Player Matchup

Charybdis
Charybdis
Gold I
Lucker37
Charybdis
Gold I
Level 160
God Stats
3W - 6L
1,618 SR
Queue Stats
251W - 233L
1,564 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
NLF_Adis06
Gilgamesh
Gold III
Level 83
God Stats
15W - 9L
1,671 SR
Queue Stats
202W - 200L
1,594 MMR
Party 2
Zeus
Zeus
Gold IV
NLF_xkolijak
Zeus
Gold IV
Level 127
God Stats
3W - 4L
1,633 SR
Queue Stats
200W - 197L
1,502 MMR
Party 2
Sobek
Sobek
Gold III
OneMaroc99
Sobek
Gold III
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 64L
1,543 MMR
Solo
Osiris
Osiris
Bronze V
TacticalNade85
Osiris
Bronze V
Level 156
God Stats
0W - 1L
1,366 SR
Queue Stats
78W - 67L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,558 SR
1,541 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,636 SR
1,542 MMR
Ra
Ra
Silver II
Dawhawk
Ra
Silver II
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 MMR
Solo
Horus
Horus
Platinum V
Kendzi002
Horus
Platinum V
Level 109
God Stats
3W - 3L
1,654 SR
Queue Stats
97W - 83L
1,561 MMR
Solo
Hou Yi
Hou Yi
Bronze V
Lemonah_007
Hou Yi
Bronze V
Level 158
God Stats
2W - 3L
1,693 SR
Queue Stats
66W - 63L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Bronze III
gabsjezy
Amaterasu
Bronze III
Level 42
God Stats
1W - 1L
1,481 SR
Queue Stats
15W - 18L
1,555 MMR
Solo
Chaac
Chaac
Silver II
lVlLK
Chaac
Silver II
Level 109
God Stats
4W - 0L
1,850 SR
Queue Stats
127W - 124L
1,595 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Lucker37
Charybdis
20
2 / 6 / 3
12,797
512
12,244
19,922
5,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
NLF_Adis06
Gilgamesh
19
3 / 6 / 3
12,259
490
18,776
26,823
27,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
6 / 7 / 7
13,043
522
25,060
14,011
4,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
15
1 / 8 / 10
9,973
399
8,210
28,875
37,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
5 / 11 / 7
12,012
480
19,108
26,105
23,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ArachneAchillesBastetShiva

VS

Bans
MerlinMulanCliodhnaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 11
15,028
601
19,649
13,981
7,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Kendzi002
Horus
20
4 / 5 / 25
13,885
555
9,113
27,718
31,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hou Yi
20
10 / 1 / 10
15,232
609
24,252
20,415
7,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
gabsjezy
Amaterasu
20
5 / 3 / 12
14,482
579
18,470
31,044
29,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
lVlLK
Chaac
20
11 / 3 / 15
15,047
602
18,114
23,858
14,994
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
111
17
Kills
38
38
Deaths
17
30
Assists
73
Player
Kills
Deaths
Assists
KDA
W
8
5
11
2.7
W
Horus
Kendzi002
Horus
4
5
25
3.3
W
Hou Yi
10
1
10
15
L
Charybdis
Lucker37
Charybdis
2
6
3
0.58
L
Gilgamesh
NLF_Adis06
Gilgamesh
3
6
3
0.75
L
6
7
7
1.36
L
Sobek
1
8
10
0.75
L
5
11
7
0.77
W
Amaterasu
gabsjezy
Amaterasu
5
3
12
3.67
W
Chaac
lVlLK
Chaac
11
3
15
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,398
Damage
89,598
115,736
Taken
117,016
99,093
Mitigated
90,941
25,170
Healing
58,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,649
782
4,365
4,098
13,981
7,273
782
5,400
8,581
122,410
0
W
Horus
Kendzi002
Horus
9,113
4,341
3,973
8,873
27,718
31,484
314
10,271
17,447
0
29,329
W
Hou Yi
24,252
16,887
0
11,131
20,415
7,765
1,808
4,536
15,879
0
126,562
L
Charybdis
Lucker37
Charybdis
12,244
7,919
0
7,185
19,922
5,636
1,108
790
19,021
0
110,099
L
Gilgamesh
NLF_Adis06
Gilgamesh
18,776
6,789
0
7,033
26,823
27,624
1,003
4,261
21,722
0
82,465
L
25,060
1,611
0
1,879
14,011
4,990
192
2,716
11,248
102,596
0
L
Sobek
8,210
594
0
4,045
28,875
37,406
0
6,280
22,482
27,634
0
L
19,108
7,181
0
5,028
26,105
23,437
0
5,851
19,958
0
105,849
W
Amaterasu
gabsjezy
Amaterasu
18,470
8,498
0
13,141
31,044
29,425
1,091
7,408
23,636
534
88,252
W
Chaac
lVlLK
Chaac
18,114
1,758
0
12,788
23,858
14,994
5,379
7,931
15,553
0
116,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,084
Gold Earned
73,674
679
Minions Killed
696
0
Camps Cleared
0
2,153,571
Distance Traveled
2,556,627
18
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,028
601
196
8
0
483,356
13
W
Horus
13,885
555
26
1
0
499,320
11
W
Hou Yi
15,232
609
154
6
0
478,373
9
L
Charybdis
12,797
512
189
8
0
404,692
2
L
Gilgamesh
12,259
490
151
6
0
380,162
2
L
Zeus
13,043
522
171
7
0
427,089
2
L
Sobek
9,973
399
35
1
0
479,357
9
L
Osiris
12,012
480
133
5
0
462,271
3
W
Amaterasu
14,482
579
161
6
0
531,130
1
W
Chaac
15,047
602
159
6
0
564,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role