Player Matchup

Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Platinum III
Au Neo Phoenix
Discordia
Platinum III
Level 129
God Stats
7W - 8L
1,625 SR
Queue Stats
221W - 242L
1,877 MMR
Solo
Medusa
Medusa
Silver I
BennyHot
Medusa
Silver I
Level 147
God Stats
14W - 2L
1,912 SR
Queue Stats
29W - 7L
1,574 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,679 SR
1,650 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,498 SR
1,629 MMR
Horus
Horus
Silver II
MrMoFire
Horus
Silver II
Level 128
God Stats
0W - 1L
1,515 SR
Queue Stats
5W - 7L
1,573 MMR
Solo
Thoth
Thoth
Gold III
Sukuną
Thoth
Gold III
Level 127
God Stats
1W - 3L
1,479 SR
Queue Stats
31W - 39L
1,767 MMR
Solo
Izanami
Izanami
Platinum V
kvk 53
Izanami
Platinum V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 271L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 0 / 9
10,055
773
5,024
13,870
18,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Au Neo Phoenix
Discordia
14
1 / 3 / 9
8,918
686
10,819
7,782
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
BennyHot
Medusa
15
9 / 4 / 3
10,592
815
11,785
11,442
3,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ShivaAtlasAh Muzen CabSolAres

VS

Bans
BastetFenrirScyllaCabrakanZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
MrMoFire
Horus
11
0 / 5 / 4
7,754
596
3,397
11,631
9,621
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Thoth
Sukuną
Thoth
15
4 / 3 / 2
9,512
732
12,896
7,690
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
kvk 53
Izanami
13
3 / 5 / 4
8,914
686
7,537
12,422
4,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
13
Kills
7
7
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
9
7.5
W
Discordia
Au Neo Phoenix
Discordia
1
3
9
1.83
W
Medusa
BennyHot
Medusa
9
4
3
2.63
L
Horus
MrMoFire
Horus
0
5
4
0.4
L
Thoth
Sukuną
Thoth
4
3
2
1.67
L
Izanami
kvk 53
Izanami
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,628
Damage
23,830
33,094
Taken
31,743
23,520
Mitigated
16,306
7,802
Healing
6,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,024
255
810
5,336
13,870
18,479
222
3,489
10,381
15,903
0
W
Discordia
Au Neo Phoenix
Discordia
10,819
360
0
631
7,782
1,942
568
3,190
4,592
36,117
0
W
Medusa
BennyHot
Medusa
11,785
4,866
0
1,025
11,442
3,099
2,086
6,660
4,782
0
46,553
L
Horus
MrMoFire
Horus
3,397
1,582
1,341
2,636
11,631
9,621
111
4,473
7,158
0
7,083
L
Thoth
Sukuną
Thoth
12,896
496
0
1,385
7,690
2,540
132
4,758
2,932
51,661
0
L
Izanami
kvk 53
Izanami
7,537
4,054
0
1,100
12,422
4,145
0
6,968
5,454
0
29,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,565
Gold Earned
26,180
159
Minions Killed
154
6
Camps Cleared
4
713,673
Distance Traveled
636,760
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,055
773
18
1
2
265,349
6
W
Discordia
8,918
686
54
4
2
216,658
3
W
Medusa
10,592
815
87
7
2
231,666
2
L
Horus
7,754
596
8
1
0
218,205
4
L
Thoth
9,512
732
99
8
2
228,370
2
L
Izanami
8,914
686
47
4
2
190,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role