Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
KinoLegend
Hera
Level 36
God Stats
2W - 6L
1,500 SR
Queue Stats
16W - 20L
1,572 Elo+
Party 2
Izanami
Izanami
TheUltimateBM
Izanami
Level 113
God Stats
6W - 8L
1,434 SR
Queue Stats
127W - 109L
1,527 Elo+
Party 2
Sun Wukong
Sun Wukong
Ullrinic
Sun Wukong
Level 109
God Stats
6W - 11L
1,522 SR
Queue Stats
122W - 132L
1,511 Elo+
Party 2
Hel
Hel
チートは初心者が大好き
Hel
Level 69
God Stats
8W - 5L
1,488 SR
Queue Stats
152W - 113L
1,635 Elo+
Party 2
Team Averages
Level 82
1,489 SR
1,549 Elo+

VS

Team Averages
Level 95
1,520 SR
1,432 Elo+
Aphrodite
Aphrodite
DaniRexCrazy
Aphrodite
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,325 Elo+
Solo
Achilles
Achilles
ZexBombKillrNob
Achilles
Level 58
God Stats
18W - 20L
1,444 SR
Queue Stats
125W - 150L
1,442 Elo+
Party 1
Rama
Rama
xmims1234
Rama
Level 126
God Stats
3W - 2L
1,442 SR
Queue Stats
166W - 186L
1,502 Elo+
Solo
Ne Zha
Ne Zha
zDarkLord
Ne Zha
Level 142
God Stats
1W - 2L
1,715 SR
Queue Stats
295W - 349L
1,427 Elo+
Party 1
Baron Samedi
Baron Samedi
假装在努力
Baron Samedi
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 169L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
1 / 1 / 11
9,233
513
3,572
14,101
16,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
7 / 2 / 9
10,784
599
11,088
9,846
3,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
18
8 / 0 / 6
11,768
654
13,578
10,226
3,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Ullrinic
Sun Wukong
17
6 / 2 / 4
11,184
621
12,421
16,615
12,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
10 / 0 / 6
12,032
668
12,129
10,231
4,328
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DaniRexCrazy
Aphrodite
12
0 / 6 / 3
7,004
389
5,005
11,529
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
12
2 / 6 / 0
7,509
417
7,826
16,879
20,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Rama
14
1 / 3 / 1
8,306
461
6,682
12,002
3,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
zDarkLord
Ne Zha
12
0 / 9 / 1
6,951
386
6,041
16,661
5,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
假装在努力
Baron Samedi
12
1 / 9 / 0
7,335
408
5,681
11,945
4,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
9
32
Kills
4
5
Deaths
33
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
11
6.5
L
Aphrodite
DaniRexCrazy
Aphrodite
0
6
3
0.25
W
7
2
9
5.75
W
Izanami
8
0
6
11
W
Sun Wukong
Ullrinic
Sun Wukong
6
2
4
4
L
Achilles
2
6
0
0.33
L
Rama
1
3
1
0.5
L
Ne Zha
zDarkLord
Ne Zha
0
9
1
0.06
L
Baron Samedi
假装在努力
Baron Samedi
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,788
Damage
31,235
61,019
Taken
69,016
39,958
Mitigated
36,598
30,964
Healing
17,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,572
1,554
1,392
4,273
14,101
16,093
942
3,166
10,807
23,642
13,260
L
Aphrodite
DaniRexCrazy
Aphrodite
5,005
544
3,439
5,505
11,529
3,415
0
4,785
6,634
24,739
0
W
11,088
2,798
0
1,601
9,846
3,538
365
2,459
7,093
59,421
0
W
Izanami
13,578
9,327
0
6,433
10,226
3,907
4,320
1,465
8,619
0
101,672
W
Sun Wukong
Ullrinic
Sun Wukong
12,421
2,950
61
6,892
16,615
12,092
1,525
2,052
13,837
0
75,052
L
Achilles
7,826
1,825
0
1,993
16,879
20,722
0
4,603
12,244
0
33,494
L
Rama
6,682
4,766
0
1,156
12,002
3,152
0
3,861
8,141
0
59,177
L
Ne Zha
zDarkLord
Ne Zha
6,041
1,337
0
4,027
16,661
5,262
0
5,132
11,427
0
40,523
W
12,129
604
1,882
8,430
10,231
4,328
0
1,014
9,095
90,807
0
L
Baron Samedi
假装在努力
Baron Samedi
5,681
601
318
918
11,945
4,047
364
7,392
4,343
31,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,001
Gold Earned
37,105
630
Minions Killed
348
0
Camps Cleared
0
1,804,813
Distance Traveled
1,498,008
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,233
513
59
3
0
343,488
10
L
Aphrodite
7,004
389
49
3
0
339,009
2
W
Hera
10,784
599
105
6
0
346,810
0
W
Izanami
11,768
654
188
10
0
346,158
0
W
Sun Wukong
11,184
621
136
8
0
345,656
6
L
Achilles
7,509
417
52
3
0
301,893
0
L
Rama
8,306
461
117
7
0
299,208
4
L
Ne Zha
6,951
386
70
4
0
312,490
5
W
Hel
12,032
668
142
8
0
422,701
0
L
Baron Samedi
7,335
408
60
3
0
245,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role