Player Matchup

Tyr
Tyr
Bullseye Pig
Tyr
Level 136
God Stats
10W - 18L
1,412 SR
Queue Stats
230W - 233L
1,519 Elo+
Solo
Izanami
Izanami
Methus
Izanami
Level 88
God Stats
33W - 32L
1,512 SR
Queue Stats
44W - 59L
1,471 Elo+
Solo
Ah Puch
Ah Puch
SpartanTW
Ah Puch
Level 122
God Stats
2W - 2L
1,568 SR
Queue Stats
192W - 185L
1,485 Elo+
Solo
Ganesha
Ganesha
TheJoa6
Ganesha
Level 79
God Stats
15W - 15L
1,548 SR
Queue Stats
18W - 20L
1,493 Elo+
Party 1
Horus
Horus
Tolegames
Horus
Level 58
God Stats
2W - 3L
1,802 SR
Queue Stats
23W - 29L
1,494 Elo+
Party 1
Team Averages
Level 97
1,568 SR
1,492 Elo+

VS

Team Averages
Level 109
1,395 SR
1,471 Elo+
Ao Kuang
Ao Kuang
MeaslyFiddle52
Ao Kuang
Level 139
God Stats
0W - 2L
1,297 SR
Queue Stats
1W - 6L
1,294 Elo+
Solo
Gilgamesh
Gilgamesh
PGFingas
Gilgamesh
Level 106
God Stats
2W - 3L
1,502 SR
Queue Stats
85W - 71L
1,580 Elo+
Solo
Merlin
Merlin
TheFallingGalaxy
Merlin
Level 122
God Stats
2W - 2L
1,448 SR
Queue Stats
84W - 82L
1,486 Elo+
Solo
Ne Zha
Ne Zha
cazador9812
Ne Zha
Level 55
God Stats
5W - 9L
1,531 SR
Queue Stats
140W - 144L
1,474 Elo+
Solo
Atlas
Atlas
kittyykenzie
Atlas
Level 123
God Stats
0W - 4L
1,197 SR
Queue Stats
79W - 85L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 3
8,101
810
3,082
6,108
4,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
Methus
Izanami
14
2 / 0 / 2
7,981
798
3,971
6,158
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
SpartanTW
Ah Puch
14
1 / 1 / 6
7,742
774
7,074
6,609
2,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
TheJoa6
Ganesha
13
0 / 0 / 8
7,664
766
4,917
10,084
6,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Horus
Tolegames
Horus
14
3 / 0 / 3
7,475
748
5,060
5,610
3,647
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
1 / 4 / 0
7,127
713
6,552
10,283
3,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
PGFingas
Gilgamesh
10
0 / 2 / 0
6,188
619
997
3,202
1,250
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 1 / 0
6,917
692
7,471
5,407
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
12
0 / 3 / 0
6,406
641
5,616
6,163
1,838
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 2 / 0
6,610
661
4,342
5,496
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
12
Kills
1
1
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
L
Ao Kuang
1
4
0
0.25
W
Izanami
Methus
Izanami
2
0
2
3
L
Gilgamesh
PGFingas
Gilgamesh
0
2
0
0
W
Ah Puch
SpartanTW
Ah Puch
1
1
6
4
L
0
1
0
0
W
Ganesha
TheJoa6
Ganesha
0
0
8
4
W
Horus
Tolegames
Horus
3
0
3
4.5
L
Ne Zha
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,104
Damage
24,978
34,569
Taken
30,551
19,713
Mitigated
9,993
12,853
Healing
5,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,082
63
0
1,619
6,108
4,245
496
2,399
3,709
0
19,558
L
Ao Kuang
6,552
768
0
3,076
10,283
3,499
0
4,177
5,741
21,255
1,838
W
Izanami
Methus
Izanami
3,971
2,250
0
2,214
6,158
2,031
297
2,182
3,976
0
41,806
L
Gilgamesh
PGFingas
Gilgamesh
997
269
0
500
3,202
1,250
0
849
2,204
0
6,241
W
Ah Puch
SpartanTW
Ah Puch
7,074
318
0
3,024
6,609
2,985
563
4,201
2,408
31,183
0
L
7,471
404
0
1,000
5,407
1,447
0
2,450
2,924
27,340
0
W
Ganesha
TheJoa6
Ganesha
4,917
314
0
3,789
10,084
6,805
0
6,269
3,815
16,956
0
W
Horus
Tolegames
Horus
5,060
2,041
376
1,831
5,610
3,647
0
2,933
2,677
0
17,904
L
Ne Zha
5,616
80
0
210
6,163
1,838
0
2,950
3,001
0
17,897
L
4,342
1,574
27
742
5,496
1,959
0
975
4,443
17,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,963
Gold Earned
33,248
232
Minions Killed
177
0
Camps Cleared
0
1,046,856
Distance Traveled
863,346
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,101
810
42
4
0
215,421
4
L
Ao Kuang
7,127
713
41
4
0
215,500
0
W
Izanami
7,981
798
83
8
0
198,132
4
L
Gilgamesh
6,188
619
17
2
0
74,229
2
W
Ah Puch
7,742
774
57
6
0
199,496
2
L
Merlin
6,917
692
61
6
0
194,044
2
W
Ganesha
7,664
766
6
1
0
199,540
0
W
Horus
7,475
748
44
4
0
234,267
1
L
Ne Zha
6,406
641
26
3
0
193,956
1
L
Atlas
6,610
661
32
3
0
185,617
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role