Player Matchup

Geb
Geb
Gold IV
 
Geb
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver II
Dawhawk
Heimdallr
Silver II
Level 147
God Stats
1W - 0L
1,626 SR
Queue Stats
3W - 1L
1,454 MMR
Solo
Scylla
Scylla
Bronze V
TacticalNade85
Scylla
Bronze V
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
78W - 67L
1,454 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
lIREVOXIl
Gilgamesh
Gold III
Level 122
God Stats
14W - 9L
1,608 SR
Queue Stats
254W - 254L
1,444 MMR
Solo
Artio
Artio
Gold I
wulsco
Artio
Gold I
Level 142
God Stats
2W - 4L
1,460 SR
Queue Stats
55W - 53L
1,434 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,539 SR
1,457 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,458 SR
1,437 MMR
Chaac
Chaac
Gold V
EUspilz
Chaac
Gold V
Level 104
God Stats
0W - 2L
1,257 SR
Queue Stats
147W - 156L
1,422 MMR
Solo
Skadi
Skadi
Bronze III
LMS69
Skadi
Bronze III
Level 124
God Stats
9W - 6L
1,505 SR
Queue Stats
171W - 157L
1,459 MMR
Solo
Cliodhna
Cliodhna
Gold III
Raoh_Nino
Cliodhna
Gold III
Level 109
God Stats
1W - 1L
1,747 SR
Queue Stats
199W - 185L
1,465 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
xXERENLOS_1902Xx
Kumbhakarna
Gold IV
Level 89
God Stats
19W - 14L
1,561 SR
Queue Stats
186W - 196L
1,389 MMR
Solo
Thoth
Thoth
Gold V
yelouve7
Thoth
Gold V
Level 158
God Stats
4W - 9L
1,218 SR
Queue Stats
854W - 859L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
2 / 2 / 15
10,021
557
6,429
16,108
17,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Dawhawk
Heimdallr
17
2 / 2 / 8
10,772
598
10,550
11,721
4,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 0 / 7
10,849
603
14,490
6,122
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
lIREVOXIl
Gilgamesh
19
13 / 2 / 7
12,643
702
12,108
15,576
9,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Artio
wulsco
Artio
17
3 / 0 / 9
10,694
594
10,408
18,723
16,711
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bans
ShivaIzanamiHorus

VS

Bans
MedusaAtlasKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EUspilz
Chaac
13
0 / 8 / 0
8,245
458
11,809
21,307
13,844
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Skadi
LMS69
Skadi
15
4 / 5 / 0
9,815
545
10,304
14,134
3,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Cliodhna
Raoh_Nino
Cliodhna
15
2 / 6 / 0
8,720
484
10,657
15,042
4,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
xXERENLOS_1902Xx
Kumbhakarna
13
0 / 3 / 3
8,016
445
3,379
15,320
14,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
yelouve7
Thoth
14
0 / 3 / 2
8,405
467
4,021
7,448
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
11
25
Kills
6
6
Deaths
25
46
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
2
15
4.75
W
Heimdallr
Dawhawk
Heimdallr
2
2
8
3
L
Chaac
EUspilz
Chaac
0
8
0
0
L
Skadi
LMS69
Skadi
4
5
0
0.8
L
Cliodhna
Raoh_Nino
Cliodhna
2
6
0
0.33
W
5
0
7
8.5
W
Gilgamesh
lIREVOXIl
Gilgamesh
13
2
7
8.25
W
Artio
wulsco
Artio
3
0
9
7.5
L
Kumbhakarna
xXERENLOS_1902Xx
Kumbhakarna
0
3
3
0.5
L
Thoth
yelouve7
Thoth
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,985
Damage
40,170
68,250
Taken
73,251
51,018
Mitigated
39,268
24,293
Healing
12,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,429
491
0
2,524
16,108
17,573
482
2,096
14,012
25,364
0
W
Heimdallr
Dawhawk
Heimdallr
10,550
3,573
0
4,373
11,721
4,718
1,254
780
10,941
0
85,780
L
Chaac
EUspilz
Chaac
11,809
2,782
0
3,926
21,307
13,844
0
14,167
7,140
0
58,336
L
Skadi
LMS69
Skadi
10,304
4,586
0
2,368
14,134
3,680
1,496
1,975
12,159
0
74,969
L
Cliodhna
Raoh_Nino
Cliodhna
10,657
1,607
0
2,710
15,042
4,755
0
4,976
10,066
0
68,738
W
14,490
1,559
0
2,030
6,122
2,184
1,363
1,755
4,367
86,328
0
W
Gilgamesh
lIREVOXIl
Gilgamesh
12,108
2,820
0
4,803
15,576
9,832
1,294
2,532
13,044
0
87,147
W
Artio
wulsco
Artio
10,408
1,435
620
9,943
18,723
16,711
0
237
17,698
67,018
1,241
L
Kumbhakarna
xXERENLOS_1902Xx
Kumbhakarna
3,379
271
569
2,007
15,320
14,538
0
6,586
8,734
21,573
0
L
Thoth
yelouve7
Thoth
4,021
187
0
1,383
7,448
2,451
0
3,566
3,882
66,915
2,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,979
Gold Earned
43,201
594
Minions Killed
534
0
Camps Cleared
0
1,865,721
Distance Traveled
1,807,546
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,021
557
33
2
0
382,824
5
W
Heimdallr
10,772
598
147
8
0
341,882
9
L
Chaac
8,245
458
122
7
0
307,512
3
L
Skadi
9,815
545
141
8
0
379,377
4
L
Cliodhna
8,720
484
119
7
0
391,488
3
W
Scylla
10,849
603
162
9
0
372,681
4
W
Gilgamesh
12,643
702
114
6
0
412,459
2
W
Artio
10,694
594
138
8
0
355,875
2
L
Kumbhakarna
8,016
445
26
1
0
359,166
3
L
Thoth
8,405
467
126
7
0
370,003
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role