Player Matchup

Cerberus
Cerberus
PewDucky
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,402 Elo+
Solo
Baron Samedi
Baron Samedi
Raumis
Baron Samedi
Level 29
God Stats
119W - 119L
1,472 SR
Queue Stats
774W - 813L
1,447 Elo+
Solo
Loki
Loki
SSP Bobby
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 41L
1,172 Elo+
Solo
Charybdis
Charybdis
nacos20
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 41L
1,377 Elo+
Solo
Shiva
Shiva
snakebite1323
Shiva
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,472 Elo+
Solo
Team Averages
Level 23
1,494 SR
1,374 Elo+

VS

Team Averages
Level 32
1,486 SR
1,447 Elo+
Poseidon
Poseidon
JineJene
Poseidon
Level 36
God Stats
28W - 16L
1,223 SR
Queue Stats
455W - 574L
1,237 Elo+
Party 1
Cupid
Cupid
KitEX12
Cupid
Level 29
God Stats
29W - 40L
1,374 SR
Queue Stats
220W - 306L
1,253 Elo+
Party 1
Bellona
Bellona
ReportorDeport
Bellona
Level 27
God Stats
2W - 0L
1,542 SR
Queue Stats
61W - 47L
1,658 Elo+
Solo
Thanatos
Thanatos
Toeleo
Thanatos
Level 49
God Stats
51W - 45L
1,527 SR
Queue Stats
207W - 247L
1,433 Elo+
Solo
Zeus
Zeus
bmowens1992xxx
Zeus
Level 17
God Stats
6W - 3L
1,766 SR
Queue Stats
11W - 7L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
PewDucky
Cerberus
17
5 / 5 / 2
10,574
755
13,641
26,333
29,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Raumis
Baron Samedi
18
3 / 3 / 4
10,471
748
8,330
7,803
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
14
0 / 11 / 4
8,822
630
5,298
14,455
6,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
nacos20
Charybdis
15
2 / 5 / 2
9,407
672
4,722
15,177
5,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 7 / 1
8,543
610
5,458
16,039
14,699
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JineJene
Poseidon
19
5 / 1 / 14
11,247
803
9,798
7,808
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cupid
KitEX12
Cupid
17
2 / 0 / 16
10,677
763
8,871
6,483
2,378
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
12 / 3 / 12
12,651
904
17,418
17,889
20,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
Toeleo
Thanatos
17
7 / 4 / 6
10,690
764
9,149
9,636
3,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 2 / 9
10,656
761
18,829
7,606
2,227
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
88
10
Kills
31
31
Deaths
10
13
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Poseidon
JineJene
Poseidon
5
1
14
12
W
Cupid
KitEX12
Cupid
2
0
16
10
L
Cerberus
PewDucky
Cerberus
5
5
2
1.2
L
Baron Samedi
Raumis
Baron Samedi
3
3
4
1.67
W
12
3
12
6
L
Loki
0
11
4
0.18
W
Thanatos
Toeleo
Thanatos
7
4
6
2.5
W
5
2
9
4.75
L
Charybdis
nacos20
Charybdis
2
5
2
0.6
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,449
Damage
64,065
79,807
Taken
49,422
59,785
Mitigated
31,234
16,897
Healing
12,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
JineJene
Poseidon
9,798
740
0
0
7,808
2,416
846
3,706
3,919
39,619
0
W
Cupid
KitEX12
Cupid
8,871
5,326
0
1,677
6,483
2,378
2,694
2,526
3,828
0
28,796
L
Cerberus
PewDucky
Cerberus
13,641
667
182
9,002
26,333
29,217
0
7,668
18,665
42,792
0
L
Baron Samedi
Raumis
Baron Samedi
8,330
331
1,511
1,653
7,803
4,339
0
5,194
2,609
33,763
0
W
17,418
8,497
0
3,410
17,889
20,708
888
4,879
12,783
0
62,336
L
Loki
5,298
1,216
40
532
14,455
6,214
0
3,211
11,244
0
15,385
W
Thanatos
Toeleo
Thanatos
9,149
2,983
0
4,776
9,636
3,505
1,714
6,403
2,937
0
19,057
W
18,829
2,986
0
2,632
7,606
2,227
303
3,358
3,984
47,179
0
L
Charybdis
nacos20
Charybdis
4,722
1,960
369
1,563
15,177
5,316
1,056
5,603
9,574
0
21,317
L
5,458
562
626
1,419
16,039
14,699
0
6,951
9,088
0
18,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,817
Gold Earned
55,921
231
Minions Killed
286
0
Camps Cleared
0
1,245,366
Distance Traveled
1,399,773
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,247
803
77
6
0
314,354
3
W
Cupid
10,677
763
43
3
0
266,535
0
L
Cerberus
10,574
755
91
7
0
268,529
4
L
Baron Samedi
10,471
748
52
4
0
269,137
3
W
Bellona
12,651
904
83
6
0
286,062
0
L
Loki
8,822
630
23
2
0
241,341
0
W
Thanatos
10,690
764
22
2
0
254,094
3
W
Zeus
10,656
761
61
4
0
278,728
3
L
Charybdis
9,407
672
40
3
0
211,951
3
L
Shiva
8,543
610
25
2
0
254,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role