Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Angikivol
Janus
Level 84
God Stats
0W - 4L
1,188 SR
Queue Stats
30W - 24L
1,440 Elo+
Solo
Bacchus
Bacchus
Jlu4uko
Bacchus
Level 105
God Stats
1W - 2L
1,325 SR
Queue Stats
1W - 2L
1,461 Elo+
Solo
Neith
Neith
Marsa27
Neith
Level 44
God Stats
3W - 3L
1,228 SR
Queue Stats
34W - 55L
1,351 Elo+
Solo
Cliodhna
Cliodhna
wwe897
Cliodhna
Level 69
God Stats
0W - 4L
1,037 SR
Queue Stats
26W - 25L
1,231 Elo+
Solo
Team Averages
Level 73
1,256 SR
1,397 Elo+

VS

Team Averages
Level 71
1,479 SR
1,401 Elo+
Thanatos
Thanatos
BenGamerX5
Thanatos
Level 62
God Stats
3W - 10L
1,302 SR
Queue Stats
9W - 25L
1,273 Elo+
Solo
Discordia
Discordia
DaryaForever
Discordia
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,538 Elo+
Solo
Cernunnos
Cernunnos
Ermatajaris
Cernunnos
Level 125
God Stats
5W - 3L
1,500 SR
Queue Stats
251W - 297L
1,360 Elo+
Solo
Artio
Artio
grancop
Artio
Level 46
God Stats
4W - 0L
1,500 SR
Queue Stats
36W - 24L
1,508 Elo+
Solo
Sol
Sol
obolonnya
Sol
Level 56
God Stats
2W - 0L
1,593 SR
Queue Stats
34W - 53L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
0 / 6 / 0
9,051
503
3,546
15,495
5,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Angikivol
Janus
14
4 / 8 / 2
9,088
505
8,137
11,153
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Jlu4uko
Bacchus
9
2 / 6 / 4
7,188
399
6,149
10,901
8,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Marsa27
Neith
13
3 / 4 / 4
8,667
482
10,522
13,414
4,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
wwe897
Cliodhna
15
2 / 3 / 0
8,560
476
4,332
15,803
5,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BenGamerX5
Thanatos
15
10 / 3 / 5
10,412
578
8,242
10,648
3,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
DaryaForever
Discordia
15
5 / 3 / 7
9,912
551
7,310
10,086
3,133
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
Ermatajaris
Cernunnos
19
4 / 0 / 1
11,551
642
13,888
7,778
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
grancop
Artio
15
3 / 1 / 10
9,610
534
8,136
14,055
10,642
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 4 / 3
9,330
518
8,690
12,191
3,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
11
Kills
26
27
Deaths
11
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
6
0
0
L
Janus
Angikivol
Janus
4
8
2
0.63
W
Thanatos
BenGamerX5
Thanatos
10
3
5
4.17
W
Discordia
DaryaForever
Discordia
5
3
7
2.83
W
Cernunnos
Ermatajaris
Cernunnos
4
0
1
4.5
L
Bacchus
Jlu4uko
Bacchus
2
6
4
0.67
L
Neith
Marsa27
Neith
3
4
4
1.25
W
Artio
grancop
Artio
3
1
10
8
W
4
4
3
1.38
L
Cliodhna
wwe897
Cliodhna
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,686
Damage
46,266
66,766
Taken
54,758
26,237
Mitigated
23,532
18,248
Healing
29,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,546
2,353
0
6,228
15,495
5,188
1,284
0
15,495
0
58,328
L
Janus
Angikivol
Janus
8,137
859
0
1,111
11,153
3,165
871
3,748
7,189
48,257
0
W
Thanatos
BenGamerX5
Thanatos
8,242
2,230
0
10,398
10,648
3,558
0
2,609
8,039
0
41,728
W
Discordia
DaryaForever
Discordia
7,310
566
38
3,025
10,086
3,133
1,017
3,030
7,056
46,950
0
W
Cernunnos
Ermatajaris
Cernunnos
13,888
7,216
0
5,224
7,778
2,879
3,312
0
7,778
0
91,026
L
Bacchus
Jlu4uko
Bacchus
6,149
1,064
244
1,143
10,901
8,349
0
6,078
4,823
17,075
0
L
Neith
Marsa27
Neith
10,522
5,945
0
7,692
13,414
4,022
0
8,553
4,861
0
48,517
W
Artio
grancop
Artio
8,136
1,147
208
5,580
14,055
10,642
416
5,467
8,588
39,269
6,591
W
8,690
3,246
0
4,990
12,191
3,320
0
3,180
9,011
57,116
0
L
Cliodhna
wwe897
Cliodhna
4,332
400
0
1,830
15,803
5,513
0
5,135
10,668
0
70,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,554
Gold Earned
50,815
426
Minions Killed
450
0
Camps Cleared
0
1,529,456
Distance Traveled
1,769,245
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,051
503
138
8
0
272,524
1
L
Janus
9,088
505
80
4
0
320,845
3
W
Thanatos
10,412
578
64
4
0
391,932
4
W
Discordia
9,912
551
69
4
0
334,515
4
W
Cernunnos
11,551
642
158
9
0
350,735
1
L
Bacchus
7,188
399
17
1
0
275,397
5
L
Neith
8,667
482
75
4
0
308,171
3
W
Artio
9,610
534
77
4
0
353,174
2
W
Sol
9,330
518
82
5
0
338,889
4
L
Cliodhna
8,560
476
116
6
0
352,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role