Player Matchup

Izanami
Izanami
 
Izanami
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
RexzTroop
Hel
Level 160
God Stats
81W - 41L
1,707 SR
Queue Stats
757W - 356L
1,775 Elo+
Party 3
Ra
Ra
SaltyNaultie
Ra
Level 28
God Stats
2W - 1L
1,266 SR
Queue Stats
45W - 13L
1,773 Elo+
Party 3
Sylvanus
Sylvanus
Strugglenet
Sylvanus
Level 157
God Stats
98W - 48L
1,779 SR
Queue Stats
539W - 318L
1,663 Elo+
Party 3
Awilix
Awilix
lehgiNdary
Awilix
Level 104
God Stats
20W - 13L
1,803 SR
Queue Stats
396W - 293L
1,692 Elo+
Party 3
Team Averages
Level 109
1,611 SR
1,681 Elo+

VS

Team Averages
Level 86
1,484 SR
1,493 Elo+
Fenrir
Fenrir
 
Fenrir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
CalfTTV
Atlas
Level 27
God Stats
54W - 42L
1,642 SR
Queue Stats
248W - 254L
1,523 Elo+
Party 2
Neith
Neith
KousakuJP
Neith
Level 106
God Stats
2W - 4L
1,280 SR
Queue Stats
148W - 148L
1,485 Elo+
Solo
Sobek
Sobek
Santiellllllll
Sobek
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 231L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
6 / 0 / 3
7,386
739
8,165
6,672
2,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 0 / 4
7,184
718
5,055
3,621
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 8
6,688
669
3,785
6,266
4,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
Strugglenet
Sylvanus
11
2 / 1 / 2
6,844
684
6,839
6,627
3,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Awilix
lehgiNdary
Awilix
11
5 / 0 / 0
6,675
668
4,958
4,628
1,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 3 / 0
4,852
485
1,235
7,930
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
 
Ah Muzen Cab
7
0 / 4 / 0
4,519
452
4,196
6,548
1,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
CalfTTV
Atlas
7
0 / 6 / 0
4,452
445
2,611
9,714
3,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
KousakuJP
Neith
7
0 / 5 / 0
4,698
470
1,527
6,297
2,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
0 / 3 / 1
4,879
488
3,898
10,167
5,268
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
21
Kills
1
1
Deaths
21
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
0
3
7.5
L
Fenrir
 
Fenrir
1
3
0
0.33
L
Ah Muzen Cab
 
Ah Muzen Cab
0
4
0
0
L
Atlas
CalfTTV
Atlas
0
6
0
0
L
Neith
KousakuJP
Neith
0
5
0
0
W
5
0
4
7
W
3
0
8
7
L
0
3
1
0.17
W
Sylvanus
Strugglenet
Sylvanus
2
1
2
3
W
Awilix
lehgiNdary
Awilix
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,802
Damage
13,467
27,814
Taken
40,656
13,849
Mitigated
14,911
13,506
Healing
11,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,165
6,638
0
4,633
6,672
2,466
2,875
1,497
5,175
0
48,443
L
Fenrir
 
Fenrir
1,235
290
0
2,485
7,930
2,284
0
1,123
6,807
0
19,975
L
Ah Muzen Cab
 
Ah Muzen Cab
4,196
2,539
0
1,997
6,548
1,265
0
1,408
5,140
0
25,052
L
Atlas
CalfTTV
Atlas
2,611
1,129
0
815
9,714
3,902
0
1,673
8,041
10,589
0
L
Neith
KousakuJP
Neith
1,527
467
0
1,313
6,297
2,192
28
4,417
1,880
0
22,774
W
5,055
468
851
1,949
3,621
2,436
0
221
3,400
44,874
0
W
3,785
752
418
2,151
6,266
4,552
600
834
5,432
18,808
2,482
L
3,898
301
0
5,299
10,167
5,268
0
5,542
4,625
21,441
0
W
Sylvanus
Strugglenet
Sylvanus
6,839
2,998
0
3,034
6,627
3,033
988
3,636
2,991
26,299
7,121
W
Awilix
lehgiNdary
Awilix
4,958
2,552
0
470
4,628
1,362
0
321
4,307
0
36,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,777
Gold Earned
23,400
382
Minions Killed
206
0
Camps Cleared
0
1,005,585
Distance Traveled
963,870
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,386
739
106
11
0
190,541
2
L
Fenrir
4,852
485
47
5
0
206,315
0
L
Ah Muzen Cab
4,519
452
59
6
0
181,013
1
L
Atlas
4,452
445
10
1
0
181,321
3
L
Neith
4,698
470
53
5
0
194,542
2
W
Hel
7,184
718
101
10
0
211,165
0
W
Ra
6,688
669
45
5
0
193,420
0
L
Sobek
4,879
488
37
4
0
200,679
1
W
Sylvanus
6,844
684
63
6
0
162,395
2
W
Awilix
6,675
668
67
7
0
248,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role