Player Matchup

Medusa
Medusa
Hevyheven
Medusa
Level 152
God Stats
27W - 22L
1,646 SR
Queue Stats
232W - 203L
1,548 Elo+
Party 2
Shiva
Shiva
ImSnøw
Shiva
Level 156
God Stats
44W - 29L
1,536 SR
Queue Stats
223W - 202L
1,535 Elo+
Party 2
Fenrir
Fenrir
SmillerDE
Fenrir
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 13L
1,603 Elo+
Solo
Hel
Hel
Yshéra
Hel
Level 42
God Stats
3W - 0L
1,575 SR
Queue Stats
20W - 14L
1,406 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
katrineam
Morgan Le Fay
Level 129
God Stats
4W - 0L
1,382 SR
Queue Stats
36W - 33L
1,607 Elo+
Party 2
Team Averages
Level 103
1,528 SR
1,540 Elo+

VS

Team Averages
Level 63
1,437 SR
1,360 Elo+
Morgan Le Fay
Morgan Le Fay
DaryaForever
Morgan Le Fay
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,550 Elo+
Solo
Fenrir
Fenrir
HeinzSeinEnkel
Fenrir
Level 38
God Stats
17W - 11L
1,654 SR
Queue Stats
68W - 68L
1,487 Elo+
Solo
Charybdis
Charybdis
ItsRichC
Charybdis
Level 84
God Stats
1W - 8L
1,269 SR
Queue Stats
4W - 9L
1,170 Elo+
Party 1
Thor
Thor
MrNoooooo24
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,170 Elo+
Party 1
Tiamat
Tiamat
NovaSolid
Tiamat
Level 116
God Stats
1W - 2L
1,262 SR
Queue Stats
84W - 84L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hevyheven
Medusa
11
7 / 3 / 1
7,050
641
7,370
8,046
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
ImSnøw
Shiva
12
5 / 1 / 1
7,051
641
7,272
7,678
5,035
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
SmillerDE
Fenrir
11
7 / 2 / 4
7,028
639
7,678
7,165
2,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hel
9
0 / 2 / 10
5,427
493
2,201
4,526
1,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
katrineam
Morgan Le Fay
11
2 / 5 / 5
6,496
591
3,651
7,791
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DaryaForever
Morgan Le Fay
8
1 / 6 / 2
5,161
469
2,844
6,855
2,599
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
7 / 6 / 1
6,544
595
7,991
10,779
3,761
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
ItsRichC
Charybdis
10
3 / 3 / 2
5,745
522
4,493
7,465
1,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 3 / 2
4,947
450
1,759
6,832
1,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
NovaSolid
Tiamat
9
1 / 4 / 0
5,248
477
2,111
6,949
6,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
21
Kills
13
13
Deaths
22
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DaryaForever
Morgan Le Fay
1
6
2
0.33
L
7
6
1
1.25
W
Medusa
Hevyheven
Medusa
7
3
1
2.5
W
Shiva
ImSnøw
Shiva
5
1
1
5.5
L
Charybdis
ItsRichC
Charybdis
3
3
2
1.33
L
1
3
2
0.67
L
Tiamat
NovaSolid
Tiamat
1
4
0
0.25
W
Fenrir
SmillerDE
Fenrir
7
2
4
4.5
W
Hel
0
2
10
2.5
W
Morgan Le Fay
katrineam
Morgan Le Fay
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,172
Damage
19,198
35,206
Taken
38,880
13,810
Mitigated
15,654
9,079
Healing
9,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DaryaForever
Morgan Le Fay
2,844
264
125
929
6,855
2,599
0
1,373
5,482
17,746
0
L
7,991
3,190
0
2,577
10,779
3,761
0
3,059
7,720
0
28,241
W
Medusa
Hevyheven
Medusa
7,370
3,349
0
2,031
8,046
2,196
0
1,559
6,487
0
49,909
W
Shiva
ImSnøw
Shiva
7,272
1,550
207
840
7,678
5,035
0
1,524
5,786
0
39,359
L
Charybdis
ItsRichC
Charybdis
4,493
2,362
0
2,759
7,465
1,462
0
912
6,553
0
30,349
L
1,759
296
0
300
6,832
1,753
0
473
6,359
0
18,281
L
Tiamat
NovaSolid
Tiamat
2,111
384
0
2,451
6,949
6,079
0
35
6,914
20,654
0
W
Fenrir
SmillerDE
Fenrir
7,678
1,163
0
639
7,165
2,692
0
0
7,165
0
34,528
W
Hel
2,201
531
1,790
1,663
4,526
1,188
0
1,352
3,174
6,744
0
W
Morgan Le Fay
katrineam
Morgan Le Fay
3,651
340
53
1,856
7,791
2,699
235
152
7,639
32,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,052
Gold Earned
27,645
298
Minions Killed
231
0
Camps Cleared
0
1,081,944
Distance Traveled
994,800
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,161
469
28
3
0
206,791
3
L
Fenrir
6,544
595
56
5
0
205,819
2
W
Medusa
7,050
641
87
8
0
205,403
3
W
Shiva
7,051
641
84
8
0
229,762
5
L
Charybdis
5,745
522
59
5
0
190,845
1
L
Thor
4,947
450
38
3
0
215,665
4
L
Tiamat
5,248
477
50
5
0
175,680
3
W
Fenrir
7,028
639
61
6
0
219,694
2
W
Hel
5,427
493
9
1
0
231,714
4
W
Morgan Le Fay
6,496
591
57
5
0
195,371
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role