Player Matchup

Nox
Nox
Champagne Bunny
Nox
Level 109
God Stats
130W - 115L
1,532 SR
Queue Stats
309W - 313L
1,471 Elo+
Party 1
Shiva
Shiva
LoStandards
Shiva
Level 144
God Stats
26W - 11L
1,720 SR
Queue Stats
398W - 410L
1,591 Elo+
Solo
Mercury
Mercury
Rcheatum
Mercury
Level 107
God Stats
3W - 3L
1,301 SR
Queue Stats
130W - 124L
1,594 Elo+
Solo
Xbalanque
Xbalanque
SinisterKirby
Xbalanque
Level 141
God Stats
6W - 5L
1,548 SR
Queue Stats
85W - 88L
1,481 Elo+
Solo
Anubis
Anubis
iSnortJuice
Anubis
Level 101
God Stats
45W - 44L
1,562 SR
Queue Stats
293W - 300L
1,479 Elo+
Party 1
Team Averages
Level 120
1,533 SR
1,523 Elo+

VS

Team Averages
Level 105
1,503 SR
1,561 Elo+
Serqet
Serqet
 
Serqet
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
DaviMacuzaya
Hera
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
604W - 620L
1,526 Elo+
Solo
Khepri
Khepri
Eli-Doggo
Khepri
Level 88
God Stats
0W - 1L
1,799 SR
Queue Stats
3W - 1L
1,817 Elo+
Solo
Charybdis
Charybdis
SoLOUD ImDEAF
Charybdis
Level 84
God Stats
1W - 2L
1,473 SR
Queue Stats
154W - 129L
1,528 Elo+
Solo
Hel
Hel
Varainath
Hel
Level 103
God Stats
8W - 18L
1,245 SR
Queue Stats
343W - 358L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 5
10,560
1,056
8,315
1,720
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 0 / 8
10,783
1,078
16,149
14,318
13,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mercury
Rcheatum
Mercury
15
1 / 0 / 4
9,367
937
2,625
2,019
758
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
SinisterKirby
Xbalanque
16
3 / 0 / 8
10,428
1,043
22,888
7,028
2,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
16
0 / 0 / 11
10,335
1,034
5,790
1,449
779
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

302

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
0 / 0 / 0
9,124
912
4,779
7,572
3,929
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 4 / 0
9,174
917
5,184
12,331
6,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
Eli-Doggo
Khepri
15
0 / 0 / 0
9,993
999
3,587
15,529
17,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
SoLOUD ImDEAF
Charybdis
15
0 / 4 / 0
9,047
905
4,766
10,384
4,599
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 5 / 0
9,050
905
6,254
13,517
10,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
0
13
Kills
0
0
Deaths
13
36
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
0
0
0
W
4
0
5
6.5
L
0
4
0
0
L
Khepri
Eli-Doggo
Khepri
0
0
0
0
W
5
0
8
9
W
Mercury
Rcheatum
Mercury
1
0
4
3
W
Xbalanque
SinisterKirby
Xbalanque
3
0
8
7
L
Charybdis
SoLOUD ImDEAF
Charybdis
0
4
0
0
L
0
5
0
0
W
Anubis
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,767
Damage
24,570
26,534
Taken
59,333
17,962
Mitigated
43,275
10,140
Healing
15,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,779
335
0
366
7,572
3,929
0
1,636
5,936
0
9,097
W
8,315
290
441
487
1,720
724
0
1,024
696
18,887
0
L
5,184
804
0
661
12,331
6,369
0
1,771
10,560
25,246
1,974
L
Khepri
Eli-Doggo
Khepri
3,587
332
150
5,550
15,529
17,646
0
4,365
11,164
9,462
0
W
16,149
2,777
907
5,527
14,318
13,085
0
8,086
5,527
274
25,159
W
Mercury
Rcheatum
Mercury
2,625
244
0
37
2,019
758
0
1,191
828
0
19,460
W
Xbalanque
SinisterKirby
Xbalanque
22,888
12,740
0
1,726
7,028
2,616
0
3,803
3,225
0
41,914
L
Charybdis
SoLOUD ImDEAF
Charybdis
4,766
2,501
0
802
10,384
4,599
0
2,815
7,569
0
30,533
L
6,254
157
4,156
4,168
13,517
10,732
0
3,764
9,753
29,162
0
W
Anubis
5,790
479
0
1,015
1,449
779
0
814
635
42,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,473
Gold Earned
46,388
219
Minions Killed
182
12
Camps Cleared
6
1,015,170
Distance Traveled
907,804
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,124
912
8
1
3
207,072
2
W
Nox
10,560
1,056
23
2
2
196,471
0
L
Hera
9,174
917
39
4
1
182,235
3
L
Khepri
9,993
999
15
2
0
191,264
0
W
Shiva
10,783
1,078
19
2
2
202,721
0
W
Mercury
9,367
937
35
4
2
236,041
1
W
Xbalanque
10,428
1,043
51
5
6
192,261
2
L
Charybdis
9,047
905
66
7
1
133,555
0
L
Hel
9,050
905
54
5
1
193,678
0
W
Anubis
10,335
1,034
91
9
0
187,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role