Player Matchup

Medusa
Medusa
Silver III
Maveric-Arg
Medusa
Silver III
Level 85
God Stats
2W - 2L
1,378 SR
Queue Stats
15W - 28L
1,144 MMR
Solo
Odin
Odin
Bronze V
Mythik Machine
Odin
Bronze V
Level 77
God Stats
0W - 1L
1,709 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Chang'e
Chang'e
Bronze IV
Not Mami
Chang'e
Bronze IV
Level 65
God Stats
0W - 3L
1,282 SR
Queue Stats
3W - 8L
1,500 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 76
1,457 SR
1,381 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,578 SR
1,411 MMR
Thoth
Thoth
Gold II
POLATALEMDAR471
Thoth
Gold II
Level 128
God Stats
40W - 34L
1,680 SR
Queue Stats
147W - 175L
1,629 MMR
Party 1
Chiron
Chiron
Silver II
musiccaster
Chiron
Silver II
Level 123
God Stats
82W - 118L
1,554 SR
Queue Stats
436W - 650L
1,126 MMR
Solo
Fenrir
Fenrir
Silver II
xeV_Axilya
Fenrir
Silver II
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,479 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 7 / 1
6,866
624
4,871
9,903
2,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 4 / 2
6,861
624
2,433
10,129
5,461
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Not Mami
Chang'e
11
1 / 7 / 2
6,875
625
4,683
9,117
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
AnubisShivaYemojaAthenaNeith

VS

Bans
BastetYmirHou YiAresCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 7
9,761
887
12,372
4,785
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
14
5 / 0 / 13
9,294
845
7,595
6,247
1,992
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
xeV_Axilya
Fenrir
12
3 / 3 / 11
8,180
744
6,730
9,949
8,321
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
3
Kills
18
18
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
7
1
0.21
L
1
4
2
0.5
L
Chang'e
Not Mami
Chang'e
1
7
2
0.29
W
10
0
7
13.5
W
Chiron
5
0
13
11.5
W
Fenrir
xeV_Axilya
Fenrir
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,987
Damage
26,697
29,149
Taken
20,981
9,640
Mitigated
11,944
2,708
Healing
4,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,871
1,569
0
0
9,903
2,055
0
5,097
4,806
0
21,606
L
2,433
480
0
720
10,129
5,461
0
5,500
4,629
0
16,927
L
Chang'e
Not Mami
Chang'e
4,683
320
638
1,350
9,117
2,124
0
2,039
7,078
14,166
0
W
12,372
477
0
1,382
4,785
1,631
585
889
3,896
44,646
0
W
Chiron
7,595
2,251
805
1,799
6,247
1,992
1,222
2,265
3,982
0
30,013
W
Fenrir
xeV_Axilya
Fenrir
6,730
1,402
0
592
9,949
8,321
657
2,138
7,811
0
18,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,602
Gold Earned
27,235
92
Minions Killed
150
2
Camps Cleared
8
534,854
Distance Traveled
628,723
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,866
624
41
4
2
162,218
3
L
Odin
6,861
624
40
4
0
195,161
5
L
Chang'e
6,875
625
11
1
0
177,475
3
W
Thoth
9,761
887
72
7
3
221,007
2
W
Chiron
9,294
845
50
5
1
197,258
3
W
Fenrir
8,180
744
28
3
4
210,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role