Player Matchup

Shiva
Shiva
 
Shiva
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
RageForceSteel
Atlas
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 43L
1,723 Elo+
Solo
Zeus
Zeus
Vanvett
Zeus
Level 126
God Stats
6W - 4L
1,718 SR
Queue Stats
465W - 504L
1,444 Elo+
Solo
Sobek
Sobek
denyy98
Sobek
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 65L
1,423 Elo+
Solo
Team Averages
Level 101
1,544 SR
1,518 Elo+

VS

Team Averages
Level 113
1,441 SR
1,490 Elo+
Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Lemonty
Baron Samedi
Level 146
God Stats
3W - 5L
1,285 SR
Queue Stats
328W - 355L
1,484 Elo+
Solo
Geb
Geb
ProudSun
Geb
Level 89
God Stats
9W - 10L
1,420 SR
Queue Stats
786W - 798L
1,474 Elo+
Solo
Chronos
Chronos
RexPexFex
Chronos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 87L
1,489 Elo+
Solo
Persephone
Persephone
bulanthedog
Persephone
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
2 / 1 / 19
11,155
797
9,757
24,312
16,658
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
 
King Arthur
16
4 / 3 / 12
10,188
728
6,189
15,011
14,712
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
10 / 1 / 10
11,815
844
10,721
13,452
12,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zeus
Vanvett
Zeus
17
4 / 3 / 13
10,738
767
21,026
9,121
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
denyy98
Sobek
17
3 / 2 / 12
10,559
754
4,235
16,348
22,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
3 / 3 / 3
9,782
699
16,069
6,518
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Lemonty
Baron Samedi
16
0 / 4 / 10
9,086
649
16,072
13,181
6,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 3 / 6
10,274
734
5,717
12,846
15,138
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
RexPexFex
Chronos
18
4 / 7 / 5
10,497
750
15,451
18,456
7,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
bulanthedog
Persephone
6
0 / 6 / 1
6,993
500
1,068
5,696
1,482

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
34
23
Kills
9
10
Deaths
23
66
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
1
19
11.5
W
King Arthur
 
King Arthur
4
3
12
3.33
L
Merlin
 
Merlin
3
3
3
1.5
L
Baron Samedi
Lemonty
Baron Samedi
0
4
10
1.25
L
2
3
6
1.67
W
10
1
10
15
L
Chronos
RexPexFex
Chronos
4
7
5
0.93
W
Zeus
Vanvett
Zeus
4
3
13
3.5
L
Persephone
bulanthedog
Persephone
0
6
1
0.08
W
Sobek
denyy98
Sobek
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,928
Damage
54,377
78,244
Taken
56,697
69,990
Mitigated
33,018
38,673
Healing
17,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
9,757
1,770
6,109
12,463
24,312
16,658
862
15,520
8,792
0
21,213
W
King Arthur
 
King Arthur
6,189
400
3,007
2,737
15,011
14,712
684
11,687
3,324
0
14,512
L
Merlin
 
Merlin
16,069
814
78
497
6,518
2,264
0
5,204
1,314
40,715
0
L
Baron Samedi
Lemonty
Baron Samedi
16,072
766
4,731
5,465
13,181
6,364
301
9,257
3,924
26,376
0
L
5,717
165
536
1,980
12,846
15,138
196
7,599
5,247
9,265
0
W
10,721
2,594
3,139
3,861
13,452
12,755
631
10,462
2,990
27,711
0
L
Chronos
RexPexFex
Chronos
15,451
8,942
802
3,117
18,456
7,770
1,082
11,137
7,319
31,393
0
W
Zeus
Vanvett
Zeus
21,026
1,685
1,638
1,449
9,121
3,439
2,634
6,975
2,146
49,374
0
L
Persephone
bulanthedog
Persephone
1,068
293
0
66
5,696
1,482
0
2,779
2,911
1,787
0
W
Sobek
denyy98
Sobek
4,235
105
1,233
3,037
16,348
22,426
450
9,733
6,615
9,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,455
Gold Earned
46,632
140
Minions Killed
112
0
Camps Cleared
0
1,296,398
Distance Traveled
1,121,595
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,155
797
20
1
0
270,756
0
W
King Arthur
10,188
728
24
2
0
225,603
1
L
Merlin
9,782
699
46
3
0
262,033
4
L
Baron Samedi
9,086
649
23
2
0
240,228
4
L
Geb
10,274
734
4
0
0
268,790
0
W
Atlas
11,815
844
22
2
0
254,529
0
L
Chronos
10,497
750
36
3
0
212,181
4
W
Zeus
10,738
767
62
4
0
256,160
3
L
Persephone
6,993
500
3
0
0
138,363
1
W
Sobek
10,559
754
12
1
0
289,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role