Player Matchup

Tsukuyomi
Tsukuyomi
Divingecho
Tsukuyomi
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,281 Elo+
Solo
Chaac
Chaac
Matthew55
Chaac
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 118L
1,452 Elo+
Solo
Apollo
Apollo
MeerBogen295160
Apollo
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
664W - 672L
1,415 Elo+
Solo
Sol
Sol
TragiicSniipe
Sol
Level 82
God Stats
13W - 6L
1,723 SR
Queue Stats
321W - 346L
1,381 Elo+
Solo
Zeus
Zeus
spooky_gelatine5
Zeus
Level 65
God Stats
37W - 42L
1,565 SR
Queue Stats
670W - 712L
1,408 Elo+
Solo
Team Averages
Level 73
1,558 SR
1,387 Elo+

VS

Team Averages
Level 82
1,393 SR
1,294 Elo+
Ymir
Ymir
Crusader_of_HELL
Ymir
Level 81
God Stats
18W - 9L
1,572 SR
Queue Stats
105W - 122L
1,394 Elo+
Solo
Odin
Odin
Faze_Joaco91
Odin
Level 88
God Stats
4W - 7L
1,273 SR
Queue Stats
129W - 128L
1,226 Elo+
Solo
Nemesis
Nemesis
ForgottenRituaL
Nemesis
Level 84
God Stats
39W - 28L
1,576 SR
Queue Stats
957W - 1,022L
1,282 Elo+
Solo
Heimdallr
Heimdallr
ShadowRheeper
Heimdallr
Level 109
God Stats
1W - 6L
1,293 SR
Queue Stats
410W - 439L
1,348 Elo+
Solo
Baron Samedi
Baron Samedi
ruuulooo_09
Baron Samedi
Level 49
God Stats
2W - 8L
1,252 SR
Queue Stats
47W - 63L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Divingecho
Tsukuyomi
18
2 / 0 / 7
10,945
547
4,595
13,884
4,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
Matthew55
Chaac
16
2 / 10 / 1
10,738
537
9,117
23,094
15,267
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 6 / 8
10,246
512
11,506
16,328
5,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 0 / 13
11,579
579
14,441
11,756
4,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
18 / 3 / 1
12,530
627
23,097
9,826
3,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 5
8,460
423
6,167
21,261
22,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 2 / 3
8,760
438
5,081
11,019
6,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 7 / 4
9,188
459
12,329
18,643
7,034
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heimdallr
ShadowRheeper
Heimdallr
13
2 / 6 / 3
8,097
405
6,201
11,099
3,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
ruuulooo_09
Baron Samedi
14
6 / 10 / 1
9,132
457
12,057
19,028
8,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
33
32
Kills
17
19
Deaths
32
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
W
Tsukuyomi
Divingecho
Tsukuyomi
2
0
7
5.5
L
3
2
3
2.25
L
4
7
4
0.86
W
Chaac
Matthew55
Chaac
2
10
1
0.25
W
6
6
8
1.67
L
Heimdallr
ShadowRheeper
Heimdallr
2
6
3
0.58
W
4
0
13
10.5
L
Baron Samedi
ruuulooo_09
Baron Samedi
6
10
1
0.65
W
18
3
1
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,756
Damage
41,835
74,888
Taken
81,050
34,083
Mitigated
47,879
25,925
Healing
16,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,167
1,402
0
1,431
21,261
22,147
0
11,310
9,699
13,142
0
W
Tsukuyomi
Divingecho
Tsukuyomi
4,595
1,119
0
8,842
13,884
4,703
566
1,820
12,064
0
69,803
L
5,081
1,699
0
3,506
11,019
6,692
0
2,763
8,196
0
32,825
L
12,329
5,115
0
3,646
18,643
7,034
0
7,825
10,660
0
56,881
W
Chaac
Matthew55
Chaac
9,117
3,621
0
3,735
23,094
15,267
1,558
4,152
18,551
0
63,414
W
11,506
7,767
0
3,447
16,328
5,962
3,689
5,175
11,153
0
48,885
L
Heimdallr
ShadowRheeper
Heimdallr
6,201
1,927
718
2,265
11,099
3,448
0
5,318
5,649
0
41,670
W
14,441
4,111
0
7,332
11,756
4,649
3,926
4,314
7,442
67,647
6,933
L
Baron Samedi
ruuulooo_09
Baron Samedi
12,057
1,092
359
4,645
19,028
8,558
0
8,265
10,403
55,417
0
W
23,097
2,403
0
2,569
9,826
3,502
2,286
2,763
7,063
73,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,038
Gold Earned
43,637
553
Minions Killed
316
0
Camps Cleared
0
1,776,022
Distance Traveled
1,388,304
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,460
423
23
1
0
294,716
1
W
Tsukuyomi
10,945
547
120
6
0
430,056
5
L
Odin
8,760
438
62
3
0
229,640
0
L
Nemesis
9,188
459
84
4
0
323,701
0
W
Chaac
10,738
537
108
5
0
282,374
9
W
Apollo
10,246
512
77
4
0
388,847
0
L
Heimdallr
8,097
405
73
4
0
223,607
2
W
Sol
11,579
579
121
6
0
342,642
3
L
Baron Samedi
9,132
457
74
4
0
316,640
0
W
Zeus
12,530
627
127
6
0
332,103
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role