Player Matchup

Nu Wa
Nu Wa
BriBri33
Nu Wa
Level 96
God Stats
1W - 0L
1,238 SR
Queue Stats
25W - 36L
1,385 Elo+
Party 1
Arachne
Arachne
Mondar59
Arachne
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,320 Elo+
Party 1
Bellona
Bellona
PoissonDansLeau
Bellona
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 31L
1,365 Elo+
Party 1
Team Averages
Level 51
1,413 SR
1,357 Elo+

VS

Team Averages
Level 100
1,475 SR
1,377 Elo+
King Arthur
King Arthur
ForEien
King Arthur
Level 127
God Stats
4W - 5L
1,303 SR
Queue Stats
450W - 479L
1,440 Elo+
Solo
Tiamat
Tiamat
Sipisir
Tiamat
Level 47
God Stats
0W - 1L
1,742 SR
Queue Stats
46W - 72L
1,298 Elo+
Solo
Anhur
Anhur
xyuСвободы
Anhur
Level 127
God Stats
2W - 5L
1,379 SR
Queue Stats
28W - 43L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BriBri33
Nu Wa
20
10 / 6 / 10
15,017
834
26,632
15,106
5,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Mondar59
Arachne
15
5 / 11 / 11
13,230
735
12,299
21,018
12,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 3 / 11
14,364
798
19,264
17,288
17,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ForEien
King Arthur
16
7 / 6 / 8
12,927
718
13,477
30,050
21,285
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
Sipisir
Tiamat
17
2 / 8 / 11
11,876
660
13,068
17,146
6,869
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
11 / 8 / 8
15,153
842
17,244
19,752
7,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
47
22
Kills
20
20
Deaths
22
32
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BriBri33
Nu Wa
10
6
10
2.5
L
King Arthur
ForEien
King Arthur
7
6
8
1.83
W
Arachne
Mondar59
Arachne
5
11
11
0.95
W
7
3
11
4.17
L
Tiamat
Sipisir
Tiamat
2
8
11
0.94
L
11
8
8
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,195
Damage
43,789
53,412
Taken
66,948
35,859
Mitigated
35,404
13,181
Healing
8,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BriBri33
Nu Wa
26,632
7,362
0
5,701
15,106
5,218
2,106
3,151
11,955
65,634
0
L
King Arthur
ForEien
King Arthur
13,477
943
0
2,167
30,050
21,285
0
11,007
18,512
0
37,514
W
Arachne
Mondar59
Arachne
12,299
7,889
0
4,023
21,018
12,692
37
4,655
16,363
0
47,731
W
19,264
8,507
0
3,457
17,288
17,949
915
5,557
11,731
0
47,651
L
Tiamat
Sipisir
Tiamat
13,068
1,016
0
1,991
17,146
6,869
86
8,843
8,210
41,035
0
L
17,244
8,324
0
3,882
19,752
7,250
1,374
7,691
11,656
0
72,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,611
Gold Earned
39,956
189
Minions Killed
203
8
Camps Cleared
4
942,504
Distance Traveled
893,121
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,017
834
76
4
2
265,536
0
L
King Arthur
12,927
718
40
2
0
320,904
2
W
Arachne
13,230
735
36
2
4
335,975
2
W
Bellona
14,364
798
77
4
2
340,993
0
L
Tiamat
11,876
660
51
3
2
306,319
2
L
Anhur
15,153
842
112
6
2
265,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role