Player Matchup

Atlas
Atlas
ATOMIK95sang
Atlas
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 29L
1,432 Elo+
Solo
Terra
Terra
Blue-Fish-71
Terra
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SylarNM
Morgan Le Fay
Level 67
God Stats
7W - 3L
1,566 SR
Queue Stats
306W - 293L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
Z_ACmilan
Tsukuyomi
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
243W - 256L
1,423 Elo+
Solo
Nike
Nike
singeturquoise
Nike
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,259 Elo+
Party 2
Team Averages
Level 62
1,513 SR
1,414 Elo+

VS

Team Averages
Level 83
1,467 SR
1,363 Elo+
Fenrir
Fenrir
Demon7923
Fenrir
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 112L
1,339 Elo+
Party 1
Hachiman
Hachiman
Golfgti170
Hachiman
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,209 Elo+
Solo
The Morrigan
The Morrigan
HappyBuzzy
The Morrigan
Level 67
God Stats
2W - 6L
1,188 SR
Queue Stats
147W - 122L
1,399 Elo+
Party 1
Cabrakan
Cabrakan
alexsnakes7
Cabrakan
Level 62
God Stats
2W - 2L
1,600 SR
Queue Stats
87W - 79L
1,419 Elo+
Party 1
Horus
Horus
dunhelm
Horus
Level 98
God Stats
6W - 10L
1,545 SR
Queue Stats
866W - 898L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 6
8,939
497
2,248
3,611
2,903
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
3 / 10 / 17
11,504
639
6,954
25,655
14,674
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
SylarNM
Morgan Le Fay
20
11 / 4 / 21
14,596
811
28,259
14,274
8,157
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Z_ACmilan
Tsukuyomi
20
15 / 6 / 16
14,940
830
21,994
17,625
8,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
7 / 4 / 25
14,503
806
14,728
19,824
31,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Demon7923
Fenrir
19
9 / 9 / 9
12,746
708
16,606
24,153
16,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
Golfgti170
Hachiman
20
4 / 5 / 12
12,761
709
18,212
18,184
7,696
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
HappyBuzzy
The Morrigan
19
5 / 7 / 11
12,211
678
13,902
9,967
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
alexsnakes7
Cabrakan
20
6 / 9 / 10
12,508
695
17,260
23,789
16,481
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
dunhelm
Horus
15
1 / 6 / 10
10,363
576
3,029
13,972
18,279
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
77
36
Kills
25
25
Deaths
36
85
Assists
52
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
W
3
10
17
1.15
L
Fenrir
Demon7923
Fenrir
9
9
9
1.5
L
Hachiman
Golfgti170
Hachiman
4
5
12
2
L
The Morrigan
HappyBuzzy
The Morrigan
5
7
11
1.5
W
Morgan Le Fay
SylarNM
Morgan Le Fay
11
4
21
5.38
W
Tsukuyomi
Z_ACmilan
Tsukuyomi
15
6
16
3.83
L
Cabrakan
alexsnakes7
Cabrakan
6
9
10
1.22
L
Horus
dunhelm
Horus
1
6
10
1
W
7
4
25
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,183
Damage
69,009
80,989
Taken
90,065
66,287
Mitigated
62,932
30,629
Healing
26,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,248
330
115
695
3,611
2,903
0
1,283
2,328
3,420
0
W
6,954
1,395
7,926
5,593
25,655
14,674
184
12,937
12,718
14,557
0
L
Fenrir
Demon7923
Fenrir
16,606
2,708
1,511
3,548
24,153
16,619
311
9,496
14,252
0
25,035
L
Hachiman
Golfgti170
Hachiman
18,212
6,988
2,185
4,264
18,184
7,696
934
6,837
11,206
0
47,640
L
The Morrigan
HappyBuzzy
The Morrigan
13,902
1,233
1,014
1,290
9,967
3,857
1,085
3,854
5,537
22,665
4,884
W
Morgan Le Fay
SylarNM
Morgan Le Fay
28,259
2,042
2,412
3,234
14,274
8,157
1,894
3,981
10,293
65,291
0
W
Tsukuyomi
Z_ACmilan
Tsukuyomi
21,994
3,699
313
3,975
17,625
8,793
1,133
5,012
12,613
0
47,202
L
Cabrakan
alexsnakes7
Cabrakan
17,260
2,015
0
3,448
23,789
16,481
695
11,120
12,321
31,480
0
L
Horus
dunhelm
Horus
3,029
1,690
6,125
3,562
13,972
18,279
190
5,668
7,909
0
7,619
W
14,728
1,585
1,917
4,449
19,824
31,760
1,466
5,454
14,370
0
46,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,482
Gold Earned
60,589
168
Minions Killed
153
0
Camps Cleared
0
1,382,158
Distance Traveled
1,276,181
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,939
497
1
0
0
81,460
0
W
Terra
11,504
639
15
1
0
301,017
3
L
Fenrir
12,746
708
18
1
0
290,160
0
L
Hachiman
12,761
709
59
3
0
289,710
3
L
The Morrigan
12,211
678
33
2
0
247,082
0
W
Morgan Le Fay
14,596
811
63
4
0
321,469
0
W
Tsukuyomi
14,940
830
33
2
0
354,079
0
L
Cabrakan
12,508
695
34
2
0
259,414
0
L
Horus
10,363
576
9
1
0
189,815
0
W
Nike
14,503
806
56
3
0
324,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role