
1,372
2,245
0
16,265
W
Thoth
DekiA1
Thoth
5,875
50
0
1,152
5,478
1,413
1,088
1,408
3,902
26,172
0
L
Charybdis
DiNuBoBy
Charybdis
3,008
1,530
0
2,615
7,936
2,132
845
2,447
5,339
0
29,958
L
Kukulkan
EDS0952
Kukulkan
3,447
144
0
1,015
6,534
1,891
0
4,615
1,503
24,488
0
W
Vamana
9,328
5,603
0
4,096
7,873
7,558
0
505
7,300
0
46,495
W
3,709
1,482
0
1,736
6,366
2,250
553
3,512
2,774
21,936
0
L
3,694
2,599
0
2,938
7,532
1,989
399
4,729
2,673
37,126
0
W
Jormungandr
YungExtendos
Jormungandr
4,389
897
0
154
5,501
3,609
0
1,198
4,235
27,390
0
L
3,035
1,000
0
1,456
10,999
5,951
0
16
10,979
0
22,810
W
Bastet
keywon13
Bastet
1,565
526
0
2,016
6,340
1,744
0
134
6,206
0
35,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,540
Gold Earned
33,597
270
Minions Killed
305
0
Camps Cleared
0
1,028,080
Distance Traveled
1,156,752
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,240
476
28
3
0
164,708
1
W
Thoth
6,389
581
52
5
0
220,816
0
L
Charybdis
5,790
526
53
5
0
203,463
2
L
Kukulkan
5,798
527
55
5
0
211,022
4
W
Vamana
8,274
752
86
8
0
250,400
3
W
Freya
5,974
543
49
4
0
233,321
3
L
Sol
6,442
586
79
7
0
215,838
4
W
Jormungandr
6,540
595
53
5
0
187,277
0
L
Chaac
5,270
479
55
5
0
233,049
1
W
Bastet
6,420
584
65
6
0
264,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role