Player Matchup

Atlas
Atlas
GHANZARU
Atlas
Level 48
God Stats
5W - 4L
1,515 SR
Queue Stats
38W - 48L
1,325 Elo+
Solo
Sun Wukong
Sun Wukong
MantalopeCowGirl
Sun Wukong
Level 94
God Stats
8W - 10L
1,407 SR
Queue Stats
557W - 608L
1,403 Elo+
Party 2
Nemesis
Nemesis
ReaperGamingGR
Nemesis
Level 123
God Stats
4W - 6L
1,353 SR
Queue Stats
275W - 294L
1,443 Elo+
Party 2
Neith
Neith
StinkyLi
Neith
Level 80
God Stats
10W - 11L
1,463 SR
Queue Stats
135W - 138L
1,483 Elo+
Solo
Kukulkan
Kukulkan
cesar942
Kukulkan
Level 52
God Stats
3W - 3L
1,213 SR
Queue Stats
65W - 78L
1,410 Elo+
Solo
Team Averages
Level 79
1,390 SR
1,413 Elo+

VS

Team Averages
Level 82
1,488 SR
1,465 Elo+
Anubis
Anubis
HysuUkah
Anubis
Level 68
God Stats
3W - 5L
1,288 SR
Queue Stats
58W - 60L
1,470 Elo+
Solo
Chaac
Chaac
Ki1zer
Chaac
Level 88
God Stats
1W - 1L
1,758 SR
Queue Stats
4W - 6L
1,589 Elo+
Party 1
Serqet
Serqet
STARMAN11235
Serqet
Level 87
God Stats
0W - 3L
1,211 SR
Queue Stats
172W - 198L
1,375 Elo+
Solo
Chang'e
Chang'e
Wild KiLLeRz
Chang'e
Level 79
God Stats
2W - 2L
1,800 SR
Queue Stats
4W - 6L
1,589 Elo+
Party 1
Hou Yi
Hou Yi
omisws
Hou Yi
Level 87
God Stats
17W - 23L
1,385 SR
Queue Stats
459W - 511L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
GHANZARU
Atlas
20
5 / 4 / 13
15,811
494
11,927
28,052
36,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
MantalopeCowGirl
Sun Wukong
20
2 / 1 / 8
15,781
493
10,085
20,767
25,007
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 4 / 6
16,790
525
17,977
22,867
12,839
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
StinkyLi
Neith
20
7 / 4 / 7
16,473
515
19,719
19,519
7,896
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
cesar942
Kukulkan
20
4 / 4 / 5
16,286
509
16,065
17,144
7,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HysuUkah
Anubis
20
12 / 2 / 4
16,324
510
28,439
17,399
8,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Ki1zer
Chaac
20
2 / 6 / 8
14,485
453
16,267
30,679
28,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Serqet
20
2 / 6 / 8
13,454
420
7,917
26,031
10,632
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Wild KiLLeRz
Chang'e
19
0 / 7 / 6
11,149
348
6,645
25,659
6,225
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
omisws
Hou Yi
19
1 / 4 / 4
12,390
387
10,900
16,713
5,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
47
25
Kills
17
17
Deaths
25
39
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Atlas
GHANZARU
Atlas
5
4
13
2.88
L
Anubis
HysuUkah
Anubis
12
2
4
7
L
Chaac
Ki1zer
Chaac
2
6
8
1
W
Sun Wukong
MantalopeCowGirl
Sun Wukong
2
1
8
6
W
7
4
6
2.5
L
Serqet
2
6
8
1
W
Neith
StinkyLi
Neith
7
4
7
2.63
L
Chang'e
Wild KiLLeRz
Chang'e
0
7
6
0.43
W
Kukulkan
cesar942
Kukulkan
4
4
5
1.63
L
Hou Yi
omisws
Hou Yi
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,773
Damage
70,168
108,349
Taken
116,481
88,930
Mitigated
59,272
28,984
Healing
40,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
GHANZARU
Atlas
11,927
3,163
12
3,075
28,052
36,107
366
11,084
15,703
33,064
9,971
L
Anubis
HysuUkah
Anubis
28,439
1,097
0
11,120
17,399
8,767
0
4,853
12,546
141,785
0
L
Chaac
Ki1zer
Chaac
16,267
3,039
0
8,661
30,679
28,298
699
6,987
23,692
280
112,460
W
Sun Wukong
MantalopeCowGirl
Sun Wukong
10,085
1,316
624
6,454
20,767
25,007
1,552
5,845
14,922
0
92,514
W
17,977
7,375
0
7,176
22,867
12,839
2,668
5,765
16,738
0
126,347
L
Serqet
7,917
1,116
0
7,110
26,031
10,632
75
3,697
22,334
0
89,582
W
Neith
StinkyLi
Neith
19,719
10,748
0
9,828
19,519
7,896
7,534
5,621
12,959
0
159,476
L
Chang'e
Wild KiLLeRz
Chang'e
6,645
448
3,414
5,817
25,659
6,225
440
8,595
17,064
43,484
0
W
Kukulkan
cesar942
Kukulkan
16,065
3,201
0
1,815
17,144
7,081
2,669
8,588
8,556
110,438
0
L
Hou Yi
omisws
Hou Yi
10,900
3,888
0
4,010
16,713
5,350
688
2,349
14,364
0
101,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,141
Gold Earned
67,802
687
Minions Killed
724
0
Camps Cleared
0
2,922,521
Distance Traveled
2,727,736
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
15,811
494
45
1
0
597,507
2
L
Anubis
16,324
510
207
6
0
453,953
4
L
Chaac
14,485
453
192
6
0
604,009
3
W
Sun Wukong
15,781
493
152
5
0
587,720
2
W
Nemesis
16,790
525
131
4
0
687,218
3
L
Serqet
13,454
420
136
4
0
640,843
3
W
Neith
16,473
515
189
6
0
516,910
3
L
Chang'e
11,149
348
48
2
0
555,811
4
W
Kukulkan
16,286
509
170
5
0
533,166
10
L
Hou Yi
12,390
387
141
4
0
473,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role